Open Access. Powered by Scholars. Published by Universities.®

Digital Commons Network™

Open Access. Powered by Scholars. Published by Universities.®

2025

Discipline
Institution
Keyword
Publication
Publication Type
File Type

Articles 4141 - 4170 of 75923

Full-Text Articles in Entire DC Network

Technology Use In Elementary Music Education: A Scoping Review, David T. Casali Dec 2025

Technology Use In Elementary Music Education: A Scoping Review, David T. Casali

Journal of the Association for Technology in Music Instruction

The purpose of this scoping review was to look at how music technology has been used in the elementary music classroom from 2020 to April 2025. Uses of technology were organized using the Substitution, Augmentation, Modification, and Redefinition (SAMR) model (Puentedura, 2006). Only articles that both described how technology was used and what the learning process looked like were included. A total of 26 articles met the criteria for inclusion. Multiple uses of technology across the four levels of the SAMR were represented from 14 different countries. An article from each of the four SAMR levels is described in depth …


Effects Of Ghost Energy Drink On Muscle Strength, Psychomotor Vigilance, And Mood., Jason M. Curtis, Jose J. Rojas, Flavia F. Pereira, Cassandra Evans, Elizabeth Espocito, Alyana Andal Andal, Gavin Poulshock, Hena Thakkar, Taila De Castro, Alexandra Jimenez, Antonio Cristanti, Antonella V. Schwarz, Juan Carlos Santana, Jose Antonio Dec 2025

Effects Of Ghost Energy Drink On Muscle Strength, Psychomotor Vigilance, And Mood., Jason M. Curtis, Jose J. Rojas, Flavia F. Pereira, Cassandra Evans, Elizabeth Espocito, Alyana Andal Andal, Gavin Poulshock, Hena Thakkar, Taila De Castro, Alexandra Jimenez, Antonio Cristanti, Antonella V. Schwarz, Juan Carlos Santana, Jose Antonio

Journal for Sports Neuroscience

Abstract

Background: This study aimed to evaluate the effects of a commercially available energy drink (Ghost®) compared to a caffeine-matched control on measures of mental and physical performance.

Methods: In a randomized, double-blind design, 62 participants were assigned to receive either the energy drink (Ghost®) or a caffeine-matched control (200 mg caffeine). Assessments were conducted at baseline and approximately 45 minutes post-ingestion, including the Psychomotor Vigilance Test (PVT), CNS Tap Test, handgrip strength, and the Profile of Mood States (POMS).

Results: Participant demographics are presented in Table 1. No significant between-group differences were observed for any performance measures. Both groups …


Exploring The Potential For Data Storytelling Practices In Healthcare Communication, Shafaq Zehra, Naomi Jacobs, Dan Richards Dec 2025

Exploring The Potential For Data Storytelling Practices In Healthcare Communication, Shafaq Zehra, Naomi Jacobs, Dan Richards

IASDR Conference Series

The key challenges associated with the design of doctor-patient communication mainly include time constraints, cultural and language barriers and health literacy of the patients accessing care. The implications of the gaps in effective doctor-patient communication may lead to lack of compliance to treatment, weakened rapport building and lack of trust in the healthcare services. This paper qualitatively explores the context of the challenges associated with doctor-patient communication from a health care provider perspective. The main themes identified by in-depth interviews with clinicians were issues related to lack of trust, validity of patient’s information, lack of patient engagement and empowerment, and …


Designing For Interprofessional Collaboration: Integrating Data And Communication In Health Care Teams, Tzu-Ling Huang, Ko-Chiu Wu Dec 2025

Designing For Interprofessional Collaboration: Integrating Data And Communication In Health Care Teams, Tzu-Ling Huang, Ko-Chiu Wu

IASDR Conference Series

As holistic health care gains momentum within medical systems, interdisciplinary collaboration has become crucial to improving the quality of patient care. In practice, however, cooperation among professionals is often hindered by fragmented information, differences in professional language and logic, system discontinuities, and the lack of structured processes. This study investigates the needs and challenges of information integration and task tracking in interdisciplinary teams through qualitative interviews and a card-sorting method with seven types of healthcare professionals— physician, nurse, medical social worker, clinical psychologist, dietitian, physical therapist, and dentist. The findings highlight issues such as insufficient information integration, fragmented goal-setting and …


From Function To Culture: Exploring Senior-Centered Design Principles In Korean Context, Sujin Song, Miso Kim, Min Ju Kang, Ye In An, Soojin Jun Dec 2025

From Function To Culture: Exploring Senior-Centered Design Principles In Korean Context, Sujin Song, Miso Kim, Min Ju Kang, Ye In An, Soojin Jun

IASDR Conference Series

South Korea, as the fastest-aging country in the world, occupies a critical position in aging research. Designing for older adults requires a multidimensional understanding; however, existing studies on design principles for aging have tended to adopt functionalist approaches focused primarily on physical and cognitive decline. In response, this study proposes design principles that center on values systems rather than offering directly prescriptive or procedural guidance. Specifically, we introduce culturally responsive principles grounded in Korea’s unique socio cultural context. Drawing on a co-design workshop with Korean older adults and caregivers, our analysis engages narratives through the lenses of Korea’s rapid industrialization, …


Reimagining Speculative Design For Inclusion: An Narrative-Based Prototype For Civic Participation, Sandy Claes, Gitte Vande Graveele, Erica Bol Dec 2025

Reimagining Speculative Design For Inclusion: An Narrative-Based Prototype For Civic Participation, Sandy Claes, Gitte Vande Graveele, Erica Bol

IASDR Conference Series

Speculative design has the potential to foster civic reflection but often remains inaccessible to broader audiences due to its cultural and conceptual complexity. This paper presents a research-through-design (RtD) exploration of how speculative design can become more inclusive by embedding reflection into the narrative experience itself. We redesigned INWARDS, a policy-oriented speculative artefact, by segmenting one of its films and integrating plain-language prompts at key narrative moments and reframing participation as introspection by triggering lightweight, personal reflections. The resulting prototype was deployed in a semi-public setting to explore spontaneous engagement beyond design- savvy audiences. We contribute (1) a design-led exploration …


Designing Personalized Digital Self-Control Tools To Address Procrastination Through Co-Design, Youngsoo Shin, Jeremy D. Faulk, Jungkyoon Yoon Dec 2025

Designing Personalized Digital Self-Control Tools To Address Procrastination Through Co-Design, Youngsoo Shin, Jeremy D. Faulk, Jungkyoon Yoon

IASDR Conference Series

Procrastination, a pervasive challenge among college students, significantly affects mental health, academic performance, and overall well-being. While Digital Self-Control Tools (DSCTs) are commonly used to manage procrastination, existing solutions and studies often fail to address the nuanced, individualized factors that drive this behavior. This study employs a co-design approach to explore how DSCTs can be personalized to better support college students. Over a nine-week co-design project, twenty-two students in the HCI field collaboratively developed personalized DSCT concepts, guided by the Motivation, Engagement, and Thriving in User Experience (METUX) model. The METUX model provided a theoretical basis for designing interventions that …


Strategies To Foster A Collaborative And Sustainable Transformation: A Vietnam Textile & Apparel Case, Hong Lan Lam, Donna Cleveland Dec 2025

Strategies To Foster A Collaborative And Sustainable Transformation: A Vietnam Textile & Apparel Case, Hong Lan Lam, Donna Cleveland

IASDR Conference Series

This case study explores strategies to support the transformation of Vietnam’s textile and apparel industry, particularly large garment exporting enterprises, toward more sustainable and designed-led business models. In response to increasing socio-economic and environmental challenges, the study identifies closer collaboration with academic institutions as a key enabler for building relevant future- facing skills. Drawing on reflexive practice through structured journal writing, the paper analyses a multi-stakeholder workshop facilitated by the International Labour Organization and the Vietnam Textile and Apparel Association (VITAS), highlighting tensions and opportunities in co-design approaches within hierarchical and culturally specific working environments. The concept of đồng- design, …


Co-Living With Intelligent Artifacts: An Experiential Participatory Speculative Design Method, Boyu Zhang, Jiaxin Xiao, Li Zhang Dec 2025

Co-Living With Intelligent Artifacts: An Experiential Participatory Speculative Design Method, Boyu Zhang, Jiaxin Xiao, Li Zhang

IASDR Conference Series

With the advancement of artificial intelligence and robotics, intelligent artifacts are increasingly integrated into human life. Traditional user-centered design approaches focus on optimizing interaction experiences but often overlook potential ethical issues. This study employs a participatory speculative design approach, engaging the public in co-constructing future scenarios to foreground ethical reflection at the early stages of the design process. Building on this approach, we propose an extended model of the Experiential Future Ladder and implement it through a workshop involving eight Chinese youth participants. Thematic analysis identifies three categories of ethical issues in future human–intelligent artifact interactions: dilemmas between emotion and …


From Trauma To Transformation: A Cognitive-Embedded Design Framework For Responsive Healing Environments, Xiujun Chen, Ziyuan Jiang Dec 2025

From Trauma To Transformation: A Cognitive-Embedded Design Framework For Responsive Healing Environments, Xiujun Chen, Ziyuan Jiang

IASDR Conference Series

Post-conflict architectural interventions often overlook survivors’ altered cognitive and emotional landscapes. This paper introduces cognitive-embedded design—a framework that reconceives architecture as an active participant in collective healing. The study adopts a speculative, research- through-design approach integrating conceptual inquiry with spatial and technical prototyping. Using the redesign of Sarajevo’s Grbavica Market as a case study, it demonstrates how sensor-driven spatial systems can support trauma recovery when orchestrated through Judith Herman’s three-phase model and 4E cognition principles. The project integrates responsive boundaries, bio-adaptive narratives, and culturally rooted craft spaces that attune to healing rhythms while preserving user agency through community governance. While …


Serenitea: Exploring Tea Clay As A Sustainable Material For Game Design For Visually Impaired People, Sylvia Ko, Sepideh Ghodrat, Jiwei Zhou, Stefano Parisi Dec 2025

Serenitea: Exploring Tea Clay As A Sustainable Material For Game Design For Visually Impaired People, Sylvia Ko, Sepideh Ghodrat, Jiwei Zhou, Stefano Parisi

IASDR Conference Series

This project explores the large-scale application potential of Tea Clay, a material made from waste tea leaves. With 5.9 million tonnes of tea consumed globally each year, approximately 90% of steeped tea is discarded, resulting in significant environmental pollution. Using the Material Driven Design method and harnessing Tea Clay’s unique properties, we developed Serenitea, a memory board game designed for both visually and non-visually impaired individuals. Serenitea follows the rules of a memory game while incorporating the introduction of a new biobased material and social stimulation between visually and non-visually impaired people. Improvements to the original formula, such as incorporating …


Process Designing For Creative Well-Being: How Cultural Prescribing Emerges Through Community-Based Art Practice At Machino Zukoushitsu In Nabari City, Japan, Rui Fukumoto, Takakazu Yamaguchi, Hideaki Kawabata, Sawako Inaniwa, Tatsuya Ito Dec 2025

Process Designing For Creative Well-Being: How Cultural Prescribing Emerges Through Community-Based Art Practice At Machino Zukoushitsu In Nabari City, Japan, Rui Fukumoto, Takakazu Yamaguchi, Hideaki Kawabata, Sawako Inaniwa, Tatsuya Ito

IASDR Conference Series

As societies around the world confront aging populations and growing social isolation, Cultural Prescribing has emerged as a promising approach to community-based care beyond institutional systems. While social prescribing has primarily been implemented through clinical referral models, this study examines how Naturally Emergent Creative Well-being, the interaction between individual creativity and community culture, can generate care organically through everyday practice. The research focuses on Machino Zuko ushitsu, a community art studio in Nabari City, Japan, which serves as a hub for creative participation, intergenerational exchange, and informal support. Using a participatory action research framework, qualitative data were collected through interventional …


A Study On The Current Status Of Technology Application And Learning Models In Senior Citizens' Participation In Ceramic Craft Experience Activities, Tien-Li Chen, Ting-Yu Hsu, Rui Zhu Dec 2025

A Study On The Current Status Of Technology Application And Learning Models In Senior Citizens' Participation In Ceramic Craft Experience Activities, Tien-Li Chen, Ting-Yu Hsu, Rui Zhu

IASDR Conference Series

Global population aging has brought increasing attention to the quality of later life and physical and mental health. Relevant studies have shown that craft-based art activities can enhance well-being and fine motor skills, and provide older adults with a means of non-verbal communication. In addition, as technology has become integrated into daily life, its impact on elderly learning has also drawn interest. This study aims to explore the actual situations and effects of technology use during older adults’ participation in ceramic craft experience activities, further understanding how elderly learners access learning resources, their level of acceptance toward technological tools, and …


Design For Sustainability: A Toolkit For Accelerating Sustainable Innovation, Li-Ting Huang, Si Teng Lei, Chefen Ouyang, Chia-Huei Sher Dec 2025

Design For Sustainability: A Toolkit For Accelerating Sustainable Innovation, Li-Ting Huang, Si Teng Lei, Chefen Ouyang, Chia-Huei Sher

IASDR Conference Series

While design-led approaches are increasingly recognised as catalysts for sustainability transitions, existing tools often fall short in translating comprehensive sustainability frameworks into actionable strategies grounded in real-world business contexts. This study addresses this gap by exploring how design-led sustainable innovation can be operationalised within the manufacturing sector, with a particular focus on Taiwan—a region facing escalating pressures from climate change and global sustainability targets. Drawing on semi-structured interviews and an online survey, this study develops the Design for Sustainability Toolkit—a practical tool designed to help companies integrate sustainability across strategic and operational levels. The study identifies eight innovation strategies that …


Aesthetic Responses And Ai Anxiety: Experimental Analysis Of Public Perception Toward Ai Artworks Across Different Styles, Rui Xu, Yen Hsu, Xinyan Wang, Hanlin Mi Dec 2025

Aesthetic Responses And Ai Anxiety: Experimental Analysis Of Public Perception Toward Ai Artworks Across Different Styles, Rui Xu, Yen Hsu, Xinyan Wang, Hanlin Mi

IASDR Conference Series

Artificial Intelligence (AI) tools can reproduce various art styles by deep learning to efficiently produce stunning artworks that seem artistic and arouse emotional resonance among the audience. However, do these AI artworks go beyond the levels of human artists in the present era, will the AI artworks go beyond the levels of human artists in the future, and will these artworks undermine the status of anthropocentrism and trigger anxiety? In response to these questions, experiments were launched to check the representative artworks at different times. In this paper, the experimental research method and the data analysis method were applied to …


When Clinics Meet Chatbots: Sociotechnical Reflections On Ai Implementation In Primary Care, Cai-Ling Wang, Yuan-Chi Tseng Dec 2025

When Clinics Meet Chatbots: Sociotechnical Reflections On Ai Implementation In Primary Care, Cai-Ling Wang, Yuan-Chi Tseng

IASDR Conference Series

AI-powered chatbots hold promise for enhancing chronic disease self-management in primary care; however, their real-world implementation often reveals hidden socio technical complexities. This paper presents a reflective case study of a chatbot designed to support diabetes self-care, deployed in a community-based clinic in rural Taiwan. Despite initial enthusiasm from stakeholders during co-design, the two-month field implementation yielded minimal patient engagement. Drawing on the Technology–Organization–Environment (TOE) framework, we identify critical barriers across three domains. Technologically, the lack of robust digital infrastructure required manual data entry, undermining the scal ability of personalization. Organization ally, integration with existing clinical workflows imposed additional burdens …


Mapping The Potential Of Smart Packaging For Sustainable Transition In The Fashion Industry., Mariapaola Puglielli, Martina Spinelli, Silvia Barbero, Erik Ciravegna, Ludovica Rosato Dec 2025

Mapping The Potential Of Smart Packaging For Sustainable Transition In The Fashion Industry., Mariapaola Puglielli, Martina Spinelli, Silvia Barbero, Erik Ciravegna, Ludovica Rosato

IASDR Conference Series

This paper investigates the role of smart packaging technologies as enablers of sustainability and circularity within the fashion supply chain. The study aims to map the current state of digital packaging solutions across industries to identify their potential applications and benefits in fashion. The fashion industry represents a heavy burden in terms of environmental impact produced by the intensive consumption of raw materials and the substantial volume of waste generated across product life cycles. Moreover, the globalised and fragmented nature of the fashion supply chain enhances complexity and hinders transparency, making circular transformation particularly difficult to manage. The paper is …


Gameful Experiences In Vr Game: Comparison Between Eye-Gazing And Controller Interaction, Gong Zhengya, Nurmela Petra, Colley Ashley, Georgiev Georgi V., Häkkilä Jonna Dec 2025

Gameful Experiences In Vr Game: Comparison Between Eye-Gazing And Controller Interaction, Gong Zhengya, Nurmela Petra, Colley Ashley, Georgiev Georgi V., Häkkilä Jonna

IASDR Conference Series

As virtual reality (VR) technology continues to advance, researchers are exploring new interaction methods to enrich players’ gameful experiences. While handheld controllers remain the standard input device, emerging alternatives, such as eye-gazing, offer novel and potentially more engaging ways to interact within VR environments. This study examines how different interaction methods—traditional handheld controllers versus eye-gazing—affect players’ experiences during gameplay. A VR game was developed to support both input methods, and 22 participants engaged with the game under both conditions. Their experiences were assessed across multiple dimensions, such as playfulness, immersion, and competition. The results revealed significant differences in two gameful …


Exploration Of Enhancing Sitting Experience For Residents With Dementia In Uk Care Homes By Emotion-Centred Seating Product Design, Jingnan Bian, Yuanyuan Yin, Shan Wang Dec 2025

Exploration Of Enhancing Sitting Experience For Residents With Dementia In Uk Care Homes By Emotion-Centred Seating Product Design, Jingnan Bian, Yuanyuan Yin, Shan Wang

IASDR Conference Series

This study investigates the emotional limitations of current seating products in care home common areas and proposes an emotion-centred design framework to enhance the sitting experience of residents with dementia (RwDs). Drawing from a review of relevant literatures, the study identifies four key limitations in existing seating design: 1) a lack of emotional safety and sensory comfort, 2) insufficient support for interpersonal interaction, 3) failure to evoke familiarity and personal memory, and 4) poor integration within communal spaces and care routines. These limitations contribute to distress, social withdrawal, and environmental disconnection among RwDs, undermining their overall well-being. In response, the …


A Study Of The Application And Experience Differences Between Embodied And Non-Embodied Interactive Ar In Cultural Tourism, Qijun Gao, Bingjie Gao, Hanyin Zheng, Shaohua Xue Dec 2025

A Study Of The Application And Experience Differences Between Embodied And Non-Embodied Interactive Ar In Cultural Tourism, Qijun Gao, Bingjie Gao, Hanyin Zheng, Shaohua Xue

IASDR Conference Series

The widespread application of Augmented Reality (AR) technology in cultural tourism has made the optimization of user interaction a key factor in enhancing the overall experience. This study takes the Gongtan Ancient Town in Chongqing as a case study to conduct a comparative analysis of embodied and non-embodied interactive AR in cultural contexts. A within-subject experiment with 36 participants was conducted, combining quantitative evaluations (UEQ-S scale, cognitive dimension ranking, and comparative scoring) and qualitative insights from semi-structured interviews. This mixed-method approach enabled a systematic comparison of emotional, cognitive, and usability- related differences between the two interaction modes. The results indicate …


Balancing Aesthetics And Function: A Visual Study Of Typicality, Novelty, And User Preferences In Rollator Design, Wei (Jim) Shen, Blair Kuys, Amanda Clare Benson Dec 2025

Balancing Aesthetics And Function: A Visual Study Of Typicality, Novelty, And User Preferences In Rollator Design, Wei (Jim) Shen, Blair Kuys, Amanda Clare Benson

IASDR Conference Series

Although rollator design has traditionally prioritised functional support, aesthetic perceptions may also influence user acceptance and preference. This exploratory mixed- methods study triangulated quantitative evaluations with descriptive analysis of design evaluation patterns to examine how older adults assess rollator designs. This study draws on the Most Advanced Yet Acceptable (MAYA) principle to explore whether user preferences are shaped by perceived typicality, novelty, or utility. Eighteen users rated six rollator designs across three aesthetic and six utility attributes. Although users rated most designs similarly on performance-related attributes overall (e.g., functionality: p = 0.096, η²p = 0.111), data showed that individual perceptions …


Design For Neo-Endogenous Regional Development Of Urban-Rural Interfaces In China: A Case Of 'Field Design Work' In Zhizigang Village, Changsha City, Hunan Province, Jia Ren, Tangxiang Huo, Binbin Shao, Chih-Hu Wang, Han Meng, Tie Ji Dec 2025

Design For Neo-Endogenous Regional Development Of Urban-Rural Interfaces In China: A Case Of 'Field Design Work' In Zhizigang Village, Changsha City, Hunan Province, Jia Ren, Tangxiang Huo, Binbin Shao, Chih-Hu Wang, Han Meng, Tie Ji

IASDR Conference Series

This study responds to the theoretical frameworks of New Endogenous Development and Place-Based Innovation by investigating how co-design can stimulate local agency and foster the co-evolution of cultural and ecological resources in urban–rural interface areas of China. Taking Zhizigang Village in Hunan Province as a case study, the research brought together cross-strait design teams to engage in both fieldwork and co-creative workshops, exploring design intervention strategies within the context of integrated urban – rural development. The study makes three key contributions:(1) It repositions the cultural and ecological strategic value of urban–rural interface areas, challenging the prevailing negative perceptions of their …


Failing Through Play: Integrating Iterative Design Methods To Foster Creativity In Primary Education, Fernanda Fontes, Wonjoon Chung Dec 2025

Failing Through Play: Integrating Iterative Design Methods To Foster Creativity In Primary Education, Fernanda Fontes, Wonjoon Chung

IASDR Conference Series

Creativity is one of the essential skills to navigate the complexities of the 21st century. In this exploratory research, we investigate how design can enhance current pedagogical methods in primary education to foster creativity in problem-solving activities. Using a case study method, we conduct semi-structured interviews with educators to understand their approaches, motivations, and the barriers they face when employing these activities in their classrooms. We also verify the iterative methods currently incorporated into these activities. Our analysis suggests that crucial elements of the design creative process, such as iteration and problem-finding, are often overlooked. Furthermore, the concept of “iteration” …


What Can Ai-Generated 3d Objects Reveal About Myself? Exploring The Potential Of Ai-Generated Self-Images For Critical Reflection On Content Consumption Shaped By Netflix Algorithms, Ho Lee, Dajung Kim Dec 2025

What Can Ai-Generated 3d Objects Reveal About Myself? Exploring The Potential Of Ai-Generated Self-Images For Critical Reflection On Content Consumption Shaped By Netflix Algorithms, Ho Lee, Dajung Kim

IASDR Conference Series

Algorithms shape content consumption yet limit self-awareness by obscuring how they model users’ identities. To address this, we explored whether generative AI–based 3D object visualizations, created from individuals’ Netflix viewing histories, could support reflective engagement with algorithmic ally inferred preferences. Unlike traditional data visualizations, our approach external izes content consumption as metaphorical self-images, enabling users to interpret their algorithmic identities through visual cues. Through semi-structured interviews with ten participants, we found that AI- generated self-images revealed unconscious dispositions, evoked emotional responses, and encouraged rethinking of personal tastes. However, issues of contextual misalignment and interpretive ambiguity emerged when emotional or situational …


Bridging Behavioral Theory And Design Practice: A Taxonomy-Driven Framework For Design Ideation Grounded In The Fogg Behavior Model, Yeon Soo Kim, Heesung Kwon, Jian Jun, Nayeong Kim, Sangsu Lee Dec 2025

Bridging Behavioral Theory And Design Practice: A Taxonomy-Driven Framework For Design Ideation Grounded In The Fogg Behavior Model, Yeon Soo Kim, Heesung Kwon, Jian Jun, Nayeong Kim, Sangsu Lee

IASDR Conference Series

Design thinking has become a widely adopted approach to innovation, yet its ideation phase frequently depends on intuition and loosely defined heuristics, particularly when creating services intended to shape user behavior over time. To address this gap, this study operational izes the Fogg Behavior Model (FBM)—which conceptualizes behavior as the convergence of Motivation, Ability, and Prompt—into a set of actionable design taxonomies. We conducted a systematic qualitative analysis of 28 widely used digital applications across health, productivity, and finance domains to identify recurring strategies demonstrating how FBM’s constructs are applied in practice. The resulting framework comprises three taxonomies that specify …


"The Limbs That I Built": Understanding In Co-Creation Human Augmentation Design And User-Driven Testing, Keren Zhang, Kin Wai Michael Siu, Yijia Jiang, Shiyu Liu, Huiyi Zhang Dec 2025

"The Limbs That I Built": Understanding In Co-Creation Human Augmentation Design And User-Driven Testing, Keren Zhang, Kin Wai Michael Siu, Yijia Jiang, Shiyu Liu, Huiyi Zhang

IASDR Conference Series

Current co-creation design research on human augmentation technologies focuses primarily on restoring functions for individuals with disabilities, overlooking the increasing potential demand for augmentation among ordinary users. To bridge this research gap, this study combined speculative design with user co-creation workshops to examine the practical implications and behavioural impacts of supernumerary robotic limbs (SRLs) on everyday users. Initial questionnaires and interviews (n=42) revealed considerable user interest, particularly regarding upper limb and back augmentations. Based on these insights, we collaboratively developed two prototypes: the 'Mirror Hand', which enhances grasp capabilities by mirroring finger movements, and the 'Third Akimbo', a robotic arm …


Designing Relational Employment: Supporting Employee Well-Being Through Onboarding Innovation In Emerging Smes, Michele Melazzini, Mon-Shiuan Lee, Gianluca Carella Dec 2025

Designing Relational Employment: Supporting Employee Well-Being Through Onboarding Innovation In Emerging Smes, Michele Melazzini, Mon-Shiuan Lee, Gianluca Carella

IASDR Conference Series

This paper investigates how design practices can advance employee engagement and well-being toward relational employment during onboarding in new and emerging SMEs characterized by uncertainty and limited resources. Employing a research-through-design approach, the study integrates preliminary research activities with semi-structured interviews with various stakeholders (employees/HR/therapist) and a phase of Participatory Action Research to identify critical leverage points for redesigning the onboarding experience. Findings emphasize the importance of authentic human connection, psychological safety in the workplace, and peer-led learning cultures. The proposed COMPANION-SHIP Pilot Program proposes how design could addresses these systemic issues through multi-stakeholder collaboration, embedding sustainable relationship-building practices within …


Educating For Longevity: The Role Of Immersive Technologies In Service Learning, Sheng-Hung Lee, Joseph Coughlin, Sofie Hodara, Maria Yang Dec 2025

Educating For Longevity: The Role Of Immersive Technologies In Service Learning, Sheng-Hung Lee, Joseph Coughlin, Sofie Hodara, Maria Yang

IASDR Conference Series

As education adapts to the realities of a longevity society, new approaches are needed to engage learners in preparing for their long-term futures, particularly around financial well-being. This preliminary study explores how immersive technologies can enhance educational experiences in longevity planning by combining augmented reality (AR) with tangible artifacts, the Longevity Planning Blocks (LPBs). We designed and prototyped three longevity coaching experiences—using projection AR, tablet AR, and wearable AR—to investigate their effectiveness in communicating abstract longevity planning concepts. Nine Boston-based participants aged 35–45 engaged in a 30-minute coaching session using one of three AR modalities, followed by reflective feedback captured …


Perceptemo: Exploring How Generative Ai Affects Emotional Data Sensemaking On Human Perception For Academic Procrastination, Zitian Zhang, Yi-Ching (Janet) Huang Dec 2025

Perceptemo: Exploring How Generative Ai Affects Emotional Data Sensemaking On Human Perception For Academic Procrastination, Zitian Zhang, Yi-Ching (Janet) Huang

IASDR Conference Series

While Artificial Intelligence (AI) demonstrates potential for supporting data processing and interpretation, limited research investigates how to support individuals in emotional sensemaking in the context of procrastination behaviors. This work introduces Percept Emo, a platform that uses generative AI models (image-to-image and image-to-video) to support people to make sense of and experience their emotional data. It transforms users' sketches of emotions related to procrastination into new visual representations. In a within-subjects experiment, we investigate how AI supports emotional data sensemaking and its influence on perceptions of procrastination by comparing three conditions: no AI, image-to-image, and image-to-video. Results showed that the …


Ride Comfort Analysis Of Disaster-Resistant Bicycles Based On Vibration Characteristics, Ryotaro Nagata, Minami Tanaka Dec 2025

Ride Comfort Analysis Of Disaster-Resistant Bicycles Based On Vibration Characteristics, Ryotaro Nagata, Minami Tanaka

IASDR Conference Series

This study examines the influence of handlebar geometry on the vibration characteristics of disaster- resistant bicycles equipped with puncture-resistant tires, which are known to increase vibration and reduce comfort. Three handlebar types—straight, riser, and bullhorn—were evaluated through impulse hammer excitation and acceleration data analysis under controlled conditions. The results showed clear differences in vibration transmission depending on handlebar shape. Notably, the bullhorn handlebar exhibited superior vibration dispersion and lower peak acceleration values compared to the straight and riser types. These findings indicate that handlebar geometry significantly affects vibration characteristics; however, further investigation is required to directly assess improvements in ride …