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Race, Ethnicity and Post-Colonial Studies

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Culture

Articles 1 - 2 of 2

Full-Text Articles in Literature in English, Anglophone outside British Isles and North America

“It's So Normal, And … Meaningful.” Playing With Narrative, Artifacts, And Cultural Difference In Florence, Dheepa Sundaram, Owen Gottlieb Aug 2022

“It's So Normal, And … Meaningful.” Playing With Narrative, Artifacts, And Cultural Difference In Florence, Dheepa Sundaram, Owen Gottlieb

Articles

This article considers how player interactions with religious and ethnic markers, create

a globalized game space in the mobile game Florence (2018). Florence is a multiaward-

winning interactive novella game with story-integrated minigames that weave

play experiences into the narrative. The game, in part, explores love, loss, and

rejuvenation as relatable experiences. Simultaneously, the game produces a unique

experience for each player, as they can refract the game narrative through their own

cultural, identitarian lens. The game assumes the shared cultural space of the player,

the player-character (PC), and the non-player-character (NPC) while blurring the

boundaries between each of these …


Language, Gender And Identity In The Works Of Louise Bennett And Michelle Cliff, Nicole Branca Jan 2007

Language, Gender And Identity In The Works Of Louise Bennett And Michelle Cliff, Nicole Branca

Honors Projects

Examines the writings of two female, Jamaican authors, Louise Bennett and Michelle Cliff. Bennett flourished during the period of de-colonization and independence for Jamaica, while Cliff came into prominence after Jamaican independence. Shows how both writers played an important role in helping Jamaica establish a national identity by focusing on multiple dimensions of what it means to be Jamaican, including issues of language, gender, and identity.