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Full-Text Articles in Art and Design
The Immersive Medium: Art, Flow, And Video Games, Christopher M. Yalen
The Immersive Medium: Art, Flow, And Video Games, Christopher M. Yalen
Oglethorpe Journal of Undergraduate Research
In this article, the question of whether or not video games could be considered art is explored, as well as what this means for video games as cultural products. Using an interdisciplinary approach, I suggest that there are some games we can consider “art”, and that these games are not only different aesthetically speaking, but are also different from a media-effects standpoint. The article consists of three main sections, an aesthetic review, a content analysis, and a pilot study. In the aesthetic review, I employ different perspectives from aesthetic philosophy in order to come up with criteria for what an …
Library Home Page Design: The Artist-Librarian Perspective, Virginia C. Feher
Library Home Page Design: The Artist-Librarian Perspective, Virginia C. Feher
Georgia Library Quarterly
The article focuses on a library home page that is designed from the artist-librarian perspective. It cites the need to include promotional features on a page to advertise resources available from the Web site and sponsored events. It notes that the application of the basic principles of art such as emphasis, harmony and movement is important for a successful composition of the page. Also stated is the use of color on a home page which, according to the author, can result in a page that is vibrant while supportive of the delivery of information.