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2004

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New Models For Design Management In The Textile Industry In Response To Direct Digital Textile Print Technology And Manufacture., Bruce Carnie Nov 2004

New Models For Design Management In The Textile Industry In Response To Direct Digital Textile Print Technology And Manufacture., Bruce Carnie

DRS Biennial Conference Series

This paper is based on initial research including a literature review of the management of digital printing processes and technology in the paper and textile industries. For the purposes of this paper I will use the scope of thought evolved from the Design Management Institute in Boston USA. Continuing research will be augmented by quantitative data analysis and comparative analysis of case studies and also research of the philosophical underpinning of these business ventures. This paper is an introduction to the argument for a systematic approach to the impact of direct digital printing processes and technology on textile design using …


A Compare Study On The Construction Principles Of Chinese Characters And The Product Semantics., Ya-Chen Kuo, Dengchuan Cai Nov 2004

A Compare Study On The Construction Principles Of Chinese Characters And The Product Semantics., Ya-Chen Kuo, Dengchuan Cai

DRS Biennial Conference Series

Both product semantics and construction principles of Chinese characters are techniques using for form creating. Product semantics was used for interpreting product meanings by product designers and was prospered since 1980s. The construction principles of Chinese characters were a set of methods for creating Chinese characters which were generalized by Xushen around 100 AD. Product semantics includes five principles: metaphor, simile, metonymy, allegory, and analogy, while the construction principles of Chinese characters are: physical resemblance principle (Xiang-Xing), indication principle (Zhi-Shi), implication principle (Hui-Yi), principle in combination with shape and pronunciation (Xing- Sheng), principle in combination analogy principle (Zhuan-Zhu), and substitute …


Creative Resource 2003-2006., Jakki Dehn Nov 2004

Creative Resource 2003-2006., Jakki Dehn

DRS Biennial Conference Series

This paper will describe the work of the practice based initiative entitled ‘Creative Resource’ and examine the relationship of this work to the design industry and design education. ‘Creative Resource’ is an ongoing three-year programme of research focussing on the sustainable development of materials and the design process. It is investigating from a design perspective the aesthetic, economic and manufacturing potential of materials made from waste and, working with government organisations at a local and country wide level, exploring the network of partnerships between the business community, regional government and the waste management industry.


Making The Invisible Visible., Patrick Mcquade Nov 2004

Making The Invisible Visible., Patrick Mcquade

DRS Biennial Conference Series

On the surface, the digital image is virtually indistinguishable from the film-based photographic image, but the underlying structure of the digital image is vastly different. The technology and processes employed to produce the digital image file is precisely what makes it unique, and will ultimately determine the future development of new visual aesthetics for this medium. Yet, at present, these aspects of technology and process are not apparent in the visual manifestation of the digital image. This paper argues that by acknowledging the unique process and technology of digital imaging, in other words making the invisible visible, is a logical …


Determination Of Presence Within Virtual Space: Implications For Interface Design., Rebecca Bond Nov 2004

Determination Of Presence Within Virtual Space: Implications For Interface Design., Rebecca Bond

DRS Biennial Conference Series

This paper proposes that measuring and mapping perceptions of ‘presence’ (or, the experience of ‘place’ in ‘space’) may lead to a greater understanding of virtual or ‘cyber’ space experiences, and contribute to the theory of human computer interaction (HCI) and design theory. As the experimental design is focussed on how users perceive and interact in their virtual world in relation to the effect of place and space, an attempt will be made to decipher perceptions of the relatively new frontier of cyberspace, leading to new methods for representing this form of space.


Strange Manifestations Of Three-Dimensional Intelligence In The Digital Era., Martin John Richardson, Steven Brown Nov 2004

Strange Manifestations Of Three-Dimensional Intelligence In The Digital Era., Martin John Richardson, Steven Brown

DRS Biennial Conference Series

Digital holography is arguably the most advanced form of visual recording to date. But are holograms "mere" recordings of objective visual reality or creative artefacts capable of expression, interpretation and deception? The same question was asked of photography in the early 19th century. Dismissed originally by artists as a mechanical recording medium, it became in the hands of pioneers such as Bresson and Brandt a subtle artistic tool capable of the most delicate expression and artful deception. Skilfully selective framing of the image, manipulation of objects and lighting in the scene can transform the banal into the dramatic or reduce …


Collaborative Design Activity: The Inclusion Of Human Affect Processes In Design Theory About Collaboration In Design., Terence Love Nov 2004

Collaborative Design Activity: The Inclusion Of Human Affect Processes In Design Theory About Collaboration In Design., Terence Love

DRS Biennial Conference Series

his paper reports the findings of research aimed at identifying appropriate ways forward in building design theory about collaborative design activities that take into account new research findings from cognitive neuro-science about the roles of affect, emotion and feeling in human interactions and perceptions. Human affective processes are essential to many aspects of collaborative designing. These include: individual design cognition; communication between collaborators and stakeholders; individual understanding, valuing and judging of elements of design problems and solutions; optimisation processes; individual and group closure processes; power-based/ hegemonic manipulations; and negotiations about elements of design problem, design solution and design processes. The …


Disseminating Design Research: The Contribution Of Visual Communication In Capturing And Translating Design Knowing., Lisa Grocott Nov 2004

Disseminating Design Research: The Contribution Of Visual Communication In Capturing And Translating Design Knowing., Lisa Grocott

DRS Biennial Conference Series

When the engineers embrace market stalls and life scientists design poster case studies, you wonder why the design research community continues to favour the conferred authority of the written word. As medical research is communicated through sophisticated visualisations you ask if there is a complementary language for disseminating design research that could live up to the rich complexity of the creative process. Could alternative dissemination models accommodate and respect the realm of design as one of possibilities (Dilnot 1998)? Can the voice adopted for disseminating the research speak to the visual literacy of design practitioners? These questions introduce the potential …


Creating A Design Knowledge Network., Kathryn Burns, Jack Ingram Nov 2004

Creating A Design Knowledge Network., Kathryn Burns, Jack Ingram

DRS Biennial Conference Series

In the United Kingdom, there have been a number of national and regional initiatives to develop the application of design in small and medium sized enterprises (SMEs). Design-led manufacturing is seen as the principal means by which SMEs in traditional industries can combat the threat of low cost overseas labour and compete successfully in the global marketplace. There is also a complementary movement to develop clusters of companies and other bodies in various industrial sectors. This paper describes the experience of the Design Knowledge Network, a £1.5m project part-funded by the European Union and Advantage West Midlands, the West Midlands …


Hermeneutic Phenomenology As A Method For Reflection In User-Centred Designing., Stella Boess, David Durling, Cherie Lebbon, Christopher Maggs Nov 2004

Hermeneutic Phenomenology As A Method For Reflection In User-Centred Designing., Stella Boess, David Durling, Cherie Lebbon, Christopher Maggs

DRS Biennial Conference Series

This paper seeks to contribute to the development of tools through which design can reflect on its own efforts and effects. User research and the carrying out of a user- centred design task had raised questions on the self-conception of a user-centred designer vis-à-vis those he/she designs for. Hermeneutic phenomenology was adopted as a methodology for critical reflection on a designer’s own activity of user-centred designing. This paper discusses hermeneutic phenomenology as a methodology for reflection on user-centred designing, laying out some of its elements and discussing its applicability to design. It is hoped that this discussion might lead to …


Websites And Values - Genres And Styles As Socio-Cultural Indicators., Ida Engholm, Karen Lisa Goldschmidt Salamon Nov 2004

Websites And Values - Genres And Styles As Socio-Cultural Indicators., Ida Engholm, Karen Lisa Goldschmidt Salamon

DRS Biennial Conference Series

Since the appearance of the world wide web during the early 1990s, the interface of the internet has undergone a radical metamorphosis. From being a primitive, text–based medium, it has become an advanced and complex hyper-media representing multiple forms of design. Initially, the web was mainly a playground for private experiments. However, as increasingly culturally sensitive companies and organisations entered the scene, it became more professionalized and a certain degree of standardisation took place. The development of webdesign converged into particular groups and genres based on similarity of content and style and structured according to cultural taxonomies created by professionals …


Friends Of The Children Fund Offers Assistance For Families, Kezia Pigford Nov 2004

Friends Of The Children Fund Offers Assistance For Families, Kezia Pigford

University of Mississippi News

OXFORD, Miss. - University of Mississippi employees and students with critically ill children can get help through a new program started by Ole Miss faculty, staff and students.


New Tools For The Teaching Of Communication Design., Paul Cleveland Nov 2004

New Tools For The Teaching Of Communication Design., Paul Cleveland

DRS Biennial Conference Series

The basics of graphic design education have remained almost unchanged over the past 25 years. Apart from the introduction of computers and software as enabling tools, the concepts of what makes good design still relies on a mentoring or apprenticeship system. Knowledge and experience are transferred to the student through project work critiques, or by the analysis of seminal exemplars. Recent developments in generative design and computational models of focal visual attention indicate that software education tools for design based on professional experience and communications research can facilitate targeted design solutions.


Designers And Their Clients: An Anthropological View., Alun Price Nov 2004

Designers And Their Clients: An Anthropological View., Alun Price

DRS Biennial Conference Series

This paper will use examples from research in Australia and the United Kingdom to highlight the relationships between designers and clients. These relationships are sometimes difficult, balancing the needs of both parties can pose challenges for all involved. For example creative freedom can be constrained by financial considerations. For the designer creative freedom can be the most important factor in a job, however for a client, coming in on budget and market effectiveness are more likely to be valued. Salaman mentions sources of intrinsic satisfaction for architects, in a survey of 51 practitioners 63.46% mentioned creativity of work and the …


Designing A Methods Platform For Design And Design Research., Hans Kaspar Hugentobler, Wolfgang Jonas, Detlef Rahe Nov 2004

Designing A Methods Platform For Design And Design Research., Hans Kaspar Hugentobler, Wolfgang Jonas, Detlef Rahe

DRS Biennial Conference Series

Because of well-known deficiencies in design processes, design has been driven into a mostly executing role within the strategic process of corporate and social value creation. As both a consequence and reason, design is usually not included in the front-end phase of new product development processes, communication and corporate design, and its connectivity to other disciplines is weak. Nevertheless, we (still) believe that theory and methods, or: a knowledge-supported approach, are able to improve the quality of the process and the outcomes of designing as well as design's connectivity with other disciplines.


Designing Design Research Within A Collaborative Research Centre: A Flexible Approach To Working With Scientists, Government, Industry And Academia., Lyndon Anderson, Lucy Allnutt, Christine Thony Nov 2004

Designing Design Research Within A Collaborative Research Centre: A Flexible Approach To Working With Scientists, Government, Industry And Academia., Lyndon Anderson, Lucy Allnutt, Christine Thony

DRS Biennial Conference Series

Whilst certain CRCs use industrial designers on a fee for service basis, few have been involved as key activity drivers from the beginning and for the duration of a CRC. The National institute of Design, Swinburne University of Technology has been involved since the beginning of the CRC for Wood Innovations. Appropriate design strategies suitable for PhD candidates and research in a variety of complex environments have been developed, implemented and continue to evolve.


User-Centred Approach In Visual And Spatial Reasoning: Design Research In Wayfinding Map Design., Christopher Kueh Nov 2004

User-Centred Approach In Visual And Spatial Reasoning: Design Research In Wayfinding Map Design., Christopher Kueh

DRS Biennial Conference Series

Designing effective wayfinding maps to assist people to navigate effectively within a specific environment has always been an issue. According to Wright, ‘[users] have responded negatively to map design in the past ... ’(cited in Wood 1993). The aim of this paper is to address the importance of user-centred approaches in the design of wayfinding maps. In this paper I am proposing that graphic and information designers should emphasize the interaction processes between people and maps, people and the physical environment, and the relationship that people create between the map and the environment. This paper also suggests a speculative wayfinding …


Resistant Geometry, Architecture And Subjectivity., Tom Loveday Nov 2004

Resistant Geometry, Architecture And Subjectivity., Tom Loveday

DRS Biennial Conference Series

Can there be a de-subjectivised architectural design practice? This paper draws on some of the issues discussed in my PhD in regard to the relationship between art and architecture. The paper starts with the proposition that with the revival of visually aestheticised architectural design through digital representation, that there is a strengthening of “Enlightenment Subjectivity” in architectural design. It is proposed that this strengthening draws design in architecture away from trends towards de- subjectivisation in other disciplines such as art theory and philosophy. It is expected that the conclusion to the paper will be that, due to this resurgence of …


Product Loyalty Study On College Students Consumer Groups., Ding-Bang Luh Nov 2004

Product Loyalty Study On College Students Consumer Groups., Ding-Bang Luh

DRS Biennial Conference Series

Evidences show that existing customers tend to spend more money than new customers do. In highly competitive business environments, maintaining existing markets becomes more critical than developing new ones. Managing customer loyalty through product design, i.e., product loyalty issues, is a key to company prosperity and an important concern in design research. From product design and customers’ perspectives, this paper suggests an approach for exploring potential design strategies that can help to do so. Through various research methods, 25 basic loyalty strategies are defined and 19 of which are identified valid to college students groups characterized as rationalists. Major findings …


Design For Sustainable Consumption., Miles Park Nov 2004

Design For Sustainable Consumption., Miles Park

DRS Biennial Conference Series

This paper examines current eco-design approaches that focus upon eco-efficiency strategies. It attempts to demonstrate how such strategies are failing to address the emergent issues of unsustainable consumption and are the cause of environmental ‘rebound effects’. This paper considers the importance of behavioural factors as a key to stemming unsustainable consumption. The transition from designing eco-efficient to eco-effective products and systems is considered. Design practice and methodologies are explored as a means to engage with these important issues. How do we engage designers and clients to go deeper and consider the cumulative context of product design and social/environmental issues? The …


Notions Of Practice: Design As Facilitation For Interactive Social Systems., Penny Hagen Nov 2004

Notions Of Practice: Design As Facilitation For Interactive Social Systems., Penny Hagen

DRS Biennial Conference Series

This paper introduces the notion of ‘design as facilitation’ identifying some of the places it features in current research, and how it informs design of interactive social systems, such as multi-user communication technologies. This research is motivated by the shift in focus from the technical to the social in technology. A parallel shift in the notion of design practice is suggested in the move to understand interactive systems in relation to users as seen in design theory and interaction design research and methodology (Dourish 2001), (Preece et al 2002), (Winograd 1997). By examining the commonalities that exist in four different …


Many Worlds Ethics., Michael Linzey Nov 2004

Many Worlds Ethics., Michael Linzey

DRS Biennial Conference Series

Storrs McCall proposes a model of the universe in which the future is understood to branch into many worlds. The future is thus radically different than the past. This model provides a most useable platform for addressing a diversity of theoretical and practical problems in relation to architectural ethics. The paper discusses one dimension of this: the design ethics of Daniel Libeskind’s scheme for the reconstruction of New York Ground Zero. In post-Enlightenment ethics, Hume’s law asserts that there is no deductive relation between whatever “is” in the real world and whatever other things and conditions “ought” to be in …


The Importance Of Industrial Design For Small Wood Manufacturing Companies - An Analysis From The Manufacturers' Perspective., Kajsa Ekberg Nov 2004

The Importance Of Industrial Design For Small Wood Manufacturing Companies - An Analysis From The Manufacturers' Perspective., Kajsa Ekberg

DRS Biennial Conference Series

Although industrial design use in small companies has been discussed more frequently in the literature in the past few years, very little research has been specifically done on the wood industry. This article presents a study of design use in small wood manufacturing companies in the northeast region of Sweden. Qualitative empirical data was collected from nine wood manufacturing companies using a structured questionnaire combined with a series of semi-structured interviews. The results indicate that industrial design is important for increasing competitiveness in small wood manufacturing companies. The firms that had invested in design found that it was of vital …


Digital Illustration And Litigation: Anticipating The Implication Of Digital Imaging Within The Architectural Profession., John Stabb Nov 2004

Digital Illustration And Litigation: Anticipating The Implication Of Digital Imaging Within The Architectural Profession., John Stabb

DRS Biennial Conference Series

As the capacity of the digital medium expands so the potential for creative design increases. Yet, while the rigid and artificial effects of traditional presentation techniques, such as photo-montages and early solid models, provided a degree of ambiguity regarding the final outcome of the project, the almost seductive power of the hyper-real is beginning to narrow the gap on the licence of interpretation. Consequentially the credibility and ethics of the image may start to come into question if the integrity of the architecture as built fails to meet the expectations, which the image inspired in the first place. By addressing …


Disciplining Creativity: Neoliberalism And Design Education In New Zealand., Amanda Bill Nov 2004

Disciplining Creativity: Neoliberalism And Design Education In New Zealand., Amanda Bill

DRS Biennial Conference Series

Two decades of educational reform in New Zealand have resulted in one of the most market-oriented regimes of higher education in the OECD. In this environment, enrolments in design and other creative degree courses that seem to provide an opportunity for individual expression and self-development have greatly increased. However, representatives of traditional industry sectors complain that there are hardly any jobs for these graduates, and little in the way of career paths. The situation thus seems to confound human capital approaches to education policy, in which tactics such as high fees and student loans are meant to exert a conservative …


Vessels Of Expression And Flows Of Innovation: Some Reflections On The Relationship Between Toilet Design And Building Design., Andrew Martel, Paolo Tombesi Nov 2004

Vessels Of Expression And Flows Of Innovation: Some Reflections On The Relationship Between Toilet Design And Building Design., Andrew Martel, Paolo Tombesi

DRS Biennial Conference Series

The unpredictable nature of manufacturing products from vitreous china results in the sanity ware industry employing a prototype-based, trial-and-error process for the development of its product lines. These technological circumstances present opportunities to use project specific or one-off designs to develop innovations that may then flow back into the industry at large. Such developments may take one of two forms: (1) stylistic, aesthetic based innovation aimed at integrating the sanity ware into the style of the building project, and (2) architecture-autonomous technological innovation, not dependent on specific projects for stimulus and more on the manufacturers’ ongoing in-house developments and industry …


Environ-Mental., Bev Lamey, Carol Bristow Nov 2004

Environ-Mental., Bev Lamey, Carol Bristow

DRS Biennial Conference Series

Loony Bins and madhouses; does the environment contribute to the wellbeing of mental health patients (clients)? Have the large Victorian asylums, where patients were hidden from public view, disappeared? Evidence suggests otherwise. People struggling with the distress and disruptive consequences of mental illness, are still kept in oppressive, unsympathetic environments. Research into patient focussed design and architecture has concentrated on physical health care environments and ignored psychiatric health care. As a result many psychiatric patients are still housed (and locked up) in former asylums with their outdated facilities and arrangements. The "Environ-mental" project and SEED is about design for wellbeing …


A Differential Study On The Influence Of Prior Experience And Visual Stimuli In Idea Generation With Analogy Method., Ku Feng Yen, Tze Hsun Wang, Kai Ming Liu, Chun Di Chen Nov 2004

A Differential Study On The Influence Of Prior Experience And Visual Stimuli In Idea Generation With Analogy Method., Ku Feng Yen, Tze Hsun Wang, Kai Ming Liu, Chun Di Chen

DRS Biennial Conference Series

One of the purposes of design education is to teach designers to employ their prior knowledge and experience to solve problems encountered in the design process, thus making the process more efficient. Design techniques, however, are to improve on design ability through simple and easy learning rules in design education. This study targets the most challenging phase in the design process, idea generation and modification, by emphasizing association and analogical deduction method. Contemporary contributions in the literature on design methods mostly favour descriptions of implementation manners, contents, procedures, and advantages or disadvantages; few rely upon actual design tasks to illustrate …


Designing Embodied Expressions., Thomas Van Rompay Nov 2004

Designing Embodied Expressions., Thomas Van Rompay

DRS Biennial Conference Series

An intriguing aspect of designed objects is their expressiveness. After all, perceiving objects as expressive comes most natural, but accounting for why an object is expressive is quite another thing. Oftentimes, an object’s expression may be seen as foremost motivated by social or cultural conventions. A hospital, for example, is recognized as being a hospital in part as the result of conventions defining what a hospital should look like. Upon nearing a big white building, brightly lighted from within and showing off many large windows, it doesn’t take too much effort to figure out the building’s purpose. However, next to …


Design As Change Agent., Carlos Teixeira Nov 2004

Design As Change Agent., Carlos Teixeira

DRS Biennial Conference Series

The goal of this study is to discuss the roles and responsibilities of designers in the process of envisioning and promoting change in people’s every day lives. According to Heskett (2002), “design is one of the basic characteristics of what it is to be human, and an essential determinant of the quality of human life. It affects everyone in every detail of every aspect of what they do throughout each day. As such, it matters profoundly. Very few aspects of the material environment are incapable of improvement in some significant way by greater attention being paid to their design.” This …