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Articles 1 - 9 of 9
Full-Text Articles in Art and Design
3-D Visualizations Of Terrestial Exoplanet Interiors Generated With Magrathea In Blender, Tristan Benally, David Rice
3-D Visualizations Of Terrestial Exoplanet Interiors Generated With Magrathea In Blender, Tristan Benally, David Rice
Undergraduate Research Symposium Posters
There has been significant progress in simulating exoplanet interiors in the past decade. With the discovery of the TRAPPIST-1 system in the last few years, there have been many publications presenting models to best characterize specific aspects of exoplanets in study. However, with more parameters and considerations for different characteristics of an exoplanet there will be a need to represent many findings into a comprehensive model in the future. We extend the capabilities of MAGRATHEA from a planet interior solver to start incorporating multi-faceted functions starting with generating 3-D terrestrial planetary visualizations using a 3-D open-source computer graphic software called …
Iterating The Design Process Using Ai Diffusion Models, Josh Vermillion
Iterating The Design Process Using Ai Diffusion Models, Josh Vermillion
Creative Collaborations
These studies span research and creative work to interrogate the generative capacity of text-to-image diffusion models that leverage artificial intelligence to produce architectural concepts, ideas, and imagery. These systems can generate an enormous amount of imagery in a very short amount of time based entirely from the written word, and we are still just beginning to understand how these digital tools might augment and/or disrupt, both, the design process, and design pedagogy within the discipline of architecture.
These AI models occupy a quickly evolving technology space with tremendous implications for how we design, as well as how we visualize—and verbalize—our …
Arts Vibrancy In The Mountain West, 2020, Joshua Padilla, Ally M. Beckwith, Caitlin J. Saladino, William E. Brown Jr.
Arts Vibrancy In The Mountain West, 2020, Joshua Padilla, Ally M. Beckwith, Caitlin J. Saladino, William E. Brown Jr.
Cities & Metros
This fact sheet highlights data on various arts vibrant communities in the United States from the 2020 Arts Vibrancy Index Report. The growth of arts communities across the country contributes to the increased intensity of the United States’ cultural sector. Using the original data prepared by Southern Methodist University (SMU) Data Arts, this fact sheet focuses on the arts vibrancy of communities in the Mountain West.
Neo Development Of The Workplace Environment In Response To Evolutionary Social Changes, Dafne Odette
Neo Development Of The Workplace Environment In Response To Evolutionary Social Changes, Dafne Odette
UNLV Theses, Dissertations, Professional Papers, and Capstones
This study is to identify the needs and wants of remote workers to support their health and well-being in response to evolutionary social changes. Many workers were once tethered to live in the city where their job office resided. Additionally, economic forces have long been a deciding factor in where one lives. The COVID-19 virus of 2020 provided an opportunity for many people to work remotely to control the virus (Latham, Higgins, & Judish, 2020). This has allowed people to retain higher salaries while living in rural areas where the cost of living may be lower. In 2021, some businesses …
Development Of A Model For Affordable Senior Living Community, Nyx Wenlin Zhu
Development Of A Model For Affordable Senior Living Community, Nyx Wenlin Zhu
UNLV Theses, Dissertations, Professional Papers, and Capstones
Objective
An affordable senior living community model must be developed to support the needs of our growing elderly population. Health, safety, and wellbeing depend on equal physical health, social health, and mental or psychological health provisions. As we look at each of these aspects, we must filter physical, social, and mental health based on the abilities of the older population.
Background
The aging population in western societies is one of the biggest challenges of the 21st century and has multiple implications for society, the economy, and other aspects of the community. Aging people who lack family support often require the …
Super Apocalypto 64: Inhabiting Revelation As A Video Game Made Of Sacred Words, Greg Jones
Super Apocalypto 64: Inhabiting Revelation As A Video Game Made Of Sacred Words, Greg Jones
Far West Popular Culture Association Annual Conference
The book of Revelation makes the living and life-giving reality of Scripture known to audiences via the vision articulated by John. He conveys this divine reality through words – both read and heard – which call for more than the passive reception of a static text. Rather, Revelation is also participatory; its words are meant to be read, heard and kept in the life of faith. How can one articulate this dynamic interactivity with accessible terms that render divine reality as recognizable in everyday life and highly-qualified language which makes it clear that divine reality is never comprehended in …
Transdisciplinarity In Experience Design: A Global Survey Of Higher Ed Programs In Exd/Xd, Yvonne Houy
Transdisciplinarity In Experience Design: A Global Survey Of Higher Ed Programs In Exd/Xd, Yvonne Houy
Creative Collaborations
In our age of ubiquitous devices and digital media it is the perceived value of the end-to-end experience that brings people to a place. Designing inspiring and emotionally engaging end-to-end experiences requires experts in a wide range of disciplines committed to an interdisciplinary collaboration that can arrive at transdisciplinary design - the sum becomes greater than its parts.
Civil engineering, hospitality, business, psychology, digital User Experience (UX) design, and experience data analysis need to be seamless integrated with the fine and performing arts and design fields:
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Architecture, interior, landscape and sound design actively engage the senses.
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Graphic and fine arts …
Tradition-Innovation [In Arts, Design, Media Higher Education]: A New Peer-Reviewed Open Access Journal, Yvonne Houy, Maryrose Flanigan
Tradition-Innovation [In Arts, Design, Media Higher Education]: A New Peer-Reviewed Open Access Journal, Yvonne Houy, Maryrose Flanigan
Creative Collaborations
How can we build a future for teaching/mentoring creative work and research that honors and enhances core disciplinary traditions? This new peer reviewed open access eJournal—collaboratively brought to life by the international Alliance for the Arts Research Universities network (a2ru), and a2ru member UNLV—provides a forum to address this question by exploring the intersection of teaching, creative work and emerging research practices.
In the challenging crucible of the pandemic, educators forged new techniques and innovative practices. Faculty in disciplines underserved by typical digital learning tools—such as in the Arts, Design and Media disciplines—explored and developed creative solutions as they shifted …
Sun Tunnels (1973-76) By Nancy Holt: One Earthwork's Interdisciplinary Approach, Hikmet Loe
Sun Tunnels (1973-76) By Nancy Holt: One Earthwork's Interdisciplinary Approach, Hikmet Loe
Creative Collaborations
In 1973, American artist Nancy Holt (1938-2014) extended her studio practice into the land, employing light, vision, and perception through photography, film, installations, and poetics. By creating her monumental earthwork Sun Tunnels (1973-76), Holt became a leader within Land art, one of the few female artists working in a male-dominated discipline.
Sun Tunnels—located near the border of Western Utah and Eastern Nevada—is comprised of four concrete tunnels placed in an “X” pattern on the Great Salt Lake Desert’s alkaline floor. Each tunnel measures 18’ (L) x 9’ 2 1⁄2” (D); the overall work measures 9’ 2 1⁄2” x 68’ …