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Digital Humanities Commons

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Film and Media Studies

Purdue University

comparative cultural studies

Publication Year

Articles 1 - 2 of 2

Full-Text Articles in Digital Humanities

Rethinking The Monstrous: Gender, Otherness, And Space In The Cinematic Storytelling Of Arrival And The Shape Of Water, Edward Chamberlain Feb 2020

Rethinking The Monstrous: Gender, Otherness, And Space In The Cinematic Storytelling Of Arrival And The Shape Of Water, Edward Chamberlain

CLCWeb: Comparative Literature and Culture

Through comparing the Hollywood films Arrival and The Shape of Water, this article explicates the films’ similar portrayals of gender, social collaboration, and monstrosity. Although the mainstream media in the United States has linked the idea of the monstrous to larger global forces, the two films suggest that “the monster” exists much closer to home. Hence, this article makes the case that monstrosity occurs in a variety of formulations such as the actions of national authorities like governmental officials that oppress and endanger a myriad of American citizens as well as newcomers. Further, this article makes the case that …


The Meaning And Relevance Of Video Game Literacy, Jeroen Bourgonjon Dec 2014

The Meaning And Relevance Of Video Game Literacy, Jeroen Bourgonjon

CLCWeb: Comparative Literature and Culture

In his article "The Meaning and Relevance of Video Game Literacy" Jeroen Bourgonjon argues that video gaming deserves scholarly attention as a social practice and a site for meaning-making and learning. Based on an overview of contemporary trends in literacy and cultural studies, he argues that video games cannot be approached like traditional text forms. He contends that video games serve as an important frame of reference for young people and call for informed decision making in the context of culture, education, and policy. Bourgonjon provides an integrated perspective on video game literacy by employing theoretical insights about their distinctive …