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Full-Text Articles in Digital Humanities

Editor's Introduction, Brent H. Otto S.J. Sep 2026

Editor's Introduction, Brent H. Otto S.J.

Journal of Global Catholicism

No abstract provided.


Tolkien Fanzine Dataset, 1967-2017 [Bulk 1969-1979], Robinson Ensz, Gabriel Marotto, Aidan Oakey, Ivy Stanich, Ethan Thomas Sep 2026

Tolkien Fanzine Dataset, 1967-2017 [Bulk 1969-1979], Robinson Ensz, Gabriel Marotto, Aidan Oakey, Ivy Stanich, Ethan Thomas

Tolkien Resources

This dataset reveals the heretofore hidden contents of fan magazines (fanzines) related to the works of J.R.R. Tolkien that were created from 1969 through the publication of Tolkien’s The Silmarillion in 1977. It supplements the earlier Tolkien Fandom Review by S. Gary Hunnewell that discussed fanzines created through 1968. The dataset provides an item level index of the fanzines’ content and is intended to aid researchers in Fan Studies. It is accompanied by an inventory document that lists the fanzine titles and provides brief notes about some of them. Data was drawn from Marquette’s large holding of Tolkien fanzines, including …


Man.A.Machine.Txt, James H. Pardue Jul 2026

Man.A.Machine.Txt, James H. Pardue

ELO (un)supervised 2026

man.A.machine.txt is an audiovisual composition generated in real time through a real-time multimedia system that remediates the words of Julien Offray de La Mettrie’s Man a Machine, a foundational text of eighteenth-century materialist philosophy. The system produces cut-up poetry and a particle cloud, transforming the original text into a shifting field of language and data. In Man a Machine, La Mettrie argues that body and soul are inseparable, proposing sleep as the moment in which their unity becomes undeniable. By remediating this text, I seek to reactivate its materialist concerns within our present technological condition—one increasingly defined by …


Archival Storytelling: Remembering Our Digital History, Dene Grigar Jul 2026

Archival Storytelling: Remembering Our Digital History, Dene Grigar

ELO (un)supervised 2026

In When We Are No More: How Digital Memory Is Reshaping Our Future, Abby Smith Rumsey argues that memory is required for survival and impacts not only the survival of a species but of that species’ culture. Needed in this “Age of Matter,” as she calls it, are documentation practices that address the way in which physical and digital memory systems can be combined and harnessed to preserve human experience (13).

This paper addresses Rumsey’s challenge. Using the physical and digital archives held in The NEXT’s collections, it introduces archival storytelling as a method for documenting and, thus, remembering …


(Un)Supervised Translation: How Fans Fill In The Gaps In Visual Novel Localization, Sara Raffel, Mónica G. González Burgos Jul 2026

(Un)Supervised Translation: How Fans Fill In The Gaps In Visual Novel Localization, Sara Raffel, Mónica G. González Burgos

ELO (un)supervised 2026

A translator must consider multiple cultural contexts when translating a work of electronic literature; no longer concerned only with the text, they might need to examine images, platform, interactivity, and the code itself. As identified by Przbyszewska, translating works of e-lit can require attention to the code and platform of a work, with the extent dictated by “the interaction inherent in the semantics of the text” (28). Meanwhile, Marecki and Montfort differentiate e-lit translation from its traditional literary counterpart because the translator is no longer “invisible” where e-lit is involved (90). This presentation extends this discussion of e-lit translation to …


(Un)Easily Writing The Future, Stuart Moulthrop, Judith Pintar, John G. Mcdaid Jul 2026

(Un)Easily Writing The Future, Stuart Moulthrop, Judith Pintar, John G. Mcdaid

ELO (un)supervised 2026

General Abstract: This panel brings together three experienced digital writers who have recently begun to explore Language Models and transformers in creative and academic practice.  Each of us will comment on recent experience and projects, reflecting on how these technologies alter the way we think of ourselves as writers and teachers.

[1] Judith Pintar, "The Non-applicability of Wishing due to Lack of Capacity".

Pintar will discuss her experience of facilitating Gemini AI in a Rogerian therapy session with an Eliza bot written in the Inform programming language. The session is occasionally interrupted with a meta-conversation with Gemini regarding its responses. …


Making The Writer’S Project, Alex Calderwood Jul 2026

Making The Writer’S Project, Alex Calderwood

ELO (un)supervised 2026

The Writer’s Project is a series of playful text editors which intervene in the act of writing in unexpected, challenging, and unusual ways. Some of the editors are conceptual experiments in user interface design: What if the editor asked you if you were sure before committing to each word? What if the delete key was not functional? Others editors are provocations that take aim at the conditions and AI-mediated writing, built to create a tension between writerly agency and system resistance. These involve placing writers into different configurations with text streams, for instance by turning prior writings into a Tetris-like …


Interculturalidad: Enfoques Críticos Desde La Educación, El Arte Y Los Estudios Culturales., Edgar Ávila González Phd, Romano Ponce-Díaz Phd, Cristo León Phd, Emilce Beatriz Sánchez Castellón Phd, Ligia María Sánchez Castellón, Edgar Meritano Phd, Juan Carlos González-Vidal Phd, Diana Estefanía Martínez-Dagnino, Ivan Avila Gonzalez Phd, Rodrigo Pardo Fernández Phd, Arturo Morales Campos Phd, Ximena Diaz Santillan, Maribel Ramos Rodríguez, José Antonio Fraga Villicaña Phd, José Ricardo Chavez Mendoza Phd Jul 2026

Interculturalidad: Enfoques Críticos Desde La Educación, El Arte Y Los Estudios Culturales., Edgar Ávila González Phd, Romano Ponce-Díaz Phd, Cristo León Phd, Emilce Beatriz Sánchez Castellón Phd, Ligia María Sánchez Castellón, Edgar Meritano Phd, Juan Carlos González-Vidal Phd, Diana Estefanía Martínez-Dagnino, Ivan Avila Gonzalez Phd, Rodrigo Pardo Fernández Phd, Arturo Morales Campos Phd, Ximena Diaz Santillan, Maribel Ramos Rodríguez, José Antonio Fraga Villicaña Phd, José Ricardo Chavez Mendoza Phd

STEM for Success Resources

  • Cultura y producción de semiosis: Edgar Ávila González, Romano Ponce Díaz.
  • LA ESCUELA ETNOEDUCATIVA Y LA ARMONIZACIÓN INTERCULTURAL : Emilce Beatriz Sánchez Castellón, Ligia María Sánchez Castellón
  • El Mentor del Juego: Mediador Intercultural en las Mesas de Juegos de Rol: Cristo Leon, Edgar Meritano
  • CONVERGENCIA DE CAMPOS SUPRARREGULADOS DE PRODUCCIÓN SEMIÓSICA EN LA CONSTRUCCIÓN Y PERMANENCIA DE MODELOS COGNITIVOS TRANSHISTÓRICOS: Juan Carlos González Vidal
  • Escritura creativa y proyecto de existencia. La didáctica como una herramienta de generación de sentido para las personas privadas de su libertad: Diana Estefanía Martínez Dagnino, Iván Ávila González,Rodrigo Pardo Fernández.
  • Metáfora, signo y modelo cognitivo. …


Hindu Poetry And The Project Of An Inter-Spiritual Catholic Theology, Francis X. Clooney Jul 2026

Hindu Poetry And The Project Of An Inter-Spiritual Catholic Theology, Francis X. Clooney

Journal of Global Catholicism

This article engages the work of the Indian south Indian Tamil-language Vaiṣṇava poet saints known as the Alvārs. The article specifically focuses the First HundredHoly Linked verses of Poykai Ālvār to argue for inter-spiritual learning between Catholics and Hindus. The article concludes with personal reflections on this encounter within the context of the global Catholic Church


Three Degrees Of Representation: How Genai Filters, Retrieves, And Remixes Lesbian Film Data, Maria G. Baker Jun 2026

Three Degrees Of Representation: How Genai Filters, Retrieves, And Remixes Lesbian Film Data, Maria G. Baker

Dissertations, Theses, and Capstone Projects

This project investigates how generative AI systems assemble, filter, and represent Lesbian film data. Through auditing GenAI outputs across multiple dimensions (text, images, metadata), 3°R explores what gets included, excluded, and transformed in the process.

Three Degrees of Representation is a public website (https://mgb513.github.io/lesfilm-meets-AI/) featuring an investigation of AI-generated images and texts in response to Lesbian film data. Filtering simple prompts based on Lesbian film titles through the algorithms of AI image and text generators makes visible how these systems digest and remix existing (training) data, and how aspects of Lesbian representation are either amplified or suppressed …


Materializing The Interface: Personal Data Feeds Generative Art, Erin Livingston Jun 2026

Materializing The Interface: Personal Data Feeds Generative Art, Erin Livingston

Dissertations, Theses, and Capstone Projects

Materializing the Interface: Personal Data Feeds Generative Art is a data-studio capstone project that reconstructs elements of desktop and mobile interfaces as handmade mixed-media artifacts, then digitizes them as an interactive website where generative text and images are fed by personal data flows. Twenty-one paper collage windows — built from cardstock, risograph-printed paper, and mixed media — were photographed, digitized, and activated using code to become the interactive surface of a desktop view driven by browser history. A corresponding mobile view renders a corpus of 500 Instagram advertisement screenshots through a risograph print aesthetic, fed by a hand-tagged emotion and …


Del Miedo A La Ternura: Deconstrucción De Imaginarios Constitutivos De La Iag Para Imaginarla Como Una Tecnología Futura, Elizabeth Rodríguez Rendon Jun 2026

Del Miedo A La Ternura: Deconstrucción De Imaginarios Constitutivos De La Iag Para Imaginarla Como Una Tecnología Futura, Elizabeth Rodríguez Rendon

GDI. Revista de investigación de Género, Diseño e Innovación

El artículo propone una reflexión crítica a modo de ensayo sobre los imaginarios sociotécnicos que han configurado históricamente el desarrollo de la tecnología y, particularmente, de la Inteligencia Artificial Generativa (IAG). Se sostiene que la ciencia moderna occidental se estructuró a partir del miedo como afecto dominante, heredado de las tradiciones prometeica y fáustica, las cuales promovieron una relación con la técnica basada en el control, la dominación de la naturaleza y el rechazo de la finitud humana. Desde esta lógica, la tecnología ha sido imaginada como instrumento de poder, defensa y superioridad, reforzando narrativas de fascinación y temor frente …


Cyberspatial Cartographies: Mapping Digital Nationhood Within The California-Punjabi Diaspora., Saihajpratap Singh Bajwa May 2026

Cyberspatial Cartographies: Mapping Digital Nationhood Within The California-Punjabi Diaspora., Saihajpratap Singh Bajwa

Master's Theses

This research investigates the phenomenon of digital nationhood, the idea that a new form of community is actively produced through interactions taking place within digital social networks and forums. These spaces function as more than repositories of information or cultural archives; they are living ecosystems in which identity is constructed through mutual encounters among members of a diaspora, where shared references, meanings, and concepts proliferate across multiplex networks. The central questions animating this inquiry are: can a nation exist without a territory, and are these encounters producing what we might conceive of as a digital nation?

The Punjabi people serve …


Reviving Revive. Is The Notion Of An Independent Artist An Outdated Concept?, Richard C. Moore Mr May 2026

Reviving Revive. Is The Notion Of An Independent Artist An Outdated Concept?, Richard C. Moore Mr

Staff Scholarship - Australia & Dubai

This article published in Spectator Magazine - online - is a reflection on whether or not a cultural policy is a means of controlling the artistic community and whether there is still such a being as an independent Australian artist. It was published as the 2026 submissions for an update to Australia's cultural policy REVIVE -  were closing.


I Miss My Computer: Online Artistry, Web Aesthetics, And Coming-Of-Age In A Digital Landscape, Catherine Capeci May 2026

I Miss My Computer: Online Artistry, Web Aesthetics, And Coming-Of-Age In A Digital Landscape, Catherine Capeci

Masters Theses

This thesis explores how young artists develop their creative practices in a world informed by digitality. Through survey research of 44 art students between the ages of 14 and 22, as well as a process of autoethnographic inquiry, I examine how artists in high school and college relate to digital imagery, web archives, online gaming, and social media platforms, and how these experiences inform artmaking. I believe that art educators should explore how the internet informs aesthetic and conceptual sensibilities, and how these sensibilities show up in young artists’ work, more so than focus on digital media as its own …


Finding A Way Out Of The Filter Bubble: The Confusion Of A Heavy Social Media User, Longwen Miao May 2026

Finding A Way Out Of The Filter Bubble: The Confusion Of A Heavy Social Media User, Longwen Miao

Masters Theses

This thesis studies how algorithmic recommendation systems reshape visual perception, aesthetic judgment, and the construction of selfhood within contemporary digital culture.

Everything begins with the experience of repeatedly encountering algorithmically recommended content on everyday digital platforms. On these platforms, images, sounds, and social interactions are continuously selected, repeated, and reorganized by predictive systems, forming an environment in which perception is constantly structured and adjusted.

From this observation, the research raises two central questions: how do algorithmic recommendation systems reshape visual perception, aesthetic judgment, and self-recognition, and how might these systems be intervened in or made perceptible through artistic practice? Within …


Domestic Travelers: Transparent Machines, Hollow Bodies, Hanyi Wang May 2026

Domestic Travelers: Transparent Machines, Hollow Bodies, Hanyi Wang

Masters Theses

Digitization is not a modern invention. Derived from the concept of fingers, this mindset of packing information into quantifiable, interchangeable units sounds mechanical, yet eerily physical. Try to imagine: a ghostly hand with millions of fingers with the same length, likeness, and function. Under the worldview of Digital Narrative, we live in a digital simulation: everything is representable with quantifiable units, fluid across media. Yet under this spectacle of convenient abundance, something is missing. The Unknowables are replaced with arbitrary symbols, while the Uncategorizables are omitted. This is a framework that cannot accommodate human subtleties and complexities. One needs to …


Caladrius: Creating A Playable Game Via A Multimedia Experience, Isabelle Morgan Brookshire May 2026

Caladrius: Creating A Playable Game Via A Multimedia Experience, Isabelle Morgan Brookshire

Whittier Scholars Program

Caladrius: Creating a Playable Game via a Multimedia Experience hones in on making an experience through different forms of media to represent a game. If this project was fully funded and done, it would be a video game on Steam with an art exhibition, small poetry book, and novel accompanied with it. It would even have a show, a soundtrack, and merch. But at this level, it was to make an experience for my audience that they could experience whether or not they enjoyed video games as a concept. I wanted them to enjoy 'playing' within a physical exhibition and …


'Here's What Bali Can Do For You': Social Media's Impact On Travel Writing, Carlisle Avalon Jarnigan May 2026

'Here's What Bali Can Do For You': Social Media's Impact On Travel Writing, Carlisle Avalon Jarnigan

Senior Honors Theses

This thesis examines how social media has initiated a shift in the genre of travel writing from educational cultural observation to a form of engagement-driven, monetized travel content creation. Historically, the genre has functioned as a descriptive genre dedicated to educating readers who would never get to see the destinations they read about modern travel writing and content creation use emotional persuasion to market travel experience as a product, redefining the genre. Using methods like geotagging, user-generated content (UGC), and emotionally charged storytelling approaches, travel creators no longer just describe locations but instead promise readers that if they visit, they …


Unpacking American Reception Of Glocalized Non-English Content In The Netflix Era, Sur Govindarajan May 2026

Unpacking American Reception Of Glocalized Non-English Content In The Netflix Era, Sur Govindarajan

Dissertations

The swift growth of streaming services has revolutionized the worldwide distribution of media, making it possible for non-English and non-English-adjacent content to reach American consumers on a never-before-seen scale, which is sometimes perceived as an indication of increasing cultural tolerance. However, while a lot is known about what audiences see, far less is known about how they really understand and assess these stories. There is a fundamental vacuum in our understanding of audience reception as a lived, meaning-making process because previous research has mostly focused on consumption patterns. In order to close that gap, this study examines how American audiences …


Digital Touchpoints: Investigating Contact Page Accessibility And Visual Authenticity Within Medical Tourism Health Websites, Alicia Mason, Elizabeth Spencer, Kristen Livingston, Treyton Meyers, Sakshi Bhati, Himika Akram Apr 2026

Digital Touchpoints: Investigating Contact Page Accessibility And Visual Authenticity Within Medical Tourism Health Websites, Alicia Mason, Elizabeth Spencer, Kristen Livingston, Treyton Meyers, Sakshi Bhati, Himika Akram

Faculty Submissions

This study examines two critical digital touchpoints on medical tourism provider (MTP) websites: (1) the accessibility of contact pages which often function as entry points for inquiries, scheduling, and pre-travel coordination, and (2) the authenticity of visual imagery used to shape expectations about care environments, personnel, and technological capacity. A sample of 105 MTPs across all six World Health Organization regions were analyzed using quantitative web accessibility testing and qualitative visual analysis. Results indicate pervasive accessibility errors on contact-page touchpoints and extensive reliance on inauthentic imagery to depict patients, providers, and medical technologies. Together, these practices may distort user expectations …


Res Historica, Volume 5, Alpha Rho Epsilon Phi Alpha Theta, Lindsay Rae Smith Privette Phd Apr 2026

Res Historica, Volume 5, Alpha Rho Epsilon Phi Alpha Theta, Lindsay Rae Smith Privette Phd

Res Historica

The 2026 journal of historical research by Anderson University students, Res Historica.

The editorial team for this edition of Res Historica was Dr. Lindsay Rae Smith Privette, Julia Ackerman, Callyn Wright, Logan Davis, and John Hinton. Cover art by Mary Beth Lee.


The Paradox Of Appropriation: A History Of Media Technology And Propaganda In Rwanda, 1900–1964, Claudia Brown Mar 2026

The Paradox Of Appropriation: A History Of Media Technology And Propaganda In Rwanda, 1900–1964, Claudia Brown

Journal of Global Catholicism

Scholars of the 1994 Rwandan genocide agree that media technology and propaganda played a role in mobilizing ordinary Rwandans in 1994 to commit genocide. Underappreciated in these inquiries is the history of the introduction of media technology and propaganda in Rwandan society by missionaries, technologies Rwandans later appropriated and applied to a pursuit of self-determination, but also in support of perpetrating genocide. A close examination of the social and political context of Rwanda’s colonial era and Catholic evangelism reveals a variety of motives for adopting propaganda as a strategy for evangelizing and rallying support for decolonization. This article casts light …


Artificial Intelligence And The Palimpsestuous Nature Of Image Documents, Brian C. O'Connor, Laurie J. Bonnici Feb 2026

Artificial Intelligence And The Palimpsestuous Nature Of Image Documents, Brian C. O'Connor, Laurie J. Bonnici

Proceedings from the Document Academy

We propose that document engagements are palimpsestuous - meaning emerges through layered interactions between viewers and documents rather than inhering within documents themselves. A photograph of a coffee mug prompts the question "Who's Blake?" for one viewer while evoking decades of family ritual, community relationships, and funeral flowers in ice cream containers for another. Traditional cataloging systems capture surface-level nouns (coffee mug, ice cream parlor) while systematically excluding the epidata and proximity relationships where meaning lives.

Through conversations with Claude.ai about photographs - including a Lewis Hine child labor image, everyday objects, and landscapes - we demonstrate that AI systems …


I Know You Are Watching, Camilo Salas Kusulas Jan 2026

I Know You Are Watching, Camilo Salas Kusulas

Theses and Dissertations

I Know You Are Watching is a short documentary film that examines the evolving history and scope of mass surveillance, and how to resist it. The film introduces two local New York City artists, Bill Brown from the Surveillance Camera Players, and Sam Lavigne, who misuse technologies designed to watch us, exposing these systems and fighting back through digital art and performance.

Blending interviews, observational footage, personal narration, archival images, and news clips from different eras, the film interrogates the mechanisms of control, and positions art as a method of both understanding and talking back to surveillance.


To Print A Remake: An Analysis Of Hollywood Remakes And Their Cultural Value, Connor F. Seaton Jan 2026

To Print A Remake: An Analysis Of Hollywood Remakes And Their Cultural Value, Connor F. Seaton

Honors Undergraduate Theses

In recent years, audiences and movie critics have expressed concern that Hollywood’s growing reliance on remakes, sequels, franchises, and similar adaptations has led to a broader worry that originality is fading from modern cinema and that the industry is instead focused on using adaptations to maximize profits. Although adaptation is often seen as a commercially driven framework for reproducing existing intellectual property in a new media format, this thesis argues that it should be recognized as an autonomous cultural category with its own artistic, historical, and social significance and merit. By analyzing adaptation scholarship and reviewing its complex historical development, …


Procedural Rhetoric And Prosociality: How Game Mechanics Shape Altruistic Decision-Making, Elijah Emory-Muhammad Jan 2026

Procedural Rhetoric And Prosociality: How Game Mechanics Shape Altruistic Decision-Making, Elijah Emory-Muhammad

CMC Senior Theses

This study investigates how different prosocial video game designs influence subsequent altruistic behavior, specifically comparing interactive narratives with procedural rhetoric. While prior research demonstrates that prosocial games can prime helpful behaviors, less is known about the underlying mechanical structures driving these effects. Fifteen participants engaged with either an Interactive Narrative Game (ING) or a Procedural Rhetoric Game (PRG) before completing a resource allocation task (Dictator Game). Results revealed no statistically significant differences between the two conditions in promoting sacrificial altruism or satisfying basic psychological needs. Instead, participants across both groups demonstrated a strong adherence to an equality-seeking norm, consistently choosing …


The Phone Eats First: Reconfiguring Cultural Capital And Performing Taste On Tiktok’S #Torontoeats, Annie M. Willick Jan 2026

The Phone Eats First: Reconfiguring Cultural Capital And Performing Taste On Tiktok’S #Torontoeats, Annie M. Willick

Theses and Dissertations (Comprehensive)

This study investigates how TikTok reconfigures cultural capital through the visual commodification and performative display of Toronto’s food culture using the hashtag “#TorontoEats”. Through a digital ethnographic multimodal critical discourse analysis, my research considers Bourdieu’s (1984) definition of cultural capital as the guiding definition of distinction, status, and personal taste. This analysis considers how cultural capital manifests through algorithmic engagement, adherence to platform norms, and TikTok’s multimodal format that blends video, sound, text, and gesture to entice audiences. Findings suggest that mundane food practices and activities are transformed into conspicuous commodities on TikTok, where creators position themselves as tastemakers and …


Star Wars: Andor – An Abolitionist Study Guide, Marcelo Garzo Montalvo, Isaac Ginsberg Miller Dec 2025

Star Wars: Andor – An Abolitionist Study Guide, Marcelo Garzo Montalvo, Isaac Ginsberg Miller

Feminist Pedagogy

This study guide provides a set of activities for teaching abolition through Season 1 of the speculative fiction TV series Star Wars: Andor (2022). Through the practice of critical literacy (viewing, reading, and analysis), we offer various ideas on how to engage Andor as a relevant pedagogical tool for studying and teaching abolitionist movement histories and methodologies. By guiding students through a critical analysis of this widely-circulated, mainstream cultural text, we seek to activate an abolitionist pedagogical lens that can be applied across various genres and media – making tangible connections between popular culture and political struggles writ large. These …


An Axe To The Funny Bone: Curated Instability And Horror-Comedy Intersections In American Storytelling, Samantha Box Dec 2025

An Axe To The Funny Bone: Curated Instability And Horror-Comedy Intersections In American Storytelling, Samantha Box

Masters Theses

Funny. Terrifying. Subversive.

Horror-Comedy twists and bites at the intersection of two incredibly reactive genres— with both Horror and Comedy being well known for the political and social discourses they embody and reinvent through story. While prevalent in American popular culture, scholarly analysis of this hybrid space barely exists beyond a small number of Film Studies investigations. Despite this lack, Horror-Comedy works continue to be successfully produced. This thesis unpacks the vibrant relationship between fear and laughter in contemporary American storytelling through Horror-Comedy, maintaining a focus on structural dynamics and the audience-disarming results of simultaneously applying horror and humor to …