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Articles 64561 - 64590 of 1791766
Full-Text Articles in Entire DC Network
Outlining The Experience Of A Process-Oriented Practice Towards Foregrounding Entanglements In Design Education, Monja Hirscher
Outlining The Experience Of A Process-Oriented Practice Towards Foregrounding Entanglements In Design Education, Monja Hirscher
Learn X Design Conference Series
If design is understood in a posthumanist sense as a practice that creates encounters between human and non-human actors, it can be interesting to look at the encounters or entanglements rather than at the things that emerge, as these develop the practitioner in the form of relationships, experiences, and learnings. The text traces the author’s craft-based and process-oriented practice in candy making and observes the situated entanglements that arise in the process, which lead to a proposal of anchor points to reflect on such a practice in educational settings. The individually emerging connections to becoming, bodies, places, times, actors, and …
The Impact Of Walking Without Digital Distractions On Design Creativity, Joao Ferreira
The Impact Of Walking Without Digital Distractions On Design Creativity, Joao Ferreira
Learn X Design Conference Series
This paper aims to understand whether walking without digital distractions can enhance creativity during the ideation process in design education. The study involved ninety-seven third-year undergraduate design students in an experiment examining the relationship between solitude, walking, and ideation. Students were divided into two groups: an experimental group of forty-four students instructed to take walks without mobile phones during the ideation phase of their design process and a control group of fifty-three students who remained in the design studio. Both groups were tasked with generating design solutions for the same brief. Results showed that the experimental group produced ideas with …
From Pockets To Peace: A Letter For Designers, Michelle Helman
From Pockets To Peace: A Letter For Designers, Michelle Helman
Learn X Design Conference Series
This letter for designers presents a focused position on utilizing a design justice framework as an effective method and approach in design education and design research contexts. Through a storytelling method, the letter offers examples of a design justice framework applied in theory and practice within the intertwining disciplines of peace, health, and education. The intended audience is educators, researchers, and practitioners engaged in design practices. The letter is shared as an invitation for readers to reflect on how they might experience design and its impacts, and to consider their approaches for collaborative research, education, and idea-sharing as a means …
Exploring The Potential Of Dramatherapy In Designers’ Education, Erik Ciravegna, Glenda Pagnocelli, Elisa Vacondio
Exploring The Potential Of Dramatherapy In Designers’ Education, Erik Ciravegna, Glenda Pagnocelli, Elisa Vacondio
Learn X Design Conference Series
In recent decades, design has transformed from a craft activity based mainly on manual skills and aesthetics to a strategic discipline that requires a systemic and multidisciplinary vision. Today’s designers need to cultivate soft skills such as creativity, critical thinking, communication, and collaboration alongside traditional technical competencies. Dramatherapy, being an experiential, emotionally expressive, and conscious approach, proves to be a useful tool for acquiring these soft skills. Theatrical games, improvisation, storytelling, and dramatization techniques, such as role-playing and staging metaphors, enable design students to see different perspectives, participate in complex situations, and experience innovative ways of interaction. This contribution offers …
From Design Cognition To Human-Ai Co-Creation: Reflections On Design Thinking In Higher Education, Katja Tschimmel
From Design Cognition To Human-Ai Co-Creation: Reflections On Design Thinking In Higher Education, Katja Tschimmel
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Over the past decades, Design Thinking (DT) has become one of the most widely circulated concepts at the intersection of design, innovation, education, and organisational change. Originally rooted in design methodology and in scholarly attempts to understand designers’ cognitive processes, DT has progressively expanded beyond the design discipline, gaining visibility in fields such as management, engineering, entrepreneurship, and public policy. Without a question, this growth has helped design become recognised as a strategic approach to solving challenging issues. At the same time, it has intensified a persistent tension between the popularisation of Design Thinking and the preservation of its academic …
Designing Design Energetics, Bruce Tharp
Designing Design Energetics, Bruce Tharp
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This letter is a call to those interested in the future of design and design education, and open to challenging the dominant materialist/physicalist paradigm. With advancements in quantum science, plasma physics, and wave mechanics, new understandings and models have arisen that offer professional and academic opportunities. Design, especially of physical, three-dimensional artifacts, sees objects as essentially vehicles for valuable subjective experience. What are the implications of acknowledging that all matter is actually congealed energy, and that all people are composed of, surrounded by, and affected by frequencies? How might designers better understand and address positive resonances and negative dissonances within …
Methodological Tools For Informed And Critical Alienation, Liene Jakobsone
Methodological Tools For Informed And Critical Alienation, Liene Jakobsone
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This paper proposes Speculative design as a methodology to cultivate criticality and self-awareness in design students. It introduces a course assignment and discusses a range of approaches that have enabled the achievement of the anticipated learning outcomes. As part of this account, students’ difficulties to question the prevailing economic and socio-political system is presented, along with a proposal to overcome this issue. The method is based on the Speculative design project ‘United Micro Kingdoms’ by Anthony Dunne and Fiona Raby. The ideological framework developed within this project is adopted for pedagogical purposes. This framework, depicted as a coordinate plane with …
Learning By Teaching Blended International Design Workshops, Daniel Buzzo, Kristina Andersen, António Gorgel, Jonathan Chacón Pérez, Martin Knobel, Lara Piccolo, Pras Gunasekera
Learning By Teaching Blended International Design Workshops, Daniel Buzzo, Kristina Andersen, António Gorgel, Jonathan Chacón Pérez, Martin Knobel, Lara Piccolo, Pras Gunasekera
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This paper draws upon the experience of designing events to provide design students with a multicultural and inspirational learning environment for exchanging knowledge and collectively build new skills. To this end, it reports on the planning, structure and subsequent delivery of an EU Erasmus+ workshop funded “Blended Intensive Program (BIP)” in a collaboration between four Design programs from four EU countries. Four professors and more than 20 undergraduate students participated, assisted by administrative staff from each of the institute’s international offices, collaborating through a blended online and in-person format. Together, the students brought both similar and different perspectives on design …
Designing With Communities For Humanity-Centered Design: Advancing Sustainability Knowledge And Practices In Industrial Design Education, Yoon Jung Choi, Jiayuan Dong, Brook Kennedy
Designing With Communities For Humanity-Centered Design: Advancing Sustainability Knowledge And Practices In Industrial Design Education, Yoon Jung Choi, Jiayuan Dong, Brook Kennedy
Learn X Design Conference Series
Participatory design with community engagement has demonstrated significant potential for addressing the complexities of environmental governance and fostering interconnected systems to accelerate the circular economy. This highlights the need for a paradigm shift in design education, transitioning from traditional human-centered methodologies to a broader humanity-centered approach. This paper examines insights gained by Industrial Design students at Virginia Tech through a collaboration with local stakeholders in Floyd aimed at promoting sustainability. The project focused on reducing wasteful behaviors associated with end-of-life products by developing design and service solutions to minimize landfill disposal through participatory design processes. Students proposed twenty-seven design concepts …
Examining The Impact Of Design Studies: Systems And Persuasion Courses On Undergraduate Design Students At Carnegie Mellon University, Luis Garcia, Audrey Reiley, Albert Zhang
Examining The Impact Of Design Studies: Systems And Persuasion Courses On Undergraduate Design Students At Carnegie Mellon University, Luis Garcia, Audrey Reiley, Albert Zhang
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This study examines the impact of two courses, Systems and Persuasion, within Carnegie Mellon University's Design Studies curriculum. Through qualitative analysis of a substantial number of reflective responses collected via weekly exit tickets, the research identifies key themes that highlight the influence of these courses on second-year undergraduate design students. Students gained a nuanced understanding of design as a systemic, ethical, and collaborative practice, emphasizing systems thinking, empathy, and the implications of behavioral change across multiple scale levels. The findings suggest that students developed a heightened awareness of the interconnectedness of design interventions, recognizing the broader societal and environmental consequences …
Exploring Cultural Frames And The Visual Language Of Rituals, Amrita Datta, Amy Fortunato
Exploring Cultural Frames And The Visual Language Of Rituals, Amrita Datta, Amy Fortunato
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In Visual Communication Design, significant emphasis on intercultural communication has aided the development of intercultural competence. This case study investigates how design education can develop cross-cultural awareness by focusing on how cultural frames evolve through experiences and societal perception while becoming increasingly layered and complex. To fully extricate oneself from one's cultural context is challenging, but raising awareness of its limitations and subtleties is achievable. Recognizing diverse cultural frames can broaden one's perspective, leading to a more nuanced understanding of both the articulation and consumption of messaging in visual communication. Two educators located in different socio-political contexts in the United …
From Portfolio To Prototype: Tinkering Workshops In Design Education, Dajana Nedic, Rachael Paine
From Portfolio To Prototype: Tinkering Workshops In Design Education, Dajana Nedic, Rachael Paine
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In contemporary graphic design education, there is a significant need for hands-on exploration that bridges traditional design tools with emerging technologies. This exploration affords students with opportunities to engage in tinkering—a process of iterative, playful experimentation that fosters innovation and adaptability. As Cezzar (2020) explains, by critically reflecting on material opportunities and limitations through questioning tools, materials, and processes, students gain more knowledge and clarity when creating physical and digital tools. We sought to address this opportunity by developing a technology-focused tinkering workshop at University A (name of University masked for blind review). This workshop invited students to examine the …
Exploring Cross-Disciplinary Lessons In Interaction Design Courses, Joshua Pridemore, Molly Briggs, Abigail Chen, Laura Chiaramonte, Rachael Dietkus, Fengzhou Shao, Ben Tairy, Fan Xia, Yiqi Xiao, Amanda Yates
Exploring Cross-Disciplinary Lessons In Interaction Design Courses, Joshua Pridemore, Molly Briggs, Abigail Chen, Laura Chiaramonte, Rachael Dietkus, Fengzhou Shao, Ben Tairy, Fan Xia, Yiqi Xiao, Amanda Yates
Learn X Design Conference Series
This case study explores the transformative potential of cross-disciplinary approaches in teaching interaction design for social impact. By integrating insights from diverse fields such as trauma-informed design, interactive dance, media theory, and environmental storytelling, the course challenges students to think beyond traditional design practices. Students were encouraged to create projects that not only demonstrated technical and creative expertise but also engaged deeply with emotional, societal, and ethical dimensions of design. The course culminated in a public exhibition where students showcased interactive installations addressing real-world issues, including online safety, animal testing, environmental awareness, and technology addiction. Through a combination of theoretical …
From Awareness To Action: Embracing Sustainability Topics – An Interview Study About Sustainability Topics With Graphic Design Stakeholders, Fengjin Yu
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Graphic design has the potential to integrate the topic of sustainability due to its interdisciplinary and systemic nature. However, few studies have explored the current situation of sustainability topics within the graphic design field. Through semi-structured interviews, this study explores the current state of sustainability topics in graphic design within Higher Education (HE) settings to explore the possibilities of graphic design on sustainability. This study involved 16 HE graphic design stakeholders in the UK. Findings highlighted the dilemmas and challenges stakeholders encounter when teaching, practising and researching sustainability topics, and identified potential solutions to address these dilemmas. Results show that …
Is Industrial Design Education Prepared For Industry 4.0?, Christoph Koch, Blair Kuys, Gianni Renda
Is Industrial Design Education Prepared For Industry 4.0?, Christoph Koch, Blair Kuys, Gianni Renda
Learn X Design Conference Series
This article explores the current state of industrial design in relation to future manufacturing technologies and paradigms. To date, no empirical research has been conducted that specifically examines the role of practising industrial designers in relation to their understanding and preparedness for technologies and systems as part of the next manufacturing revolution—Industry 4.0. As industrial design historically emerged in response to mass production, its continued relevance depends on how the profession evolves alongside technological transformation. We argue that changes in current production influence the development of the design profession and therefore its education. Although new technologies and systems are being …
Leveraging Neurodivergent Design Students To Co-Design Education And Develop A Resource For Inclusive Teaching, Karina Bhattacharya, Sabir Khan
Leveraging Neurodivergent Design Students To Co-Design Education And Develop A Resource For Inclusive Teaching, Karina Bhattacharya, Sabir Khan
Learn X Design Conference Series
This research advocates for a shift towards inclusive teaching practices in industrial design education. Neurodivergent industrial design students and recent graduates were leveraged as experts in their lived experiences to promote inclusivity. This study investigates what recommendations the neurodivergent participants could co-design toward inclusive teaching practices. Seven participants (graduate design students) from a North American institution were asked to share their background, comment on the state of industrial design education, and articulate what an inclusive version could be in the future through interviews and co-design workshops. Thematic analysis revealed 6 themes: (1) Interest: engaging in projects that interested them, (2) …
Design Pedagogies To Engage Students In Design For Persons With Dementia Through A Multidisciplinary Collaborative Approach, Cláudia Lima
Design Pedagogies To Engage Students In Design For Persons With Dementia Through A Multidisciplinary Collaborative Approach, Cláudia Lima
Learn X Design Conference Series
This paper addresses design pedagogies in a Portuguese university aimed at educating and engaging undergraduate students in design practices that meet emerging societal challenges related to health and wellbeing. It explores contributions of design in dementia contexts through a multidisciplinary approach involving students and faculty, health professionals and persons with dementia. The students were assigned to design sensory and cognitive stimulation artefacts for persons with dementia who attend the “Memória de Mim” Day Centre, a service run by the Alzheimer Portugal association. A fundamental premise was to draw on the biographical and cultural features as well as the life stories …
Connectedness In Design Learning Experience – A Qualitative Study Using Nvivo Analysis, Christy Gogu
Connectedness In Design Learning Experience – A Qualitative Study Using Nvivo Analysis, Christy Gogu
Learn X Design Conference Series
Design being a collaborative field, often requires designers to engage with people from multi-disciplinary backgrounds to bring a concept from sketch to product or service. Social connectedness has been reported to help in this collaboration within and between teams. A design learning environment that promotes perceived social connectedness can aid future designers to cultivate greater collaboration and empathy that is essential for a user-centred approach to designing. This research was conducted to study the role of social connectedness in learning experience from the design educators’, students’ as well as practicing designers’ perspectives. Qualitative data collection was done with 35 semi-structured …
Learning Memories Unlocked: Capturing Design Graduates’ Reflections Through Evocative Objects, Miray Hamarat Dundar, Koray Gelmez
Learning Memories Unlocked: Capturing Design Graduates’ Reflections Through Evocative Objects, Miray Hamarat Dundar, Koray Gelmez
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Memories and evocative objects play a significant role in establishing enduring connections with past experiences. They serve as powerful reminders of our personal histories, enabling us to revisit crucial moments and maintain a lasting bond with our past. From this perspective, this study aims to provide reflections on the learning memories of industrial design graduates. Specifically, the research question addressed in this paper is: How do industrial design graduates recall and articulate their memories about their university education? To investigate this question, a warm-up and reflective session were conducted with a group of industrial design graduates, who were former classmates. …
Now We Know: Findings From A Critical Pedagogy Experiment On The Nature Of Codesign Knowledge, Azadeh Jalali, Lucia Londoño Davalos, Frederick Van Amstel
Now We Know: Findings From A Critical Pedagogy Experiment On The Nature Of Codesign Knowledge, Azadeh Jalali, Lucia Londoño Davalos, Frederick Van Amstel
Learn X Design Conference Series
When learning codesign, design students often find themselves in the anxious position of not knowing whether they know codesign. Codesign' emphasis on shared knowledge and facilitation stands in contrast to the individual knowledge and mastery cultivated by expert design, with which students are more familiar. Critical pedagogy, an emergent approach in design education that emphasizes developing critical consciousness of the contradictions behind design, is a promising candidate for learning the shared nature of codesign knowledge. To verify this possibility, this research conducted a critical pedagogy experiment with graduate design students in the United States supported by the Blind Side gamestorming …
Designing The World Precedes Designing The Word: The Paulo Freire Method Applied To Typography Education, Hiền L.D. Phan, Azadeh Jalali, Frederick M. C. Van Amstel
Designing The World Precedes Designing The Word: The Paulo Freire Method Applied To Typography Education, Hiền L.D. Phan, Azadeh Jalali, Frederick M. C. Van Amstel
Learn X Design Conference Series
This paper describes a critical pedagogy design experiment in typography education in a public university in the United States of America. Inspired by Paulo Freire’s claim that reading the world precedes reading the word, typography was reframed in this experiment as a designing of the world through designing the word. To design words this way, graphic design students need first to re-read the designs of their worlds, have something to say about that, and then critically embed their (designed) word into their (designed) world. This experiment builds upon the critical design pedagogy program set forth by the Design & Oppression …
Applying Intersectional Theory In Design As A Practice Of Raising Awareness In Design Education, Federica Caruso, Venanzio Arquilla
Applying Intersectional Theory In Design As A Practice Of Raising Awareness In Design Education, Federica Caruso, Venanzio Arquilla
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This paper examines the integration of intersectionality theory into design education to foster critical awareness. Intersectionality, which acknowledges the interconnectedness of multiple identities and systemic oppressions, challenges traditional design paradigms that often perpetuate biases and exclusion. This research aims to prioritise inclusive design, focusing on its integration into meta-design. In this context, "meta-design" indicates a methodological approach to reframing design briefs (problem-framing). Research on problem-framing, which directly influences decision-making, often incorporates biases that lead to superficial efforts to address inclusivity. It is imperative to address awareness, power dynamics and prejudices at the beginning of the design process to mitigate them. …
Designing Playful Education: A Game Changing Matrix To Rule ‘Em All, Letizia Vaccarella, Giulia Teverini, Annamaria Recupero
Designing Playful Education: A Game Changing Matrix To Rule ‘Em All, Letizia Vaccarella, Giulia Teverini, Annamaria Recupero
Learn X Design Conference Series
Games have transcended their role as mere entertainment tools evolving into powerful mediums for driving meaningful change. Whether addressing environmental sustainability, health promotion, or educational engagement, these games for change hold immense transformative potential. But the successful design of this type of games requires consideration of several aspects (context, objectives, participants, game elements), and there are no structured methods available yet to support this process. To fill this gap, this paper introduces the Game Changing Matrix, a novel methodology developed to support the design of games aimed at meaningful transformation. Building on the frameworks of the MDA (Mechanics, Dynamics, and …
Sustainable Design Competences In Action: Bridging Educational And Professional Practices, Iryna Kucher, Karen Marie Hasling, Ulla Ræbild
Sustainable Design Competences In Action: Bridging Educational And Professional Practices, Iryna Kucher, Karen Marie Hasling, Ulla Ræbild
Learn X Design Conference Series
Due to increasing ecological, social, and economic challenges, sustainability has transitioned from being a peripheral concern to a central tenet of international frameworks and policies, which underscore the need to equip the workforce with competences, necessary to integrate sustainable practices into the organisational operations, products, and services. At the heart of these efforts lies a pressing need to reconsider educational practices and reimagine how students can acquire sustainability competences, which can better prepare them for evolving labour markets. Despite an abundance of research on the topic, there is no consensus regarding what these competences are. Moreover, the majority of the …
Design Education Exploring Iot In Sports With An Ethnographic Toolkit, Luca D'Elia, Mariia Ershova, Miriam Saviano, Alessandro Aiuti, Viktor Malakuczi, Lorenzo Imbesi
Design Education Exploring Iot In Sports With An Ethnographic Toolkit, Luca D'Elia, Mariia Ershova, Miriam Saviano, Alessandro Aiuti, Viktor Malakuczi, Lorenzo Imbesi
Learn X Design Conference Series
Design emphasizes the understanding of user needs through direct interaction to build empathy before developing solutions. This approach is crucial for emerging technologies like IoT, which lack defined roles in daily life. Modern design education incorporates ethnography to enable students to engage with approachable communities, facilitating effective user research within academic project timelines. This contribution presents a didactic approach that intertwines human-centered research skills with technological prototyping. The focus is on sporting communities in public spaces, explored with a purpose-built ethnographic toolkit designed to uncover user insights and develop IoT solutions that enhance community activities. The article describes the preparation …
Living Lab For Human Life In Space. New Education Experiences., Laura Succini, Valentina Gianfrate, Veronica Pasini
Living Lab For Human Life In Space. New Education Experiences., Laura Succini, Valentina Gianfrate, Veronica Pasini
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Over the past two decades, advanced design cultures have worked to integrate complexity management and long-term vision into design practices and learning models. Learning is no longer seen as a transmissive process, but rather as an intentional, active practice involving reciprocal activities of action and reflection, experimentation and prototyping. What happens, however, when designing for extreme contexts such as deep space? How can this field be used to improve the education of future designers? Building on the Responsible Advanced Design approach, the paper presents the results of the Space Living Lab, a learning environment and an experimental system applied to …
Intertwining The Materiality And The Criticism In The Critical Making Studio, Özgün Dilek
Intertwining The Materiality And The Criticism In The Critical Making Studio, Özgün Dilek
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This paper presents a studio-based course in a higher education setting that explores the pedagogical potential of the Critical Making (CM) approach. The course was designed to investigate how B.Sc. level industrial design students could integrate critical thinking and material exploration within the design process. It aimed to cultivate students’ abilities in three interrelated areas: articulating social criticism through design, employing interactive technologies to support critical expression, and engaging in personal inquiry into design processes. Structured at the intersection of art and design, the course employed studio pedagogy supported by class exercises and coding workshops. These activities encouraged students to …
Pluralism In Design Education: Mental Models And Decision-Making, Jennifer Rittner
Pluralism In Design Education: Mental Models And Decision-Making, Jennifer Rittner
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Designers for "social good" and "social impact" must critically examine the assumptions and mental models that shape their understanding of the communities they aim to serve. This essay argues that embracing pluralistic, non-fixed conceptions of identity and positionality is crucial for creating truly inclusive and equitable design practices. Through frameworks that deconstruct the idea of fixed identities, designers can surface their unconscious biases and unlearn harmful originating myths about marginalized groups being culturally, socially, cognitively, or physically "deficient." The essay presents flexible positionality matrices that position aspects of identity along spectrums of fixed, fluid, conditional, and temporal states of being. …
Permaculture Of Game Development Education: The Intertwined Nature Of Games Research And Game Design Practice, Asli Tece Bayrak, Sofia Piven
Permaculture Of Game Development Education: The Intertwined Nature Of Games Research And Game Design Practice, Asli Tece Bayrak, Sofia Piven
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Game development is an interdisciplinary collaborative process which involves programming, art, and design expertise. A game development education, therefore, builds upon the already unique challenges of learning game programming and game art, while acknowledging that successful video game development relies on designing and producing compelling player experiences. Given this complexity, to date there is not a standardized approach to building game development curriculum. Recent curriculum overviews reflect a large degree of variation in foci - technical degrees focusing on courses such as mathematics, physics, programming, graphics or art degrees focusing on courses such as 2D or 3D art, animation, world …
Understanding & Application Of Rigor In Qualitative Design Research, Andrew Russell, Zach Pino
Understanding & Application Of Rigor In Qualitative Design Research, Andrew Russell, Zach Pino
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A lack of rigor is an existential issue for the field of qualitative design research. Rigor is essential to research of any kind being seen as reputable, but a dearth of applied means creates less-than-rigorous research. There is increased risk when acting upon less-than-rigorous research. Qualitative design researchers are quick to speak of the importance of rigor in their field, but the literature shows few speak to its application when designing its methodology. This study aims to understand how rigor is defined and applied in qualitative design research. We conducted a controlled study, consisting of an interview and survey, with …