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Full-Text Articles in Art and Design

Book Repair Basics For Libraries : Webinar, Peter Verheyen, Marianne Hanley Dec 2015

Book Repair Basics For Libraries : Webinar, Peter Verheyen, Marianne Hanley

Marianne Swanberry Hanley

This presentation familiarizes viewers with different aspects of circulating collections book repair for school, public, and academic library staff. It shows basic descriptions of techniques using images, and video. This presentation should not be construed as a how-to, hands-on workshop. Likewise, it is not aimed at the treatment of special collections items. Selected resources for training, both hands-on and online are provided at the end. This webinar was presented to ALA/Association for Library Collections & Technical Services (ALCTS). Online. Sep. 14, 2011. Download below or view online at http://www.youtube.com/watch?v=8qWWnIHoRig.


Towards A Unified Theory Of Play: A Case Study Of Minecraft, James Hooper, Penny De Byl Aug 2015

Towards A Unified Theory Of Play: A Case Study Of Minecraft, James Hooper, Penny De Byl

Penny de Byl

Researchers in the fields of game design, childhood development, learning, and movement studies discuss the concept of play. However, the term has been frequently redefined resulting in a divergent understanding of the concept. This paper presents a Unified Theory of Play that aims to provide a holistic examination of the domain that will enhance understanding of play by delivering a tripartite framework for critical analysis of a variety of computer games. Minecraft is presented herein as a case study analysis using the proposed framework.


Creating A Digital Museum: A Process Overview, Christy Allen Jan 2015

Creating A Digital Museum: A Process Overview, Christy Allen

Christy Allen

No abstract provided.