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Articles 116551 - 116580 of 1114340
Full-Text Articles in Entire DC Network
Generative Ai In Creative Design Processes: A Dive Into Possible Cognitive Biases, Andreea-Roxana Popescu, Alice Schut
Generative Ai In Creative Design Processes: A Dive Into Possible Cognitive Biases, Andreea-Roxana Popescu, Alice Schut
IASDR Conference Series
In this paper, we report on the initial results of an explorative study that aims to investigate the occurrence of cognitive biases when designers use generative AI in the ideation phase of a creative design process. When observing current AI models utilised as creative design tools, potential negative impacts on creativity can be identified, namely deepening already existing cognitive biases but also introducing new ones that might not have been present before. Within our study, we analysed the emergence of several cognitive biases and the possible appearance of a negative synergy when designers use generative AI tools in a creative …
Exploring A Framework In Designing Smart Circular Ecosystems In The Waterborne Passenger Mobility, Laura Pirrone, Andrea Ratti, Arianna Bionda
Exploring A Framework In Designing Smart Circular Ecosystems In The Waterborne Passenger Mobility, Laura Pirrone, Andrea Ratti, Arianna Bionda
IASDR Conference Series
The emergence of climate change is affecting society, economy, and businesses around the world. To tackle this issue, the European Commission has introduced a series of legislative measures aimed at achieving climate neutrality in the EU by 2050. The whole transport sector will have to make a significant endeavor to achieve the goal. In recent years, waterborne public transport services have become an integral component of urban landscapes in numerous cities worldwide. Waterborne mobility can constitute a sustainable alternative in terms of energy consumption, noise, and pollution emissions. It reduces traffic congestion both on roads and on the railroad, supporting …
E-Motioning: Exploring The Effects Of Emotional Generative Visuals On Creativity And Connectedness During Videoconferencing, Tianqin Lu, Jun Hu
E-Motioning: Exploring The Effects Of Emotional Generative Visuals On Creativity And Connectedness During Videoconferencing, Tianqin Lu, Jun Hu
IASDR Conference Series
Videoconferencing has become an essential part of business life, and the trend of remote collaboration is set to continue in the future. However, research has shown that the lack of social cues in videoconferencing negatively impacts human social connectedness and hinders the production of creative ideas. Therefore, E-Motioning has been proposed as a system that generates geometrical-based visuals according to users’ real-time emotions, and these visuals are used, as backgrounds for videoconferencing. An experiment was conducted with twenty-four participants to examine the effects of E-Motioning on creativity and connectedness in Microsoft Teams compared to a control condition that uses the …
Office Space Design Based On Kano Model, Ahp, Qfd Methods, Yilan Jin
Office Space Design Based On Kano Model, Ahp, Qfd Methods, Yilan Jin
IASDR Conference Series
As a frequent scene in the daily life of contemporary people, the design approach of office space has always been of great concern. Based on the above background, a user-driven approach to office space design is proposed to address the need for more distinction between different careers and the phenomenon of homogeneity and pattern in office space design nowadays. The Kano model, AHP, and QFD Methods are integrated into the office space design. Firstly, the users were targeted towards designers, and fourteen user requirements were obtained through research and classified into attributes using Kano; Secondly, AHP (Analytic Hierarchy Process) was …
Investigation Of Creativity And Experiential Learning Composition In Design Teams, Yu-Chen Chen, Yu Tang, Hsi-Jen Chen
Investigation Of Creativity And Experiential Learning Composition In Design Teams, Yu-Chen Chen, Yu Tang, Hsi-Jen Chen
IASDR Conference Series
The study aimed to examine the relationship between creativity and Experiential learning composition in design teams. The Experiential learning composition comprised two parts: Learning process composition, including team grasping experience and team transforming experience (which was the mean of both experiences for the team), and the Learning styles composition, including team Diverging, team Assimilating, team Converging, and team Accommodating (which was the percentage of each Learning style for the team). The investigation involved 20 design teams, consisting of a total of 53 Industrial Design students ranging from juniors to seniors. Participants completed the Learning Style Inventory-version 3.1, and experts evaluated …
Techno-Social Correlations In Responsive Environments, Jan Torpus, Jonas Kellermeyer, José Navarro, Sophie Kellner, Thomas Ryser
Techno-Social Correlations In Responsive Environments, Jan Torpus, Jonas Kellermeyer, José Navarro, Sophie Kellner, Thomas Ryser
IASDR Conference Series
This paper is based on the developments of an interdisciplinary research project (government funded, 2019-23) investigating the correlations between people and responsive environments. By staging different characteristics of Ubiquitous Computing in an interactive installation and evaluating them with participants, we aim to gain insights into human perception and behavior towards embedded sensor actuator systems. The design approach is based on strategies of New Media Arts and Speculative Design. By evaluating 50 subjects with a mixed-methods approach, techno-social contexts and issues such as sense-making, agency, and attitude are explored. The focus of this paper is on the development and impact of …
Head Shape Design Of Chinese 450 Km/H High-Speed Trains Based On Pedigree Feature Parameterization, Peng Ji, Jingming Ma, Silu Liao, Han Li
Head Shape Design Of Chinese 450 Km/H High-Speed Trains Based On Pedigree Feature Parameterization, Peng Ji, Jingming Ma, Silu Liao, Han Li
IASDR Conference Series
The appearance of high-speed trains can affect the perception of high-speed railways. Hence, pedigree construction has become an important part of high-speed rail development. Due to the influences of various brands on the shape design of high-speed trains in China, the appearance of China Railway Rolling Stock Corporation (CRRC) models lacks its own family style. As China is now developing 450 km/h high-speed trains, a unified design strategy for the pedigree construction of CRRC trains needs to be established. In this study, a pedigree feature parameterization-based design method for high-speed trains was developed. Firstly, the similarity between the head shapes …
Human-Ai System Co-Creativity For Building Narrative Worlds, Anca Serbanescu, Franck Nack
Human-Ai System Co-Creativity For Building Narrative Worlds, Anca Serbanescu, Franck Nack
IASDR Conference Series
This paper explores the human-AI system co-creativity for building narrative worlds (NWs) through active human-machine collaboration. It proposes a hypothesis of structuring a narrative world for the AI system, working on the gap between the main disciplines of Design Studies and Human-Computer Interaction (HCI). Through the lens of the creative collaboration between humans and AI, this paper finds the emerging field of Interactive Digital Narrative (IDN) that stands in the abovementioned gap. Creativity has long been considered unique to humans, but in this contribution, creativity is considered in collaboration with an AI entity. The AI system becomes a tool for …
Improving The Healthcare Experience: Developing A Comprehensive Patient Health Record (Phr), Christine O'Dell, Sandra Gabriele
Improving The Healthcare Experience: Developing A Comprehensive Patient Health Record (Phr), Christine O'Dell, Sandra Gabriele
IASDR Conference Series
Digital technology has permeated every aspect of our lives, including the way in which our health records are managed. Currently, healthcare providers are responsible for maintaining records with limited access or control for patients. However, because of the siloed structure of the healthcare system in Canada, patients have little access or control of their medical information Our previous research focused on understanding the patient experience and revealed pain points within their care journey. The key recommendation was to design a comprehensive patient medical record (PMR) which would give patients ownership of their health information. In response, we created a mobile …
Participatory Design Of Service Innovation To Support People And Their Carers In Moray, Jay Bradley, Sonya Lizbeth Joseph, Linda Shore, Marlene Harkis
Participatory Design Of Service Innovation To Support People And Their Carers In Moray, Jay Bradley, Sonya Lizbeth Joseph, Linda Shore, Marlene Harkis
IASDR Conference Series
This paper describes the findings of a participatory-design project focused on the use of modern, digital technologies to support people and their carers. In particular, to improve access to services, better co-ordinate services and to make support packages more resilient (more likely to reduce a crisis situation and more likely to last longer before needing changes). The design activities were: a focus group and three participatory design workshops, all with health and care professionals, and several interviews with unpaid carers. The work all took place in Moray, Scotland. The findings are presented as designed concepts and insights that should help …
Experience Design’S Transformation Towards Experience-Driven Transformation: A Practical Perspective, Michael T. Lai, Hsien-Hui Tang
Experience Design’S Transformation Towards Experience-Driven Transformation: A Practical Perspective, Michael T. Lai, Hsien-Hui Tang
IASDR Conference Series
Over the past two decades, rapid economic development has transformed the practice of user experience. This article reflects on the evolution of the experience economy in China and the development of the experience strategy, from a design perspective, to address the challenges of an increasingly competitive market. The case study of a leading design consultancy in Shanghai, China, demonstrates how user experience (UX) design has evolved into experience strategy by 2023. The article presents four phases of user experience transformation to illustrate changes in problems and solutions and an Experience Strategy framework to elaborate on issues that designers should focus …
Exploring The Relationship Between Customer Experience And Loyalty In Digital-Only Banking, Yu-Ling Lien, Hsien-Hui Tang
Exploring The Relationship Between Customer Experience And Loyalty In Digital-Only Banking, Yu-Ling Lien, Hsien-Hui Tang
IASDR Conference Series
The rapid development of fintech during the pandemic, has led to advancements in digital-only banking. However, the rapid technology-driven innovation has created a gap between technological services and customer experience. Even with the constant improvement of fintech, current banking services are still poorly differentiated. Digital Branding is not yet fully effective to increase customer loyalty. The purpose of this study is to investigate the impact of digital-only banking experience on customer loyalty. The research process applied a mixed method of qualitative and quantitative approaches in two stages. First, exploratory research was conducted through interviews to establish the research framework An …
The Impact Of Identity Construction And Diversification Of Chinese Craftspeople On The Design Innovation Of Traditional Handicrafts – A Case Study Of Dong Brocade In Tongdao, Hunan, Yihan Jiang, Claire Yuting Xie, Jinge Mao
The Impact Of Identity Construction And Diversification Of Chinese Craftspeople On The Design Innovation Of Traditional Handicrafts – A Case Study Of Dong Brocade In Tongdao, Hunan, Yihan Jiang, Claire Yuting Xie, Jinge Mao
IASDR Conference Series
Since the Chinese government enacted a series of policies for the protection of Intangible Cultural Heritage (ICH), there has been a huge impact on the Chinese folk handicraft market and Chinese folk craftspeople. To study the corresponding changes brought by the new “discourse” of Chinese Intangible Cultural Heritage, this paper will conduct a detailed case study on the Dong brocade folk craftspeople in Tongdao Dong Autonomous County, Hunan Province. We will firstly examine the origination and development of Dong brocade folk handicrafts, as well as the formation process of the Dong brocade folk handicraft group. Furthermore, in light of the …
Meet Me At The Local Shop: Designing Community Anchors For Customer Engagement, Eunji Woo, Chorong Kim, Hyejin Kwon, Yedam Ryu, Youngok Choi, Ki-Young Nam
Meet Me At The Local Shop: Designing Community Anchors For Customer Engagement, Eunji Woo, Chorong Kim, Hyejin Kwon, Yedam Ryu, Youngok Choi, Ki-Young Nam
IASDR Conference Series
Design plays a vital role in facilitating community-building by triggering interpersonal social interactions, enhancing a sense of attachment, and connecting individuals. This study aims to identify how local creators are currently casting community anchors for their customers and explore design opportunities to further enhance these practices. First, a literature review is conducted to establish the significance and concepts of ‘local creators’, ‘community anchors’ and ‘level of customer engagement’. Subsequently, 40 practical cases are thematically analysed to identify which and how local creators cast community anchors to engage customers for community-building. Consequently, fourteen types of community anchors and five ways of …
Rethinking Designer Agency: A Case Study Of Co-Creation Between Designers And Ai, Xinyu Guo, Yi Xiao, Jiaqi Wang, Tie Ji
Rethinking Designer Agency: A Case Study Of Co-Creation Between Designers And Ai, Xinyu Guo, Yi Xiao, Jiaqi Wang, Tie Ji
IASDR Conference Series
The creativity exhibited by generative artificial intelligence (AI) has caused anxiety among some designers. This unclearly explained creativity has a significant impact on designers' creative activities. Therefore, this study aims to explore the process of co-creation between designers and generative AI, investigate the impact of generative AI on designers' creative activities and its underlying mechanisms, and explore how designers utilize agency to respond to this new challenge. Based on the theory of creative segment, a human-AI co-creative segement model is proposed to elucidate the mechanism of AI-augmented design. An observational study was conducted on a workshop where designers and generative …
Multi-View Visualization Layout Design Method For Large Displays Based On Quantitative Analysis Of Situation Awareness, Peng Ji, Xuan He
Multi-View Visualization Layout Design Method For Large Displays Based On Quantitative Analysis Of Situation Awareness, Peng Ji, Xuan He
IASDR Conference Series
Multi-View Visualization (MV) is a technique employed in large-display interaction platforms like network security situational awareness and industrial platforms. However, due to the high technical cost, complexity of physiological measurements, and inadequacy of subjective scales, large-display interaction designs often lack assessment for situational awareness and rely on back-end coding schemes. This lack of convenient and effective measurement impacts interaction design quality, leading to misunderstandings of system intention by human operators. This paper proposes a Quantitative Analysis of Situation Awareness (QASA) for MV layout in large-display interaction design. Through multiple experimental measurements (N=50) validated by eye-movement testing, we compared situational awareness …
Design And The Reframing Of Participatory Approaches In Cultural Heritage And Museums Beyond Pandemic Crisis, Eleonora Lupo
Design And The Reframing Of Participatory Approaches In Cultural Heritage And Museums Beyond Pandemic Crisis, Eleonora Lupo
IASDR Conference Series
The paper aims at reframing the concept of participatory approaches in Cultural Heritage to rethink and re-design, in an long–term perspective and taking in account the lesson learnt in the post-covid recovery and the post-digital scenario, the role, competences and modes of collaborations of museums and their community of stakeholders. It discusses the participatory paradigm in CH proposing a ‘participatory continuum of phygital proximity’ based on the concept of museums ‘ecosystem’, to re-consider the conventional participatory rhetoric and drive digital transformations and organisational changes with a long-term perspective.
Changing Organizations And Policies: Equipping Design For Systemic Transformation, Marzia Mortati, Sabrina Bresciani, Eui Young Kim, Sabine Junginger
Changing Organizations And Policies: Equipping Design For Systemic Transformation, Marzia Mortati, Sabrina Bresciani, Eui Young Kim, Sabine Junginger
IASDR Conference Series
The track [Changing] Organizations and Policies of the 2023 IASDR conference encompasses 30 original papers that revolve around four main contributions of design in this domain: (1) design for public sector innovation; (2) transformative design for organizational change and customer experience; (3) design for social and environmental impact; and (4) theoretical explorations, positions, and methodological approaches. These key clusters and related papers are described in detail; discussion points are provided on how the resulting research agendas might be addressed to move the field forward.
Digital Transition, Sustainable Product-Service System (S.Pss), And Environmental Sustainability - A Systematic Review, Hang Su, Carlo Arnaldo Vezzoli, Nan Xia
Digital Transition, Sustainable Product-Service System (S.Pss), And Environmental Sustainability - A Systematic Review, Hang Su, Carlo Arnaldo Vezzoli, Nan Xia
IASDR Conference Series
Recently, the ongoing digital transition has brought forth both new risks and opportunities for environmental sustainability. However, despite some attention given to potential relationships between related areas and a growing research interest therein, a limited number of studies have holistically explored the nexus between digital transition, PSS, and environmental benefits. This research is a systematic literature review focused on the relationship between S.PSS and environmental sustainability during the digital transition process. We propose a novel analytical perspective by synthesizing and mapping the existing literature to derive a potential pathway for digital technologies to optimize four S.PSS relevant factors through four …
The Role Of Human-Centred Design In Promoting Understanding Of Local Contexts: A Study Of Japanese Students Addressing Social Issues In Bangladesh, Kenichiro Miyama, Shiro Inoue, Seiko Shirasaka
The Role Of Human-Centred Design In Promoting Understanding Of Local Contexts: A Study Of Japanese Students Addressing Social Issues In Bangladesh, Kenichiro Miyama, Shiro Inoue, Seiko Shirasaka
IASDR Conference Series
When implementing design projects aimed at solving social issues across borders, it is essential to deeply understand the local people and culture. In particular, when enterprises in developed countries deploy services to address social issues in developing countries, the lack of understanding of the local context and biases can become a barrier to sustainable business development. In such a context, a human-centred design approach plays an important role in the process of designing as it facilitates an in-depth understanding of local people and culture. In the context of education, when students in a developed country develop sustainable services and businesses …
Planet-Oriented Design: A Proposal For New Ethical Transitions In Design Education, Martin Tironi, Marcos Chilet
Planet-Oriented Design: A Proposal For New Ethical Transitions In Design Education, Martin Tironi, Marcos Chilet
IASDR Conference Series
We live through a socio-environmental, socio-political and socio-technical crisis that forces us to ask ourselves urgent questions about our planet. The article explores the need to transition from human-centred design to forms of design with a terrestrial vision. Based on the experience of the School of Design of the Pontifical Catholic University of Chile, it explores the potential of Planet-Oriented design as an articulator of new practices and a new ethic of teaching and doing design. The recent social phenomena - such as the Chilean social uprising of 2019 - added to the planetary crises in which we live opened …
Usage Of Service Design Pattern Language As A Method For Beginners To Effectively Acquire Their Behaviors Towards Design, Kaoru Yamamoto, Momoko Nakatani
Usage Of Service Design Pattern Language As A Method For Beginners To Effectively Acquire Their Behaviors Towards Design, Kaoru Yamamoto, Momoko Nakatani
IASDR Conference Series
In the complex society of VUCA, individuals without design expertise will be required to address problems that lack a clear solution, so called “Wicked Problems”. This study examines the potential of “Service Design Pattern Language” as a method to assist non-design experts in tackling such challenges by themselves, by acquiring behavior of design. Service Design Pattern Language captures the implicit knowledge of service designers who work on problems without clear solutions and transforms it into patterns. In current design education, mentoring and facilitation by experts are often necessary to develop the behaviors for design. However, if Service Design Pattern Language …
Design-Led Sustainable Transition In Organization: A Framework To Guide And Evaluate Employee Change, Mattia Italia
Design-Led Sustainable Transition In Organization: A Framework To Guide And Evaluate Employee Change, Mattia Italia
IASDR Conference Series
Design for Sustainability Transition (DfST) is gaining popularity in both academia and practice, seeking to guide socio-technical systems toward more sustainable futures through design but remaining a high-level approach that is difficult to evaluate. The authors also disagree on the designer’s role during the transitions, leaving it open to exploration. Organisations considered a socio-technical system play a crucial role in solving the climate crisis we are experiencing and need to be guided through change. Working on employees and their practices makes it possible to initiate a snowball effect capable of triggering the necessary cultural change. The Design-Led Innovation approach can …
Can’T Spell ‘Medicine’ Without ‘Me’: Finding The Spirit Of Co-Design In Multidisciplinary Collaboration, Christopher Thornton, Myra Thiessen, Renly Lim, Jan Stanek Stanek, Lisa Kalisch
Can’T Spell ‘Medicine’ Without ‘Me’: Finding The Spirit Of Co-Design In Multidisciplinary Collaboration, Christopher Thornton, Myra Thiessen, Renly Lim, Jan Stanek Stanek, Lisa Kalisch
IASDR Conference Series
In this article we reflect on our experience as a multidisciplinary project team with backgrounds in communication design, clinical pharmacy, and software systems development. Teams such as ours face challenges when implementing different methodological processes and can struggle with communication when vocabularies may be understood in vastly different ways. We reflect on our experience, for better and for worse, within the context of an ongoing and active project, and aim to contribute to recent dialogues around participatory and human-centred design for improved healthcare outcomes. For us, this is an active, critical case study, and we speak more about our experience …
Assessing A Mobile And Modular Negative Pressure Ward(Mobile Clinic Module) For Covid-19 Outpatient Treatment, Kwangmin Cho, Choongsik Bae, Tek-Jin Nam
Assessing A Mobile And Modular Negative Pressure Ward(Mobile Clinic Module) For Covid-19 Outpatient Treatment, Kwangmin Cho, Choongsik Bae, Tek-Jin Nam
IASDR Conference Series
The recent surge in demand for medical facilities due to infectious disease pandemics has emphasized the importance of mobile negative pressure units in hospitals. However, limited information is available on the decision-making process, installation, operation, and dismantling of these units, as well as their impact on patients, medical staff, and management staff. The study aims to investigate the issues arising from the implementation of negative pressure mobile clinic module in real hospital environments and to evaluate their applicability and effectiveness. Using expert interviews with stakeholders from a hospital utilizing a mobile negative pressure unit, named Mobile Clinic Module (MCM) units, …
Plant Playmate: Exploring Effects Of Interactive Plants For Mental Wellness Microbreaks During Knowledge-Based Work, Bingjie Gao, Siran Niu, Xiaoyu Zhang, Xiaoqing Sun, Xipei Ren
Plant Playmate: Exploring Effects Of Interactive Plants For Mental Wellness Microbreaks During Knowledge-Based Work, Bingjie Gao, Siran Niu, Xiaoyu Zhang, Xiaoqing Sun, Xipei Ren
IASDR Conference Series
Work stress is a crucial issue related to personal health and work performance. It has been proved that using plants in office is helpful for stress relief. In this paper, we present the design and evaluation of Plant Playmate - a smart plant that can augment human-plant interactions with interactive lights, anthropomorphic expressions and virtual credits for stress relief. A within-subject experiment was conducted with 18 participants in work environments, to compare practical effects of Plant Playmate with an ordinary plant. Participants’ stress levels were assessed through electrodermal data and self-assessment Manikin (SAM). We also collected their experience through user …
Post-Pandemic Era: Evaluation Of Quality Of Life And Usability Testing For Elderly Rehabilitation App Design, Bo Liu, Yang-Cheng Lin, Wei-Ni Hsu, Cai-Ying Cheng, Yen-Chiech Kuo
Post-Pandemic Era: Evaluation Of Quality Of Life And Usability Testing For Elderly Rehabilitation App Design, Bo Liu, Yang-Cheng Lin, Wei-Ni Hsu, Cai-Ying Cheng, Yen-Chiech Kuo
IASDR Conference Series
Countries worldwide are experiencing shifts in their population structures. Aging has a significant impact on healthcare and elderly care provision. COVID-19 indirectly promoted the development of telemedicine and smart healthcare industries. Numerous intelligent software has been designed to enable elderly individuals to live independently. However, elderly individuals face physical challenges when using advanced technological products. Therefore, paying attention to their needs and user experiences during the design and development stages is essential. In this study, we designed and developed a game-based rehabilitation app (Formosa Explore). We integrated the concept of gamified rehabilitation into the lives of community-dwelling elderly individuals and …
Expanding The Boundaries Of Service Design To Assist Re-Design The Short-Term Strategy For Sustainable Development, Tong Liu, Cai Jun
Expanding The Boundaries Of Service Design To Assist Re-Design The Short-Term Strategy For Sustainable Development, Tong Liu, Cai Jun
IASDR Conference Series
Service design (SD) has been used into variety of projects such as policy making and marketing innovation. In this work, we present SD as a sustainable strategy to assist decision making within organization requiring that designers and staffs are co-working. Incorporating a perspective focused on how the user’s need is understood by increasing satisfaction to improve the quality of service process, will help team to better understand how SD can be a holistic tool to re-design the brand image. Methodologies derived from design method are discussed through a case study demonstrates the progressive actions of transforming design insights to practical …
An Interdisciplinary Design Framework For Creative Collaboration, Siyu Zha, Di Zhao, Meng Li, Wei Gong, Qingyu Hu, Zhongsheng Li
An Interdisciplinary Design Framework For Creative Collaboration, Siyu Zha, Di Zhao, Meng Li, Wei Gong, Qingyu Hu, Zhongsheng Li
IASDR Conference Series
Design education is interdisciplinary in its nature, yet how to facilitate productive and authentic design processes that encourage creative collaboration within a heterogenous group needs further investigation as well as empirical evidence. This study first reviews existing frameworks and the educational factors that affect its creativity and productivity; then constructs a framework for organizing interdiscplinary workshop aimed at leveraging collective creativity through the theme of multi-modal book design for children. Qualitative empirical data was collected and analyzed in accordance to the framework. Finally, we present principals and elements for consideration when conducting an interdisciplinary approaches to design experience that foster …
Next Generation Textile Designers. A Research Project To Connect The Textile-Knitwear Manufacturing System With Future Design Talents And Its Impact On Education., Martina Motta, Mariana Ciancia, Giovanni Maria Conti, Katia Goldoni, Francesca Piredda, Beatrice Zagatto
Next Generation Textile Designers. A Research Project To Connect The Textile-Knitwear Manufacturing System With Future Design Talents And Its Impact On Education., Martina Motta, Mariana Ciancia, Giovanni Maria Conti, Katia Goldoni, Francesca Piredda, Beatrice Zagatto
IASDR Conference Series
The textile-knitting industry has always been in connection and dialogue with a constellation of manufacturing realities that contribute season after season to the success of the fashion system but are little considered when young talents with design backgrounds enter the marketplace. The research project reported in this article combines the expertise in the textile-knitwear area of the research group knitdesign.polimi of Politecnico di Milano with the one in the communication field of Imagis Lab, aiming at investigating the mismatch between education and manufacturing companies and laying valid foundations for the creation of an effective ecosystem that can make them converge …