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Designing And Creating A Prototype Board Game, Kurtis Woodward
Designing And Creating A Prototype Board Game, Kurtis Woodward
Undergraduate Honors Theses
Abstract
The goal of this project was to create a fantasy style board game prototype that is playable and enjoyable for people new to fantasy tabletop gaming. I assembled a group of 4-5 regular tabletop board game players to play test the game as well as a second group of 4-5 family members and friends to play test who aren't regular board game players. We began with a general base game that evolved with each playtest from feedback given by the playtesters. After about 18-20 play tests, I settled on game mechanics and moved on to creating the assets of …
2d Character Design And Sculpting For Concept Development, Sidney Moore
2d Character Design And Sculpting For Concept Development, Sidney Moore
Undergraduate Honors Theses
The focus of this thesis is on the transition from 2D character design to 3D model design, and how this transition affects the appeal, fluidity, and clarity of the 2D design. The source material for this project was an original screenplay entitled The Birds Work for Bea. Three characters from the material were selected for a process including ideation, research, 2D character and style exploration, 3D sculpting, and 3D printing and finishing. This project serves as a study in all aspects of the character concept development pipeline.