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Articles 42121 - 42150 of 1517246
Full-Text Articles in Entire DC Network
As A Strategic Tool, How Can Design Revitalize Local Brands And Regional Economies?, Chi-Pin Su, Chang Yi, Wei-Jyun Chen, Hsin-Pei Tsai, Shu-Ting Ai
As A Strategic Tool, How Can Design Revitalize Local Brands And Regional Economies?, Chi-Pin Su, Chang Yi, Wei-Jyun Chen, Hsin-Pei Tsai, Shu-Ting Ai
IASDR Conference Series
Focusing on the T22 Revitalizing Local Industry via Design Program in Yingge, this study explores how design, as a strategic tool, can engage with traditional ceramic industry clusters and address industrial decline and gaps in local governance. Through a practice-based and participatory design approach, the project developed rebranding, knowledge building, spatial transformation, cross-sector collaboration, and platform creation. The social impact was assessed through the B4SI framework. From 2019 to 2024, the project facilitated 44 design collaborations, developed 44 local talents, and drew over 57,000 participations to on-site activities. The Pottsware Yinggooo was established as a local governance platform. The findings …
Beyond Active And Passive: A "Middle-Voice" Human–Ai Collaboration Framework For Enhancing Creativity Through Interdisciplinary Workshops, Yo Tomura, Toshikatsu Kiuchi, Taisei Saito, Ayano Suzuki, Shinjiro Machida, Chie Fukada, Tomohisa Norisuye, Toshimichi Ohmura, Yasuko Kato, Kazutoshi Tsuda
Beyond Active And Passive: A "Middle-Voice" Human–Ai Collaboration Framework For Enhancing Creativity Through Interdisciplinary Workshops, Yo Tomura, Toshikatsu Kiuchi, Taisei Saito, Ayano Suzuki, Shinjiro Machida, Chie Fukada, Tomohisa Norisuye, Toshimichi Ohmura, Yasuko Kato, Kazutoshi Tsuda
IASDR Conference Series
The recent surge of generative AI has accelerated arguments on whether it can facilitate and hamper creative thought processes. In this work, we explore a framework for human–AI co-creativity within a closed academic community. We designed a multi-session interdisciplinary workshop in which university researchers created a custom GPT-based conversational assistant collaboratively and had guided interactions with the assistant. In these workshops, we presented a novel "middle-voice" (chūdō-teki in Japanese) co-creation methodology, where AI was placed on an equal footing as a co- creator, not as a tool nor as a source of wisdom. We also gathered qualitative data on how …
Investigating The Usage Of Generative Ai In Design Education: Bridging University Policies And Student Practices, Lujin Mao, Ziyue Tang, Mengyao Qi, Jeffrey C. F. Ho, Gerhard Bruyns, Kun-Pyo Lee, Zhibin Zhou
Investigating The Usage Of Generative Ai In Design Education: Bridging University Policies And Student Practices, Lujin Mao, Ziyue Tang, Mengyao Qi, Jeffrey C. F. Ho, Gerhard Bruyns, Kun-Pyo Lee, Zhibin Zhou
IASDR Conference Series
Generative AI (GenAI) is reshaping design education, leading to the emergence of new university policies and evolving student practices. This study offers a comparative review of 17 institutional policies and 38 empirical studies on design students’ engagement with GenAI. Using inductive analysis, we developed a synthesized set of themes that capture both regulatory guidance and practical usage. Our findings indicate that while institutional policies emphasize responsible use, general-purpose recommendations, and abstract competency aims, student practices are characterized by situated judgment, iterative workflows, and profession-oriented skill development. These contrasts point to areas where institutional frameworks may fall short in addressing the …
Empathy In The Headset: Exploring Affective Computing Through Ai In Virtual Reality, Po-Wei Chiu, Tiburcio Schöniger, Chris Wu
Empathy In The Headset: Exploring Affective Computing Through Ai In Virtual Reality, Po-Wei Chiu, Tiburcio Schöniger, Chris Wu
IASDR Conference Series
Advancements in affective computing highlight the growing potential of virtual reality (VR)–based conversational agents to provide emotional support during distressing experiences. This pilot study employed a convergent mixed-methods design to examine how a VR-based empathetic agent influences users’ emotional states, perceived empathy, and trust after recalling negative personal memories. Five participants completed an emotion-induction task followed by a 15-minute supportive dialogue with an AI agent in an immersive VR environment. Quantitative measures indicated general mood improvement with a slight rise in tension, likely reflecting residual arousal rather than discomfort with the agent. Qualitative analysis identified three key themes: technical friction …
Connecting Generations With Asynchronous Messages: Designing Objects For Intergenerational, Asynchronous Communication, Yuliy Sobol, Ev Licht, Fabian Hemmert, Helene Wicht, Tobias Möller-Lindenhoff
Connecting Generations With Asynchronous Messages: Designing Objects For Intergenerational, Asynchronous Communication, Yuliy Sobol, Ev Licht, Fabian Hemmert, Helene Wicht, Tobias Möller-Lindenhoff
IASDR Conference Series
In today's globalised and technologically advanced world, differences in technical skills and communication preferences between the different generations can make interactions between them challenging. This paper explores the design of products that facilitate joyful, asynchronous communication between different age groups, with a focus on fostering emotional presence and connection despite physical distance. Two speculative design artifacts for communication were developed and tested by design students as part of a semester project. Our observations indicate that designs for effective intergenerational communication should include surprising and playful elements, promote familiarity and intimacy while considering the physical and social context of the users. …
Exploring Design Opportunities For Positive User Experiences With House Plants In The Context Of Smart Technologies, Choeun Park, Chajoong Kim, James Andrew Self
Exploring Design Opportunities For Positive User Experiences With House Plants In The Context Of Smart Technologies, Choeun Park, Chajoong Kim, James Andrew Self
IASDR Conference Series
This study aims to explore how emerging smart technologies such as IoT, autonomous devices and mobility systems can be integrated into house plants to facilitate positive emotions as an affective product. Through semi-structured interviews with fifteen young adults (aged 20–30) in South Korea, we collected their positive and negative experiences of plant care. To examine the influence of positive emotion in house plants, we adopted the theoretical framework of positive experiences and thematic ally coded the data according to three different constructs: Object (aesthetic value), Instrument (usability), and Enabler (self-identity and relational value). The results revealed that experiences as an …
Attuned Design Practice: A Design Vocabulary For Embodied Knowing, Anne Marleen Olthof, Jouke Verlinden, Somaya Ben Allouch
Attuned Design Practice: A Design Vocabulary For Embodied Knowing, Anne Marleen Olthof, Jouke Verlinden, Somaya Ben Allouch
IASDR Conference Series
This poster introduces Attuned Design Practice (ADP), a concept that examines how design practice can be used to interpret and articulate alternative understandings of studying human-computer relationships, by prior it ising ‘embodied knowing’ as an alternative design vocabulary. We shortly introduce the current state of scientific research in general, explain the notion of ‘attunement’, and show an existing framework that has inspired us to start an eighteen-months field study of body-based inquiry in the domains of Design, Art and Technology. In our field study, we have explored developmental paths of scientific and artistic inquiry towards constructing embodied knowledge, and have …
Kawaii As Interface Grammar: Reframing Emotional Design In Post-Usability Cultures, Haopeng Wu, Mia Tanio, Wonseok Yang
Kawaii As Interface Grammar: Reframing Emotional Design In Post-Usability Cultures, Haopeng Wu, Mia Tanio, Wonseok Yang
IASDR Conference Series
In the context of post-usability cultures, where users increasingly seek emotional resonance over mere functionality, this study explores the potential of kawaii as a communicative grammar in interface icon design. Adopting a three-phase methodology— (1) UI audit of 31 mobile applications, (2) metaphor extraction across 101 apps to identify dominant icon types, and (3) an evaluation experiment involving 21 participants rating 12 heart-shaped icon stimuli—this research investigates how subtle visual modifications along three design axes (stroke thickness, curvature and fullness, spatial balance) influence users’ kawaii perception. Statistical analysis (ANOVA) revealed that moderately thick, rounded, and slightly imbalanced forms tend to …
Designing Co-Creation Tools For Interdisciplinary Design Thinking Education, Sooyeon Leem, Hyelin Ko
Designing Co-Creation Tools For Interdisciplinary Design Thinking Education, Sooyeon Leem, Hyelin Ko
IASDR Conference Series
Interdisciplinary design thinking education often faces challenges in communication, problem framing, and team alignment, especially under flipped-classroom models. This paper introduces DThinkLab, a structured visual collaboration tool designed to support grounding, clarification, and reflection in team- based design thinking projects. Drawing from prior research and user interviews, the tool integrates step-based templates, role-based contributions, and AI-driven prompts to scaffold reasoning and mutual understanding. A planned pilot in university-level courses will test its effectiveness in addressing communication gaps and supporting educator facilitation.
Semantic Sonification Of Visual Art: Translating Contextual Information Into Structured Musical Layers For Multisensory Exhibition Experiences, Chunjing Xin, Juan Carlos Chacon Quintero, Hisa Maria Martinez Nimi
Semantic Sonification Of Visual Art: Translating Contextual Information Into Structured Musical Layers For Multisensory Exhibition Experiences, Chunjing Xin, Juan Carlos Chacon Quintero, Hisa Maria Martinez Nimi
IASDR Conference Series
This research explores the potential of semantic sonification as a method to enhance the interpretation of abstract visual art in exhibition contexts. By translating contextual elements—such as historical background, artistic intent, and socio-political context—into structured musical layers, the study investigates whether system-generated music can support meaning-making and emotional engagement among viewers. A custom interactive system was developed to capture visual artworks, analyze their semantic attributes using AI, and generate short musical pieces that evolve in complexity based on user interaction. The study contributes to the field of multisensory exhibition design by proposing a sonification-based approach to enhance art accessibility and …
Companion Practice In Between Dogs And Owners; Co-Designing Urine Marking In Urban Space, Oh Hirano, Hinako Makita, Nanako Okusa, Hiroya Tanaka
Companion Practice In Between Dogs And Owners; Co-Designing Urine Marking In Urban Space, Oh Hirano, Hinako Makita, Nanako Okusa, Hiroya Tanaka
IASDR Conference Series
Dog marking behavior in urban spaces is problematized as a factor causing corrosion of public property and soil damage. Conventionally, various solutions have been considered for this problem, including the application of repellents and water-flushable toilets for dogs, but all have remained human- centered approaches, consequently reducing dogs' place in urban space. Through four phases of prototyping, this study developed the "Dog-Pee Spot" a product that attracts and aggregates dog marking behavior. The prototyping process revealed complex dog agency where social behavioral patterns of dogs in outdoor spaces intersect with becoming-with owners connected through leashes. Furthermore, in Co-Design practice that …
Analysing Visitor Behaviour In Interactive Immersive Art Experiences And Exploring Their Potential In Art And Design History Education, Srutinwita Roy, Saurabh Tewari, Rana Shinde
Analysing Visitor Behaviour In Interactive Immersive Art Experiences And Exploring Their Potential In Art And Design History Education, Srutinwita Roy, Saurabh Tewari, Rana Shinde
IASDR Conference Series
This paper presents a first-hand account of an immersive, interactive exhibition of Leonardo da Vinci’s works. Unlike traditional museum visits, this exhibit featured touch-sensitive walls and multi-sensory engagement, making it highly interactive and captivating. Alongside Da Vinci’s artworks, his design prototypes were displayed, offering a comprehensive view of his creativity. Visitors across age groups engaged enthusiastically, with children and young adults particularly drawn to the dynamic presentation. The author uses participatory observation method to study visitor behaviour, focusing on interactions, engagement, and interest levels. Findings suggest that such formats can serve as powerful pedagogical tools in Art and Design history …
Innovating The Electoral Experience: A Public Service Design Study Of Taiwan's Electoral System, Mu-En Lin, Li-Ning Huang, Chih-Lu Lin, Junyu Chen, Nai-Wen Fan, Shu-Ting Ai, Chi-Yi Chang
Innovating The Electoral Experience: A Public Service Design Study Of Taiwan's Electoral System, Mu-En Lin, Li-Ning Huang, Chih-Lu Lin, Junyu Chen, Nai-Wen Fan, Shu-Ting Ai, Chi-Yi Chang
IASDR Conference Series
This study adopts a public service design perspective to address the lack of professional design involvement in Taiwan’s election system. Within the constraints of existing laws and administrative procedures, the research proposes feasible, immediately applicable optimization strategies. Through cross-sector collaboration with the Central Election Commission, the study focuses on key voter-facing elements—such as election bulletins, polling station signage, and voting booths—introducing standardized, templated, and modular designs to resolve systemic issues like visual clutter and operational inefficiency. Using methods including user journey analysis, institutional research, and prototype testing, the project combines SOP guidelines and digital tools to improve information clarity and …
Research On The Immersive Experience Design Of Intangible Cultural Heritage Dance Based On Body Schema Theory, Wensi Dai, Yan Shuo
Research On The Immersive Experience Design Of Intangible Cultural Heritage Dance Based On Body Schema Theory, Wensi Dai, Yan Shuo
IASDR Conference Series
This study explores immersive experience design for Intangible Cultural Heritage (ICH) dance based on Body Schema Theory. By analyzing the triadic elements of body schema— corporeal subject, active space, and bodily imagery—we establish a theoretical framework for enhancing ICH dance transmission through digital immersion. Three design methodologies are proposed: coexistence of real-virtual dance bodies, construction of body- field interactive dance spaces, and reconstruction of inner cultural order. These approaches address challenges of homogenized symbol interpretation and low audience engagement by integrating multisensory feedback, physiological signal mapping, and culturally embedded narrative interaction. Case studies demonstrate how bodily perception and spatial dynamics …
Investigating The Application Potential Of Smart Wearable Technology In Craft Practical Instruction, Tzu-Hsu Chiu, Chen-Kuei Fan
Investigating The Application Potential Of Smart Wearable Technology In Craft Practical Instruction, Tzu-Hsu Chiu, Chen-Kuei Fan
IASDR Conference Series
Practical teaching, widely used in vocational education, faces challenges such as blocked views for rear students and reversed perspectives causing misunderstandings. With technological progress, smart glasses offer new possibilities for teaching. This study explored the potential of integrating smart glasses into craft practical teaching, focusing on jewelry and pottery. Conducted in two stages, it involved classroom observations and interviews, followed by teaching experiments evaluated via student questionnaires and teacher interviews. Findings revealed issues like obstructed views and reversed angles. Results showed that: 1. smart glasses’ first-person projections improved visibility; 2. recorded videos supported student review. However, teachers and students noted …
Avian Experience In Urban Grotto: Ecological Soundscapes As A Biosemiotic Methodology In Multispecies Ethnographic Research And More-Than-Human Communication, Qingyu Zhang, Francesca Valsecchi
Avian Experience In Urban Grotto: Ecological Soundscapes As A Biosemiotic Methodology In Multispecies Ethnographic Research And More-Than-Human Communication, Qingyu Zhang, Francesca Valsecchi
IASDR Conference Series
Ecological soundscapes, once primarily regarded as carriers of environmental information, are increasingly understood as immersive, embodied experiences that offer experiential and ontological access to more-than-human worlds. Situated within the framework of more-than-human design, this research challenges anthropocentric paradigms by foregrounding ecological soundscapes as dynamic, sentient agencies that convey environmental meaning and social structures among non-human species. Through field-based, autoethnographic inquiry on crow vocal is ation in Vienna, the project 1) articulates a hybrid methodological approach combining deep listening, soundscape walks, and bio acoustic analysis; and 2) establishes a sonification process that translates the data from the multispecies ethnographic research into …
The Choreography Of Sympoiesis: A Speculative Design To Reshape Modern Equestrian Concepts, Heyu Shao
The Choreography Of Sympoiesis: A Speculative Design To Reshape Modern Equestrian Concepts, Heyu Shao
IASDR Conference Series
This study explores the interactive relationship between humans and horses in equestrian practice, proposing that through long-term coexistence and riding, humans are not only tamers but are also shaped by horses. Using speculative design, the author created two new equestrian devices—the “Sym- Bridle” and the “WaveSync Saddle”—to visualize and amplify the subtle flows of force and sensory feedback between rider and horse. These works challenge the notion of one-way control, reframing riding as a process of mutual adjustment and embodied dialogue. Building on this, the author introduces the post-human figure “Equiarch”, imagining the bodily, behavioral, and cognitive transformations emerging from …
Ar-Based Community Public Art Design: A Public Participation Perspective, Zane Liu, Tuotuo Yang, Xiaon Ma
Ar-Based Community Public Art Design: A Public Participation Perspective, Zane Liu, Tuotuo Yang, Xiaon Ma
IASDR Conference Series
This study investigates the integration of Augmented Reality (AR) into community public art, focusing on both public participation experience and outcomes. A model based on Intrinsic Motivation (IM), Participation Efficacy (PE), and Positive Group Affect (PGA) is tested via SEM to identify key factors influencing engagement and inform design strategies. Hands-on community workshops validate the model’s applicability, while an AHP–TOPSIS framework evaluates and ranks three co-created design proposals. The research provides a public-centered, media-adaptive approach for supporting and enhancing public participation in community art.
Using Midjourney For Ultra-Personalization Of Workwear With Multiple Self-Expressions – Exploring Opportunities And Risks, Svetlana Mironcika, Joep Frens, Kristina Andersen, Stephan Wensveen
Using Midjourney For Ultra-Personalization Of Workwear With Multiple Self-Expressions – Exploring Opportunities And Risks, Svetlana Mironcika, Joep Frens, Kristina Andersen, Stephan Wensveen
IASDR Conference Series
Many wearable products are mass-personalized based on user data and produced through digital fabrication. This approach is known as ultra-personalization. Earlier work on ultra-personalization rarely discusses the perceived opportunities and risks associated with the practice or tools that allow future users to engage in the design process. This project explores the use of Midjourney (generative AI tool) in ultra-personalization for style and the design of garments that embody multiple self- expressions in the context of workwear. Study participants (five future wearers, two fashion designers, a lab manager, and a digital fabrication specialist) iteratively designed workwear with the help of Midjourney. …
Strategic Internationalization Of A Moroccan Family Business: Richbond’S Expansion Across Africa, Essbaa Elmehdi
Strategic Internationalization Of A Moroccan Family Business: Richbond’S Expansion Across Africa, Essbaa Elmehdi
Audio & Video by Faculty: Webinars, interviews, documentaries, etc...
Research Questions and Objectives
Family businesses from emerging markets are increasingly pursuing regional expansion and strategic internationalization to diversify their activities, increase resilience, and reduce dependency on domestic markets. This research centers on Richbond, a distinguished Moroccan family-owned enterprise specializing in manufacturing and consumer goods, which has systematically developed a sophisticated internationalization strategy spanning both African regional markets and global economic landscapes. The study aims to provide a comprehensive analytical exploration of the processes, strategic considerations, and organizational dynamics that support Richbond's progressive business expansion. Specifically, the research seeks to address the following critical research questions:
• What motivational factors …
The Impact Of Family Governance Mechanisms On Conflict In Moroccan Family Businesses, Hiba Birgach
The Impact Of Family Governance Mechanisms On Conflict In Moroccan Family Businesses, Hiba Birgach
Audio & Video by Faculty: Webinars, interviews, documentaries, etc...
Purpose: This study explores the impact of family governance mechanisms on conflicts among family members in Moroccan family businesses. It aims to identify the main sources of intra-family conflict and assess how governance practices contribute to their mitigation.
Design/methodology/approach: The research adopts a qualitative, exploratory approach based on semi-structured interviews conducted with leaders of ten Moroccan family businesses. This method allowed for an in- depth understanding of both conflict dynamics and governance practices specific to the Moroccan cultural and entrepreneurial context.
Findings: The study reveals that key sources of conflict include divergence of interests, role conflict, successor incompetence, shared management …
Llm-Powered Agents For Context-Aware Validation Of Code And Configurations, Peng Chen
Llm-Powered Agents For Context-Aware Validation Of Code And Configurations, Peng Chen
Defensive Publications Series
Enforcing complex, team-specific software development rules that are beyond the scope of some static analysis tools can present challenges, and manual review for such rules may be slow and error-prone. The described techniques may address these challenges by employing automated agents powered by large language models within a code review workflow. These agents can be configured with natural language prompts that codify domain-specific knowledge and complex validation logic. When triggered by a code change, an agent can analyze the modification and its relationship to other relevant files in the codebase. This method can provide automated, inline feedback on adherence to …
Churchmesh Communicator: Dedicated E-Ink Mesh Messaging Device Architecture, Matthew D. Judson
Churchmesh Communicator: Dedicated E-Ink Mesh Messaging Device Architecture, Matthew D. Judson
Defensive Publications Series
Disclosed is the hardware architecture for the ChurchMesh Communicator, a dedicated, ultra-low-power mesh messaging device. The invention details the specific integration of components optimized for long-range, resilient communication: an ESP32-S3 MCU, an E-Ink display (for sunlight readability and zero static power draw), a physical QWERTY keyboard, and an SX1262 LoRa module (10km+ range). The architecture is optimized for 2+ week battery life. The firmware (ESP-IDF + LVGL) utilizes novel power management techniques, including E-Ink partial refresh optimization and aggressive deep sleep modes, waking only on keyboard interrupt or incoming LoRa message. The device integrates "KTKN-Lite" for decentralized synchronization.
Deterministic Data Synthesis Pipeline For Multimodal Ai Training (The Trueos-Ktkn Data Engine), Matthew D. Judson
Deterministic Data Synthesis Pipeline For Multimodal Ai Training (The Trueos-Ktkn Data Engine), Matthew D. Judson
Defensive Publications Series
Disclosed is a system for generating "Golden Master" training datasets for Multimodal Vision-Language-Action (VLA) models. The core innovation is a "Deterministic Render-Capture Loop" that decouples simulation time (simTime) from wall-clock time. The system advances the simulation by a fixed delta ($\Delta t$), renders the state, and captures the frame using WebCodecs, timestamping it with simTime regardless of actual render duration. This guarantees a mathematically perfect framerate and perfect synchronization between video frames and telemetry logs, eliminating the frame drops and jitter inherent in real-time screen recording. The pipeline is orchestrated within the TrueOS/Electron shell, managing the simulation backend (e.g., Python …
Stratospheric-Terrestrial Hybrid Mesh Network (Churchmesh & Winch Data Mule Protocol), Matthew D. Judson
Stratospheric-Terrestrial Hybrid Mesh Network (Churchmesh & Winch Data Mule Protocol), Matthew D. Judson
Defensive Publications Series
Disclosed is a hybrid network topology combining terrestrial LoRa mesh nodes with stratospheric Aerostat Data Mules. The terrestrial layer (ChurchMesh) utilizes ultra-efficient hardware (RAK4631/nRF52840) for 10-14 day autonomy and the Meshtastic ROUTER_LATE configuration to prevent packet storms. The core innovation is the "Winch Data Mule Protocol" (the "Yo-Yo" maneuver) for bridging Line-of-Sight gaps using Tethered Aerostats. The aerostat collects data at low altitude (~200ft), then the winch releases it to high altitude (~2,000ft) to gain LOS ("Virtual Ionosphere") and transmit stored bundles. The aerostat then winches back down. This mechanical data muling conserves airborne battery and minimizes weather exposure and …
The Trueos/Aether Shell: A Sovereign "App Browser" Architecture For Local-First Orchestration, Matthew D. Judson
The Trueos/Aether Shell: A Sovereign "App Browser" Architecture For Local-First Orchestration, Matthew D. Judson
Defensive Publications Series
Disclosed is the architecture for TrueOS/Aether, a desktop-class Integrated Development Environment (IDE) designed as a sovereign "App Browser" for orchestrating complex, local-first applications. The architecture utilizes the Electron framework, prioritizing rendering consistency and robust local process management. The core innovation is the "Native Child Process Orchestration" mechanism, where the Electron Main Process natively spawns heavy local backends (e.g., Python AI environments like ComfyUI) as direct OS child processes. This bypasses the serialization bottlenecks of traditional IPC bridges, enabling high-throughput communication via mechanisms like ZeroMQ or shared memory. The architecture guarantees a deterministic rendering environment by bundling a specific Chromium version, …
Wireless, Fully-Sealed Coxswain Audio Transmission System With Modular Boat Electronics, Wireless Charging, And No Exposed User-Side Electrical Connections, Glenn R. Engel
Defensive Publications Series
This defensive publication describes a fully sealed, wireless coxswain audio communication system designed for rowing shells, eliminating all exposed electrical connectors commonly found in traditional cox box systems. The solution integrates a waterproof wearable headset with digital MEMS microphone(s), a Bluetooth LE Audio transmitter, and Qi-based inductive charging within a connector-free housing. A boat-mounted receiver/amplifier module wirelessly receives audio, drives existing speaker wiring, and supplies inductive power to portable components. An optional detachable user-interface module provides visual feedback, system control, and additional charge-sharing capability through wireless power exchange. The system architecture enables complete wireless communication among all user-handled components, reducing …
Senate Resolution 2025-03, Unk Student Government
Senate Resolution 2025-03, Unk Student Government
Approved Senate Bills, Resolutions, and Documents
No abstract provided.
2025-12-02 Faculty Board Minutes, University Of Dayton. Faculty Board
2025-12-02 Faculty Board Minutes, University Of Dayton. Faculty Board
Faculty Board Minutes
Approved minutes of a meeting of the Faculty Board of the University of Dayton.
Eyes Everywhere: Unpacking The Digital Surveillance State In Mexico And The Legal Blind Spots, Danielle Mena
Eyes Everywhere: Unpacking The Digital Surveillance State In Mexico And The Legal Blind Spots, Danielle Mena
University of Miami Inter-American Law Review
This article examines the rise of digital surveillance in Mexico and its implications for privacy, human rights, and democratic governance. Despite constitutional and legislative protections guaranteeing personal privacy and freedom of expression, Mexico has developed one of the most extensive surveillance systems in the Americas. Through tools such as Pegasus spyware and the C5 urban surveillance network, government agencies have expanded their monitoring capabilities, often under the guise of national security. However, the misuse of these technologies against journalists, activists, and political dissidents reveals legal and institutional deficiencies. The article analyzes the evolution of Mexico’s digital surveillance infrastructure, identifies the …