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Full-Text Articles in Other Film and Media Studies

“87% Missing”: Preserving Video Game History In A Canadian Copyright Context, Amelia Clarkson, Magnus Berg Apr 2024

“87% Missing”: Preserving Video Game History In A Canadian Copyright Context, Amelia Clarkson, Magnus Berg

Digital Initiatives Symposium

In 2020, the University of Toronto Mississauga campus library acquired the largest collection of video games in Canada from prolific collector Syd Bolton, whose vision was for it to not only be preserved but also playable and publicly accessible. Over the past three years, the collections team has been processing the collection to facilitate access onsite, and in 2024 aims to begin the next step of digitally preserving the collection. In the summer of 2023, the Video Game History Foundation and the Software Preservation Network co-authored a report on the dire state of availability of classic games, with the goal …


Apples To Oranges: Comparing Streaming Video Platforms, Steven Milewski, Monique Threatt Oct 2017

Apples To Oranges: Comparing Streaming Video Platforms, Steven Milewski, Monique Threatt

Charleston Library Conference

Librarians rely on an ever-increasing variety of platforms to deliver streaming video content to our patrons. These two presentations will examine different aspects of video streaming platforms to gain guidance from the comparison of platforms. The first will examine the accessibility compliance of the various video streaming platforms for users with disabilities by examining accessibility features of the platforms. The second will be a comparison of subject usage of two of the larger video streaming platform providers (Alexander Street Press and Kanopy) done at Indiana University Bloomington, a large public university.