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About The Cover Art: Pulsing Renewal, Darlene St. Georges Jun 2026

About The Cover Art: Pulsing Renewal, Darlene St. Georges

Artizein: Arts and Teaching Journal

“Pulsing Renewal,” featured on the cover of this issue, is part of River’s Invocations, a creation-centred inquiry exploring River's ecologies, relationality, and creation. The painting was chosen for its close affinity with the issue theme, The Pulse of Arts-Centred Research. The visual language of Pulsing Renewal—its movement, rhythm, and emergence—echoes the vitality, responsiveness, and ongoing renewal evident across the articles, artworks, and conversations assembled in this volume. The work is presented here as a thematic point of entry into the diverse inquiries that follow.


Full Issue_Artizein Arts And Teaching Journal, Darlene St. Georges, Barbara Bickel Jun 2026

Full Issue_Artizein Arts And Teaching Journal, Darlene St. Georges, Barbara Bickel

Artizein: Arts and Teaching Journal

Full Issue


Performance Arteries: From The Street To The Salon, Zoella Lin Jun 2026

Performance Arteries: From The Street To The Salon, Zoella Lin

Comparative Literature Undergraduate Senior Theses

This thesis concerns itself with navigating what it means to build community during a time of uncertainty. Specifically, it is an analysis of Charles Baudelaire’s poetry in Les Fleurs du mal and Spleen de Paris alongside his figure of the flâneur as a way to understand the aporia of the modern world (modernity) as a way to inform how instances of connection can occur. The first chapter suggests that a close reading of Baudelaire's poetry gives us insight into what it means to live in this present moment by looking at how Baudelaire’s poet-flâneur navigated the rapidly changing world of …


Stages Of Belonging: The Yiddish Art Theatre’S Search For Its Home In New York City, 1918-1934, Octavia Chudnow Jun 2026

Stages Of Belonging: The Yiddish Art Theatre’S Search For Its Home In New York City, 1918-1934, Octavia Chudnow

Lawrence University Honors Projects

In the first decades of the twentieth century, the main form of entertainment for the Jewish immigrant community was shund (trash) theater: popular and commercial theater. Although many immigrants enjoyed this kind of entertainment, playwrights, artists, and intellectuals critiqued its place in immigrants’ lives, especially since shund revealed the process of assimilation and was considered low-brow art. In 1918, Maurice Schwartz opened the Yiddish Art Theatre to create high-brow art for Jewish audiences. In my essay, I focus on the company’s history between 1918 and 1934, on the theater’s move from downtown to Midtown and back to the Lower East …


Misinformation, Misattunement, And Autistic Theatre: Representation, Access, And Cultural Harm, Sarah J. Nuttall, Jessica Telling Jun 2026

Misinformation, Misattunement, And Autistic Theatre: Representation, Access, And Cultural Harm, Sarah J. Nuttall, Jessica Telling

Ought: The Journal of Autistic Culture

This article explores how autistic people experience theatre, showing that exclusion often comes not from individuals but from the way theatre spaces are designed and understood. Using audience feedback from Chameleon (Telling, 2025), an autistic-led production, we look at how common ideas about autism shape both what audiences expect to see on stage and how autistic people are treated in the theatre. Misinformation sets expectations about how autistic people should look, behave, and communicate, and these expectations influence how autistic presence is interpreted. We show how casting autistic performers, designing sensory‑aware environments, and inviting ongoing audience feedback can challenge these …


Front Matter Jun 2026

Front Matter

Ought: The Journal of Autistic Culture

No abstract provided.


Løp Gård: Revitalyzing History Through Food And Performance, Marija Griniuk, Barbro Laxaa, Magnus Sivertsen Sørvig Jun 2026

Løp Gård: Revitalyzing History Through Food And Performance, Marija Griniuk, Barbro Laxaa, Magnus Sivertsen Sørvig

DRS Biennial Conference Series

The current research explores the intersection of archives, history, food, and performance. Based on a case study from Løp Gård, a museum site within Nordlandsmuseet in Norway, the museum performance director (museumsregissør in Norwegian) Barbro Laxaa has developed a book that presents historical recipes created by former generations of Løp Gård’s owners. Laxaa explores methods of performing memory and the spirituality of place, positioning food as a catalyst that unites the lived experience of audiences with archival material and historical recipes rooted in the site. The method of this study is artistic research, which has led to the development of …


Staging Dramaturgies: Supporting Urban Curators In Navigating Sustainability Transitions, Cristina Ampatzidou, Martijn De Waal, Linda Vlassenrood Jun 2026

Staging Dramaturgies: Supporting Urban Curators In Navigating Sustainability Transitions, Cristina Ampatzidou, Martijn De Waal, Linda Vlassenrood

DRS Biennial Conference Series

Urban curators, citizen-professionals with creative backgrounds, who mobilise their skills to orchestrate positive local change, require tools that help building community, engaging institutions and establishing legitimacy within complex transition dynamics. This paper examines Huis van de Toekomst (HvdT), a community space in a Rotterdam district undergoing a shift from natural gas to district heating, where using a participatory design approach, we co-developed a digital community visualization prototype. Using dramaturgical analysis, the study shows how the setting and composition of participatory events, and how different actors are addressed, influence how community and institutional dynamics unfold. The prototype functioned as a boundary …


The Meandering Practitioner: When Research Emerges In Relational Resistance And Intentional Ambiguity, Markus Wernli, Kam-Fai Chan, Jonathan Yu, Josh Wolper Jun 2026

The Meandering Practitioner: When Research Emerges In Relational Resistance And Intentional Ambiguity, Markus Wernli, Kam-Fai Chan, Jonathan Yu, Josh Wolper

DRS Biennial Conference Series

This paper theorizes meandering as a dispositional heuristic in design research, foregrounding how researchers can encounter complexity through nuanced, situated journeying. Drawing on the case of SoilTrust nutrient-cycling praxis in Hong Kong, the study identifies four key dispositions – nimble resistance, contextual reasoning, temporal suppleness, and deliberate ambiguity – that enable practitioners to respond to structural challenges with humility, curiosity, and strategic indirection. Rather than pursuing fixed goals, meandering researchers cultivate relational awareness, embrace uncertainty, and reconfigure material and social systems through iterative, practice-led inquiry. Anchored in agential realism and indirect action, meanderability reframes design as a life-embedded mode of …


How Sound Knowledge And Education Can Support Designers In Creating Museum Experiences: Insights From Semi-Structured Interviews With Experts In Acoustics/Sound, Yi Zhang Jun 2026

How Sound Knowledge And Education Can Support Designers In Creating Museum Experiences: Insights From Semi-Structured Interviews With Experts In Acoustics/Sound, Yi Zhang

DRS Biennial Conference Series

Today, the growing demand for sound in shaping multisensory museum experiences requires exhibition designers to acquire relevant sound knowledge. However, designers often find it difficult to identify applicable insights across the vast and interdisciplinary fields of acoustics and sound studies. Thus, this paper conducts twelve semi-structured interviews with experts in acoustics and sound-related disciplines. The findings establish a basic sound knowledge framework comprising four thematic areas with related concepts: fundamentals of acoustics, sound and space, sound and audience experience, and sound control and technology. In addition, the paper explores interdisciplinary communication and collaboration in sound design practices within exhibition productions. …


From Passive List To Active Script: Menu Design As A Strategic Agent For Restaurant Sustainability Transformation, Huiyi Zhang, Keren Zhang, Yijia Jiang, Kin Wai Michael Siu Jun 2026

From Passive List To Active Script: Menu Design As A Strategic Agent For Restaurant Sustainability Transformation, Huiyi Zhang, Keren Zhang, Yijia Jiang, Kin Wai Michael Siu

DRS Biennial Conference Series

Restaurants face the challenge of lacking systematic integration pathways in their sustainability transition (ST), struggling to fully incorporate sustainable principles throughout their operational systems. In this context, menu design demonstrates significant potential as a strategic tool to drive comprehensive ST. This study employs Goffman's dramaturgical theory to conceptualize restaurants as "social theaters," examining how menus function as "scripts" to systematically drive ST. Through analysis of eight representative cases, the research: 1) develops an integrated framework comprising three strategic dimensions, including nine key design intervention tactics that provide concrete implementation pathways for restaurant ST; 2) reveals three agency mechanisms of menus, …


Care-Full Co-Production — An Aotearoa Case Study, Anjuli Clare, Anna Brown Jun 2026

Care-Full Co-Production — An Aotearoa Case Study, Anjuli Clare, Anna Brown

DRS Biennial Conference Series

Embedding an ‘ethics of care’ into relational and collaborative design research practices benefits from a reflexive and reflective iterative approach. Through this process new ways of elevating multiple forms of knowing are developed, power asymmetries are disrupted, and inclusivity can be expanded. While care may often be included in our mindsets and principles for design research, care itself is often invisible or under talked about. Using the example of our project — Care-full Co-production — a practical perspective on co-producing research is taken. Through a case study of women’s health in Aotearoa New Zealand, this perspective highlights the everyday acts …


Research Through Game Design, Oliver Bates, Ben Kirman, Marcia Tavares Smith, David Philip Green Jun 2026

Research Through Game Design, Oliver Bates, Ben Kirman, Marcia Tavares Smith, David Philip Green

DRS Biennial Conference Series

Games are common artefacts and systems for design research, appearing as engagement tools with publics or specific audiences, expressions of ideas, and as tools for speculation. Games have proven value as instruments or outputs supporting this work, but the process of designing games is rarely centered as a moment of production of new knowledge and understanding. Taking inspiration from Research through Design more broadly, we position Research through Game Design as an approach that delineates space to challenge systems, break from norms, provoke, critique, explore, experiment, critically design, and reflect on the frictions and boundaries of ideas, artefacts, and systems. …


The Environmental Citizen’S Playbook: A Catalogue Of Playful Participation For Environmental Action, Savannah Vize, Ferran Altarriba Bertran, İdil Gaziulusoy Jun 2026

The Environmental Citizen’S Playbook: A Catalogue Of Playful Participation For Environmental Action, Savannah Vize, Ferran Altarriba Bertran, İdil Gaziulusoy

DRS Biennial Conference Series

Sustainability problems are complex and overwhelming, with terms like eco-anxiety now commonplace. Sustaining engagement therefore requires attention beyond systemic levers towards relational, social, and emotional dimensions. This paper explores play as a participatory tool to foster wellbeing, maintain engagement and reframe environmental action. Play is known to support healthy development, reduce stress, and connect socially as an antidote to fatiguing emotions. Research has additionally explored play’s transformative potential to disrupt existing structures and imaginaries. This study examines how play can be leveraged to support more inclusive and emotionally sustainable engagement with environmental action. Using a participatory research-through-design process (Situated Play …


Attuned Design Practice: Embodied Knowledge As A Design Vocabulary At The Intersection Of Artistic And Scientific Inquiry., Anne Marleen Olthof, Jouke Verlinden, Somaya Ben Allouch Jun 2026

Attuned Design Practice: Embodied Knowledge As A Design Vocabulary At The Intersection Of Artistic And Scientific Inquiry., Anne Marleen Olthof, Jouke Verlinden, Somaya Ben Allouch

DRS Biennial Conference Series

This article introduces Attuned Design Practice (ADP) as an umbrella term for studying embodied knowledge at the intersection of artistic and scientific inquiry. It addresses an epistemological gap across design and human–computer interaction, dance and somatics, and disability studies. Building on an existing framework of embodied knowing, we examine domain-specific traditions and expose the threshold between these knowledge domains. We propose Open Rehearsals as experimental settings for co-performance among human and non-human actors. Within this context, attunement is introduced as a performative materiality that enables relational, situated, and operational forms of understanding across disciplines. An eighteen-month field study in design, …


Exploring Design Thinking In Entrepreneurship Education: A Pre-Accelerator Programme For The Creative Industries, Billy Franks, Melissa Terras, James Newbery, Susan Lechelt Jun 2026

Exploring Design Thinking In Entrepreneurship Education: A Pre-Accelerator Programme For The Creative Industries, Billy Franks, Melissa Terras, James Newbery, Susan Lechelt

DRS Biennial Conference Series

For many years, design thinking has been recognised as an important process in creating and commercialising new digital products and services. Increasingly, design researchers are attending to design thinking applied in real-world, interdisciplinary settings for entrepreneurial activity. In this paper, we surface and interpret examples of design thinking in the setup and delivery of a multi-cohort education programme connecting Edinburgh’s creative industries with local expertise in digital product innovation and entrepreneurship. Through a thematic analysis of 20 in-depth interviews with programme educators and participants, we explore the role of design thinking in bridging siloed industries and ecosystems. We interpret design …


Disrupting And Reimagining Women’S Identities: A Feminist Design Methodology Inspired By The Self-Combing Women’S “Goddess Fictual” Practice, Lu Li, Catherine Caudwell, Rosie Scott Jun 2026

Disrupting And Reimagining Women’S Identities: A Feminist Design Methodology Inspired By The Self-Combing Women’S “Goddess Fictual” Practice, Lu Li, Catherine Caudwell, Rosie Scott

DRS Biennial Conference Series

This paper investigates the feminist identity transformation strategies of "self-combing" women in late nineteenth-century China, who resisted patriarchal marriage identity by enacting alternative female identities through "Goddess Fictual" practice (goddess fiction belief and ritual performance). Through fieldwork of the historical residences and spiritual spaces of self-combing women, this paper identifies the goddess shrine as their new female identity performative site. It was within this specific site that spiritual goddess belief and identity ritual performance converged to support these women’s identities. Inspired by this historical experience, we translate this feminist practice into a new design methodology. It demonstrates how this historical …


Bodystorming Through Disruption: Ai-Assisted Design Improvisation Pedagogy, Jiawei Li, Jiayue Wang, Lin Zhu, Jiaxuan Xu, Changran Zhao, Zhiyong Fu Jun 2026

Bodystorming Through Disruption: Ai-Assisted Design Improvisation Pedagogy, Jiawei Li, Jiayue Wang, Lin Zhu, Jiaxuan Xu, Changran Zhao, Zhiyong Fu

DRS Biennial Conference Series

This study presents an AI-assisted Design Improvisation Pedagogy integrating artificial intelligence with bodystorming in space design education. Built on a three-dimensional framework—Embodiment, Enactment, and Improvisation—an AI system was developed using Coze to generate emergent scenarios and guide improvisational performance. Validated over three semesters with 16 undergraduate students tackling extreme environment challenges, the system employed Retrieval-Augmented Generation (RAG) to deliver context-rich, adaptive prompts. Results showed strong correlation between AI support and enhanced improvisational creativity (r = 0.48), especially in spontaneous adaptability. Students often underrated their own performances, with significant gaps in Improvisation (p < 0.01). Material types influenced outcomes, with sound-based tasks producing the largest evaluation discrepancies. Findings highlight AI’s evolving role from tool to creative collaborator, offering a novel pedagogical model that merges embodied cognition, reflective practice, and AI to foster design thinking under constraints.


Designing The Echo. Practices For Oral Heritage In The Digital Age, Ilaria Bollati, Luisa Collina, Alice Biancardi Jun 2026

Designing The Echo. Practices For Oral Heritage In The Digital Age, Ilaria Bollati, Luisa Collina, Alice Biancardi

DRS Biennial Conference Series

Oral heritage is inherently unstable: unlike written records, it persists through repetition and reinterpretation rather than through the conservation of a stable object. In post-digital cultural heritage contexts, safeguarding oral memories therefore cannot be reduced to storing audio files; it requires the socio-technical conditions to be designed that make voices interpretable, discoverable, and reactivatable. This paper develops and applies a three-phase framework ̶ Listening / Composing / Amplifying ̶ as an analytical and methodological lens for tracing how oral material is collected, translated into an questionable structure, and returned to the public through differentiated formats. The paper grounds the framework …


Designing The Playing Machine: Stage Design As Play Catalyst, Maria Mandea Jun 2026

Designing The Playing Machine: Stage Design As Play Catalyst, Maria Mandea

DRS Biennial Conference Series

This article presents practice-led research where stage design is understood as an active, agential collaborator in theatrical performance, similar to how toys, playgrounds and material games are used as catalysts for play. Addressing the limitation of static, representational design, we develop a design for play methodology drawing from Constructivist theatre’s concept of the “acting apparatus.” This research explores the agency of material design within the performative space through two complementary case studies: an analogue, embodied board game system and a tech-driven, automated environment where pre-programmed robots act as performers. The playing machine concept is proposed as a design method that …


Design Through Co-Elaboration: Friction, Dysfunction, And More-Than-Human, Corentin Loubet Jun 2026

Design Through Co-Elaboration: Friction, Dysfunction, And More-Than-Human, Corentin Loubet

DRS Biennial Conference Series

AI devices are structured by “seamless” and “emotional” design, which conceals many underlying mechanisms and algorithmic rules. By contrast, behavioral objects – through defamiliarization and misbehavior – prompt critical reflection on our relationship with technological artifacts and expose their inner workings. However, most behavioral objects, particularly in art contexts, are designed to ensure predictable outcomes and audience interactions, revealing an underlying desire to tightly control the discourse produced by the work. This paper contends that their critical significance can instead emerge from their material presence through a frictional, more-than-human approach in which dysfunction becomes a source of unpredictable expressivity and …


Designing With Country: Relational Infrastructuring Beyond Technocratic Urbanism, Kimberley Harding, Jennifer Seevinck, Marcus Foth Jun 2026

Designing With Country: Relational Infrastructuring Beyond Technocratic Urbanism, Kimberley Harding, Jennifer Seevinck, Marcus Foth

DRS Biennial Conference Series

The design of both physical and digital layers of the built environment is increasingly shaped by the pursuit of “smartness,” often privileging efficiency and control over the cultural, ecological, and ethical dimensions that sustain life in cities. Resisting this technocratic urbanism and reimagining infrastructuring through Australian Aboriginal principles of Traditional Ecological Knowledge (TEK) – including relationality, responsibility, and reciprocity – offers ethical and sustainable directions for design. This paper proposes relational infrastructuring as a situated design practice that enacts and sustains cultural and ecological relations rather than merely delivering technical functions. Drawing on design scholarship, Indigenous knowledges, and urban studies, …


Disrupting Walking: Rethinking The Practice Through A Podal Extension, Zeynep Gul Bagan, Yaren Hazal Erman, Gulten Nur Bilgic Jun 2026

Disrupting Walking: Rethinking The Practice Through A Podal Extension, Zeynep Gul Bagan, Yaren Hazal Erman, Gulten Nur Bilgic

DRS Biennial Conference Series

Walking is approached not merely as a bodily act but as a phenomenon shaped by its historical, cultural, and spatial meanings, along with its relationship to the ground. Its historical continuity has made walking a constitutive element of social norms and bodily behavior patterns. The study seeks to reconceptualize walking not as rhythmic, standardized motion but as a relational experience, foregrounded through its intentional disruption. Such disruption prompts a questioning of biological and cultural codes, as the body becomes fragile when departing from the habitual. The first phase, conducted in Istanbul, explored the disruption of walking through body-movement experiments using …


Game Design As An Educational Method, Adeline Hvidsten, Evan Barba, Sarit Youdelevich, Rebecca Rouse Jun 2026

Game Design As An Educational Method, Adeline Hvidsten, Evan Barba, Sarit Youdelevich, Rebecca Rouse

DRS Biennial Conference Series

Design is playing an increasingly important role in the liberal arts and in general education at various grade levels. Integrating design into a curriculum can take many forms, from teaching general design literacy to specific disciplinary practices and using design methods to support topical learning. Over decades of teaching game design in various contexts, we have observed how students gain a deep and systemic understanding of topics when designing games on them. Synthesizing our experiences from higher education, we expand on Hanghøj’s model for game-based teaching to include teaching through game design as a pedagogical method. We argue that to …


How Does Costume Illustration Sketching Mediate Between Visual Development Concept Art And The Practical Construction Of Film Costumes?, Sophie Fretwell, Jon Burgess Jun 2026

How Does Costume Illustration Sketching Mediate Between Visual Development Concept Art And The Practical Construction Of Film Costumes?, Sophie Fretwell, Jon Burgess

DRS Biennial Conference Series

Sketching is a vital form of communication across creative industries. As an essential part of the filmmaking process, costume illustration functions as a mediating design practice where sketching translates concept art into wearable garments. Historically rooted in hand-drawn fashion illustration, contemporary costume sketching has evolved into a globalised digital practice that bridges artistic vision and physical construction. Through this lens of design mediation and embodied expertise, the study draws on industry interviews and reflective practice to examine the costume illustrator’s changing role as translator between the digital concept and physical costume. Costume sketching solves practical challenges based on knowledge of …


Is There Limitless Romance Behind A “Bunch Of Ones And Zeros”? How Social Vr Shapes Romantic Interaction And Its Design Implications, Ágnes Karolina Bakk, David Redmond, Borbála Tölgyesi, Kata Szita Jun 2026

Is There Limitless Romance Behind A “Bunch Of Ones And Zeros”? How Social Vr Shapes Romantic Interaction And Its Design Implications, Ágnes Karolina Bakk, David Redmond, Borbála Tölgyesi, Kata Szita

DRS Biennial Conference Series

This study explores how romantic relationships and expressions of intimacy unfold within social virtual reality (SVR) environments such as VRChat. Drawing on virtual ethnography and 26 semi-structured interviews, it examines how embodiment, anonymity, and technological affordances shape trust, emotional intimacy, and sexual expression. While often framed as taboo, these dynamics are central to understanding relational practices in immersive environments. Findings show that intimacy is experienced as both emotionally authentic and technologically mediated, emerging through practices such as roleplay, virtual touch, and shared activities. The study highlights how anonymity simultaneously enables openness and introduces challenges around trust, consent, and safety. By …


Inclusive Design Revisited: A Paradigm Of Trustworthy Connectedness, Iris Van Hest, Eveline Van Zeeland, Jörg Henseler Jun 2026

Inclusive Design Revisited: A Paradigm Of Trustworthy Connectedness, Iris Van Hest, Eveline Van Zeeland, Jörg Henseler

DRS Biennial Conference Series

This paper revisits inclusive design by moving beyond its traditional emphasis on individual accessibility, which tends to overlook the relational dimension of inclusion. It proposes a paradigm of trustworthy connectedness, in which inclusion is conceptualised not merely as individual participation, but as the facilitation of relational ties between the designer or researcher and the individual or group. Inclusive design often relies on participatory methods, yet when participation and control become central, they risk silencing the very groups these approaches seek to include. Rather than participation or decision control, trustworthy connectedness, expressed through the designer’s competence and warmth, is central to …


Body Class, The Grand Museum And The Queer Archive, Tadeas Riha Jun 2026

Body Class, The Grand Museum And The Queer Archive, Tadeas Riha

DRS Biennial Conference Series

Tělák, a Czech slang term for physical education (PE) that also echoes tělo - body, is a theatrical exhibition, developed by an interdisciplinary team of educators, activists, architects, and theatre professionals, introducing expressions of gender as a spectrum for teenage audiences. The exhibition unfolds across two layers. The first is a scenography evoking the familiar spaces of PE; corridors, changing rooms, bathrooms, gyms, reassembled within the museum’s own charged normative setting. The second is an archive of personal stories: fragments of experience retold by actors in sound, and others inscribed in situ by a local artist. This practice-based paper traces …


Mapping Agents: A Fab City Full Stack Geospatial Framework For Interdependent, Community-Led Interventions, Tomas Vivanco, Tomas Diez Jun 2026

Mapping Agents: A Fab City Full Stack Geospatial Framework For Interdependent, Community-Led Interventions, Tomas Vivanco, Tomas Diez

DRS Biennial Conference Series

This article explores mapping as an experimental design practice that emerges from the intersection of ecosystems, technologies, and communities. Grounded in the Powers of Ten model and the Fab City Full Stack framework, our approach combines multi-scale observation- ranging from local infrastructures to bioregional systems- to capture ecological, material, and social data that reveal the interdependencies shaping territories. The work focuses on detecting weak signals of hyperlocal phenomena, often overlooked shifts in ecological or social systems, that can guide an iterative prototyping process. In this way, mapping becomes a generative act, tracing connections between citizens' behaviors, environmental conditions, and material …


Crafting Savage Futures: Translanguaging And The Material Politics Of Peripheral Making, Guilherme Meyer, Seher Mirza, Raees Calafato Jun 2026

Crafting Savage Futures: Translanguaging And The Material Politics Of Peripheral Making, Guilherme Meyer, Seher Mirza, Raees Calafato

DRS Biennial Conference Series

Dominant paradigms have confined imaginaries to narrow, hegemonic narratives, severing them from plural, relational, and non-domesticated possibilities. This paper challenges monolithic views of language and material craft by offering a transformative lens on cultural and linguistic dynamism within design research and practice. Drawing on “savage” futures (Lévi-Strauss, 1966) and “translanguaging” (Lee, 2015; García & Kleifgen, 2020), we highlight the situated creative practices of peripheral craft makers as mediums for multilingual storytelling, identity negotiation, and speculative futures. Translanguaging extends beyond language, involving embodied, material, and affective communication as non-hierarchical resources for collective worlding and shared meaning-making. Through participatory craft projects in …