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Commodifying Scarcity: Society, Struggle, And Spectacle In World Of Warcraft, Kevin Moberly
Commodifying Scarcity: Society, Struggle, And Spectacle In World Of Warcraft, Kevin Moberly
English Faculty Publications
Overrun by monsters and tyrants, and ravaged by fanaticism, excess, and greed, World of Warcraft offers players a chance to struggle metaphorically against that which oppresses them: the excesses of late capitalism as they are represented by the game’s spectacular antagonisms. In order to take advantage of this opportunity, however, players must employ the very thing through which their oppression is manifested. Interpellated into the game as fetishized images, players must construct themselves and function in accordance with the limitations imposed upon them by the race and class of their characters. Players, as such, are incorporated into World of Warcraft’s …