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Full-Text Articles in Art and Design

The Half-Life & After-Life Of New Media, Nancy Austin Nov 2015

The Half-Life & After-Life Of New Media, Nancy Austin

Journal of Contemporary Archival Studies

It is fitting to think of the half-life of new media using the time-based metaphor of radioactive decay. As a metaphor, an object’s half-life can be a useful way to talk about the potent technological modernity of new media and, like Walter Benjamin’s well-known notion of the aura, call attention to an object’s performativity. However, Benjamin’s aura remains a constant reminder of irrevocable originality whereas remarking on half-life references a quality that changes over time. But what happens after the rhetorical impact of being new has run its course? What is the life expectancy of once-new media and what of …


Consumer Perception Of Tactile Packaging: A Research Study On Preferences Of Soft Touch And Hi Rise Coatings In Cosmetic Packaging, Malcolm G. Keif Ph.D., Colleen Twomey, Andrea Stoneman Jan 2015

Consumer Perception Of Tactile Packaging: A Research Study On Preferences Of Soft Touch And Hi Rise Coatings In Cosmetic Packaging, Malcolm G. Keif Ph.D., Colleen Twomey, Andrea Stoneman

Journal of Applied Packaging Research

A choice-based conjoint study was conducted sampling 400 individuals to determine their preference for Soft Touch and raised tactile coatings, which are sometimes called Hi Rise or profile coatings. Soft Touch coatings have a velvety, warm feel to them, and Hi Rise coatings simulate embossing with a glossy appearance to them. Both are considered tactile coatings, engaging the sense of touch.

Demographic profile data, level of agreement about statements related to cosmetic packaging and packaging choice set selections were collected. The conjoint sets contained three attributes: design color, tactile coatings, and price.

Design choice was split. Approximately half of the …


Closing The Knowledge Gap Between Virtual Design And Product Manufacturing : Using 3d Printing For The Ninth Grade, Jeremiah D. Cooper Jan 2015

Closing The Knowledge Gap Between Virtual Design And Product Manufacturing : Using 3d Printing For The Ninth Grade, Jeremiah D. Cooper

Graduate Research Papers

This action research investigates the impact of using 3D printing for a Technology Education course in a ninth grade classroom in general, and the effectiveness of students' ability to connect virtual design and manufacturing concepts in particular. There is a current gap in 3D printing research involving the link between designing products virtually using CADD software and the manufacturing processes necessary to create real life products. This action research attempts to fill the current research gap between computer-aided design and product manufacturing for ninth grade students.

Within the three weeks of this experimental design research, as a teacher who teaches …