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Full-Text Articles in Entire DC Network
A Didactical Framework To Experiment The Potential Of Visual Languages In Engaging Social Complexity, Francesca Valsecchi, Paolo Ciuccarelli, Donato Ricci, Giorgio Caviglia
A Didactical Framework To Experiment The Potential Of Visual Languages In Engaging Social Complexity, Francesca Valsecchi, Paolo Ciuccarelli, Donato Ricci, Giorgio Caviglia
DRS Biennial Conference Series
Development models often apply expert knowledge to social needs using a top-down approach, thus rendering these models insufficient in coping with the issues of a complex world. Effective changes in social systems arise from iterative and dialogic processes in which information and knowledge are exchanged between heterogeneous actors, building a common background that enables a shared hypothesis. The design approach involves the ability to select results from various disciplinary fields, activating a trans-disciplinary circulation of concepts. Designers should use their skills to facilitate the emergence of a system, rather than concentrating on finding solutions to specific and well-identified problems. The …
Engaging Complexity Through Collaborative Brand Design, Manuela Taboada, Leo Xc Dutra, Robert Haworth, Rebecca Spence
Engaging Complexity Through Collaborative Brand Design, Manuela Taboada, Leo Xc Dutra, Robert Haworth, Rebecca Spence
DRS Biennial Conference Series
In this research we used inductive reasoning through design to understand how stakeholders in the Waterfall Way (New South Wales, Australia) perceive the relationships between themselves and the place they live in. This paper describes a collaborative design methodology used to release information about local identities, which guided the regional brand exercise. The methodology is explicit about the uncertainties and complexities of the design process and of its reception system. As such, it aims to engage with local stakeholders and experts in order to help elicit tacit knowledge and identify system patterns and trends that would possibly not be visible …
Synergizing Positivistic And Aesthetic Approaches To Improve The Development Of Interactive, Visual Systems Design, Michael R. Gibson, Daniel Peak, Victor Prybutok
Synergizing Positivistic And Aesthetic Approaches To Improve The Development Of Interactive, Visual Systems Design, Michael R. Gibson, Daniel Peak, Victor Prybutok
DRS Biennial Conference Series
An extensive literature review undertaken at the outset of this endeavor revealed that the current status of interactive visual systems development, implementation and sustenance has evolved from theory and research that is neither especially pluralistic nor synergistic. There exist two distinct systems design approaches: 1. the largely positivistic and functionally guided approaches derived from the realm of information technology (IT), and 2. the incorporation of the more qualitatively based, aesthetically and experientially guided approaches derived from the realm of dynamic interaction design. The authors hypothesized that this paradigmatic schism required a new approach that could bridge fundamental gaps in knowledge …
Designing For Cultural Diversity: Participatory Design, Immigrant Women And Shared Creativity, Naureen Mumtaz
Designing For Cultural Diversity: Participatory Design, Immigrant Women And Shared Creativity, Naureen Mumtaz
DRS Biennial Conference Series
Immigration and multiculturalism are realities of the globalized world that has given rise to subcultures, which possess specialized knowledge. This increasing interaction among people from diverse cultures has produced a complex ethno-cultural mosaic that presents formidable challenges for visual communication designers’ as well as for other designers. Cultural diversity of designers and audience of messages in a design scenario brings complexity in the design research process. This research study explores an effective visual communication language, through the medium of the poster, for culturally diverse audience of immigrant women in Edmonton, Canada. The decision was informed by triangulated results from a …
Findability Of Commodities By Consumers: Distinguishing Different Packaging Designs, Regina W.Y. Wang, Mu-Chien Chou
Findability Of Commodities By Consumers: Distinguishing Different Packaging Designs, Regina W.Y. Wang, Mu-Chien Chou
DRS Biennial Conference Series
What package design features can help consumers find commodities faster? This study assumes that the factors in distinguishing different packaging designs of commodities differ due to consumers’ different personal experiences. Thus, this paper studies the findability of commodities by consumers through distinct packaging designs. It consists mainly of two stages: (a) the first stage reviews the existing literature to determine the application of different package designs; (b) the second stage is a focus group interview designed to investigate the factors influencing consumers in distinguishing different package designs. In the investigation process, (i) samples of package bottles for testing were collected …
Warts-And-All: The Real Practice Of Service Design, Yoko Akama
Warts-And-All: The Real Practice Of Service Design, Yoko Akama
ServDes Conference Series
Service design practice; discourse and education are still nascent in Australia where most designers are trained in fields such as industrial design; architecture; communication design; and to a lesser degree; interaction design (a field that is equally nascent). Academic research on service design has so far been limited (Kimbell and Seidel 2008) and much of the knowledge generated from business contexts has been proprietary (Tether 2008). These factors have led to a lack of critical engagement in examining and investigating the complex contexts that surrounds service design projects. This also adds to the challenging obstacles for designers seeking to establish …
Exemplars In Service Design, Johan Blomkvist, Stefan Holmlid
Exemplars In Service Design, Johan Blomkvist, Stefan Holmlid
ServDes Conference Series
Exemplars play an important role in applied service design but are largely overlooked in academic literature. So far; most design research in other fields has concerned how surface properties of exemplars are incorporated in the current design; but services are different from most other design disciplines in regard to material. To expand the understanding of how exemplars matter to service design; material from recordings and observations of design meetings have been analysed. We observed a pattern that exemplars; in this case; were introduced in communication in the format of micro-narratives that express emotional impact of service elements. This study shows …
From Lightbox To Love Box, Antony Nevin
From Lightbox To Love Box, Antony Nevin
Nordes Conference Series
This Design Case study will explore how the Lightbox project that was exhibited at the Lightwave Festival (Science Gallery Dublin JanFeb 2009) can contribute to further discussion and research about the ways in which we consider the use of analogy and the ‘technosensorary’ in design research. reflect on the use of analogy and how this may inform design resesarch.
Social Navimation: Engaging Interfaces In Social Media, Jon Olav Eikenes
Social Navimation: Engaging Interfaces In Social Media, Jon Olav Eikenes
Nordes Conference Series
Social media are now an integrated part of culture and digitally mediated social activities. Screen-based devices now employ sophisticated graphics including visual movement on a variety of platforms. This article explores how visually dynamic interfaces can enhance social media applications. A socio-cultural view on communication and interaction design is combined with a practice-based research approach incorporating design production with textual analysis. The term social navimation is introduced and applied in the analysis of multimodal interfaces. A set of semiotic resources are identified that should be of interest for the practice and theory of dynamic interfaces and interaction design.
The Discursive Agency Of Productive Ambiguity, Lisa Grocott
The Discursive Agency Of Productive Ambiguity, Lisa Grocott
Nordes Conference Series
This poster is an attempt to visually communicate the findings of a practice-led research study — a study that came to recognize the value of critical discussion provoked by the ambiguous readings of artifacts. Interested in considering how practitioners’ share the outcomes of research, the study was motivated to see the sharing of design research as less about wrapping up and more an invitation for ongoing critical reflection between the designer and audience. Within this context the poster works as a dissemination artifact that asks carefully crafted questions as opposed to presenting closed, definitive findings. This move seeks to engage …
Peepholes As Means Of Engagement In Interaction Design, Christian Dindler, Peter Dalsgaard
Peepholes As Means Of Engagement In Interaction Design, Christian Dindler, Peter Dalsgaard
Nordes Conference Series
We present and discuss the concept of peepholes as a means for creating engaging interactions. By peepholes, we refer to aspects of interactive artifacts and environments that utilize the tension between what is hidden and what is revealed to foster engagement. As a foundation for discussing the qualities of peepholes, we outline a pragmatist perspective on engagement, emphasising the reciprocal relation between people, technology, and environment. We articulate peepholes as an example of a concrete means of engagement. Through a range of examples and two design cases, we explore peepholes as a means of engagement and discuss the pragmatist conception …
Staging Urban Atmospheres In Interaction Design, Peter Dalsgaard, Karen Johanne Kortbek
Staging Urban Atmospheres In Interaction Design, Peter Dalsgaard, Karen Johanne Kortbek
Nordes Conference Series
In this article, we address the concept of atmosphere from a designerly perspective and discuss challenges facing interaction designers who seek to stage atmospheres in urban settings. We outline previous academic works on atmosphere and the emergence of atmosphere as a subject-space encounter, primarily on the basis on Gernot Böhme’s notion of atmosphere. We then present the argument that, in the field of interaction design, it is worthwhile to expand an analytical and operational understanding of atmosphere to encompass technological, social and temporal concerns, as these are central to interaction design discourse. In order to explore this expanded notion of …
Disturbance, Dialogue And Metaphor: The Study Of Practices And Perspectives Through Design Enquiry, Sally Mclaughlin
Disturbance, Dialogue And Metaphor: The Study Of Practices And Perspectives Through Design Enquiry, Sally Mclaughlin
Experiential Knowledge (EKSIG) Conference Series
Practice theory (Reckwitz, 2002) provides an alternative to three approaches that currently dominate the study of culture: culturalist mentalism, textualism, intersubjectivism. Practice theory looks to background practices as the basis of our shared understanding of the world. Practices are routine forms of behaviour consisting of interconnected forms of bodily activities, mental activities, ‘things’ in use, and background understanding in the form of know-how, moods, feelings and motivations. There is significant potential within practice theory to account for phenomena that design practitioners and researchers have long recognised as being central to understanding of design activity. These phenomena include tacit knowledge, insight …
Capturing Tacit Knowledge: Documenting And Understanding Recent Methodological Innovation Used In Design Doctorates In Order To Inform Postgraduate Training Provision, Joyce S R Yee
Experiential Knowledge (EKSIG) Conference Series
This paper presents a preliminary review of recent Design PhDs that identify and analyse the methodological innovation that is occurring in the field, in order to inform future provision of research training for Design PhDs. Six recently completed Design PhDs are used to highlight possible philosophical and practical models that can be adopted by future PhD design students. Four characteristics were found in Design PhD methodology; thesis-structural innovation, a ‘pick and mix’ research design approach, situating practice in the enquiry and the validation of visual analysis. The paper concludes by offering suggestions on how research training can be improved for …
Educational Assessment In Emerging Areas Of Design: Toward The Development Of A Systematic Framework Based On A Study Of Rubrics, Stacie Rohrbach
Educational Assessment In Emerging Areas Of Design: Toward The Development Of A Systematic Framework Based On A Study Of Rubrics, Stacie Rohrbach
DRS Biennial Conference Series
This paper presents a formative study that investigates the perceived effectiveness of rubrics as assessment tools by communication and industrial design educators and first year design students in the context of a design studio. The project is motivated by the increasing challenge of assessing subjective and intangible attributes that are associated with the teaching of emerging areas in design, and society's growing need for measurable results. The goal of this project is to shed light on the perceived successes and failures of a specific assessment tool, known as a rubric, and use this information to improve students' and educators' understanding, …
The Social Role Of Design On Collaborative Destination Branding: Creating A New Journey, A New Story For The Waterfall Way, New South Wales, Australia, Manuela Taboada, Robert J Haworth, Rebecca Spence
The Social Role Of Design On Collaborative Destination Branding: Creating A New Journey, A New Story For The Waterfall Way, New South Wales, Australia, Manuela Taboada, Robert J Haworth, Rebecca Spence
DRS Biennial Conference Series
This paper suggests that collaborative design can be an effective tool to promote social change. A co-design methodology and the results of its application in branding the Waterfall Way (New South Wales, Australia) as an eco- and nature-based tourism destination are presented as an example. The co-design exercise actively involved stakeholders in all stages of the design process, harnessing local tacit knowledge in relation to communication design, stimulating reflection upon what is special about the places, and consequently reinforcing a sense of belonging and the environmental and cultural conservation of place. The achieved results reflect the involvement and ownership of …
A Case Study Of Applied Co-Design In 3d Virtual Space For Facilitating Bicycle Use On Light Rail Systems, James Arnold
A Case Study Of Applied Co-Design In 3d Virtual Space For Facilitating Bicycle Use On Light Rail Systems, James Arnold
DRS Biennial Conference Series
Cycling is highly recommended by experts concerned with environmental and public health. Cycling does not produce CO2 emissions, can be economical, and can improve physical fitness. However, the barriers to cycling remain significant to many. Combined with a light rail system the bicycle offers a compelling alternative to automobiles; yet, bicycles are denied access on certain rail systems because they can take too much space away from pedestrians who share the light rail interior. To help solve this problem, Co-Design in 3D virtual space is proposed as an effective means of creating an innovative design solution. The digital questionnaires and …
The Digital Cultural Atlas Project: Design Research And Cultural Narratives. An Experiential Approach For Design Education., Kaye Shumack
The Digital Cultural Atlas Project: Design Research And Cultural Narratives. An Experiential Approach For Design Education., Kaye Shumack
DRS Biennial Conference Series
This paper outlines an approach developed for teaching research methods in a graphic design program, working in an interdisciplinary context with cultural researchers. Initially, the Digital Cultural Atlas (DCA) is introduced, as a 'work-in-progress' web site, which locates a diversity of geographic and place-based cultural resources across Greater Western Sydney. The initial information architecture consists of ‘bird's eye view' cartographic maps and cultural project resources. Through a teaching project in design research, students consider ways in which experiential ‘on the ground' visual stories can be included. Initial student research identifies a diversity of observed cultural community contexts and situations. This …
Dialogical Encounter Argument As A Source Of Rigour In The Practice Based Phd, Sally Mclaughlin
Dialogical Encounter Argument As A Source Of Rigour In The Practice Based Phd, Sally Mclaughlin
DRS Biennial Conference Series
This paper distinguishes between three views of argument: 'argument as structure,' 'argument as confrontation' and 'argument as dialogical encounter.' Empirical studies of the criteria that examiners bring to the assessment of PhDs are cited. The studies provide evidence that qualities that align one or other of the three modes of argument figure significantly in the criteria that examiners bring to the assessment process. Embedded in the studies are respondents' comments that suggest that the range of conceptions of argument held by PhD examiners is broad. Explicit use of the term 'argument' is often made in reference to a minimal concept …
Making Exhibitions, Brokering Meaning: Designing New Connections Across Communities Of Practice, Anita Kocsis, Carolyn Barnes
Making Exhibitions, Brokering Meaning: Designing New Connections Across Communities Of Practice, Anita Kocsis, Carolyn Barnes
DRS Biennial Conference Series
New media museum exhibits often see designers representing the research of expert content providers. Despite perceptions that such exhibits provide museum visitors with a greater depth and range of experience, differences in knowledge and practice between designers and content providers can see content development become an unruly, competitive process in which audience experience, digital mediation, visualisation techniques and meaning become contested territory. Drawing on Etienne Wenger's theory of 'communities of practice', this paper argues that designers' advocacy for audiences and distance from exhibition content well positions them to broker interdisciplinary goal setting so that exhibitions observe the representational objectives of …
Design For Social And Environmental Enterprise, Clare Brass, Flora Bowden
Design For Social And Environmental Enterprise, Clare Brass, Flora Bowden
DRS Biennial Conference Series
SEED Foundation undertakes action research to develop new, innovative ways for design to most effectively contribute towards sustainable development. The research that follows is not the result of academic investigations but rather, a culmination of 20 years direct professional involvement in the sector. By aligning current political goals with cutting edge design thinking and good business sense, this paper presents our ideas on how more designers can profitably solve social and environmental problems through their work. It specifically investigates how the still emerging discipline of service design, in dealing more with relationships and experiences than material objects, offers inherent social …
Food As Experience A Design And Evaluation Methodology, Debra Satterfield, Sunghyun Kang, Roger Baer, Nora Ladjahasan
Food As Experience A Design And Evaluation Methodology, Debra Satterfield, Sunghyun Kang, Roger Baer, Nora Ladjahasan
DRS Biennial Conference Series
This research, conducted for Frito Lay-North America, Inc, demonstrates how new product designs, package designs, concepts, and prototypes can be created based on the social, emotional, cognitive, and sensory information gathered through a combined methodology based on activity theory, Kansei Engineering and the ZMET process. The study examines how activity theory can be used to observe situational settings mediated by products for the purpose of collecting significant social and behavioral data. It also examines how Kansei methods can be used to evaluate sensory experiences and how the ZMET process can be used to gather demographic and marketing data. The outcome …
Concept Blending And Dissimilarity: Factors For Creative Design Process: A Comparison Between The Linguistic Interpretation Process And Design Process, Yukari Nagai, Toshiharu Taura, Futoshi Mukai
Concept Blending And Dissimilarity: Factors For Creative Design Process: A Comparison Between The Linguistic Interpretation Process And Design Process, Yukari Nagai, Toshiharu Taura, Futoshi Mukai
DRS Biennial Conference Series
This study investigated the design process in order to clarify the characteristics of the essence of the creative design process vis-a -vis the interpretation process, by carrying out design experiments. The authors analyzed the characteristics of the creative design process by comparing it with the linguistic interpretation process, from the viewpoints of thought types (analogy, blending, and thematic relation) and recognition types (commonalities and alignable and nonalignable differences). A new concept can be created by using the noun-noun phrase as the process of synthesizing two concepts—the simplest and most essential process in formulating a new concept from existing ones. Furthermore, …
Designing For Design Activity, Sunghyun Kang
Designing For Design Activity, Sunghyun Kang
DRS Biennial Conference Series
The area of graphic design has expanded since digital media was introduced, and it requires new creative thinking skills in the design process. This paper proposes a design process for a graphic design graduate class using activity theory as a theoretical background. This design process consists of three phases to solve the design problems within diverse design projects. Each phase was examined in terms of how the elements of activity theory could apply to the design process. As a research method, Engeström's activity system model was adapted and explored in the design processes. A case study is presented to see …
Visual Rhetoric In Outdoor Advertising, Marja Seliger
Visual Rhetoric In Outdoor Advertising, Marja Seliger
DRS Biennial Conference Series
The paper presents a research, the aim of which is to find out how graphic expressions and visual language can be used for persuasion. The research material consists of outdoor advertisements photographed in their actual exhibition places in a city environment. Outdoor advertising media, which are used to communicate visual messages from a sender to several addressees, participate in building the visual city culture and open manifold solutions in design. The visual language used in the research material is analyzed in order to find out how advertising messages, their denotations and connotations, are constructed and how arguments used for persuasion …
Yeşilçam Film Posters Of The 60s And 70s: Representing Romance, Nazli Eda Noyan
Yeşilçam Film Posters Of The 60s And 70s: Representing Romance, Nazli Eda Noyan
DRS Biennial Conference Series
Cinema and movie poster have the most powerful potential of establishing the ethos and mythology of people, and both assume an audience on the premises of a cultural context within which they are produced. So a movie poster contributing to mass communication through designed visual means contains a lot of information about film industry, evolution of design, craftsmanship, and the taste of the artists and society as well as standing for a strong evidence of its time. The decade 1965-1975 is important for Turkish cinema for being the golden years of this industry. Besides all the good memories associated with …
How Design Plays Strategic Roles In Internet Service Innovation: Lessons From Korean Companies, Yu-Jin Kim, Kyung-Won Chung
How Design Plays Strategic Roles In Internet Service Innovation: Lessons From Korean Companies, Yu-Jin Kim, Kyung-Won Chung
DRS Biennial Conference Series
In order to survive in the highly competitive internet business, companies have to provide differentiated services that can satisfy the rapidly changing users' tastes and needs. Designers have been increasingly committed to achieving user satisfaction by generating and visualizing innovative solutions in new internet service development. The roles of internet service design have expanded from a narrow focus on aesthetics into a more strategic aspect. This paper investigates the methods of managing design in order to enhance companies' competitiveness in internet business. The main research processes are to: (1) explore the current state of internet service design in Korea through …
Learning Strategies In Interpreting Text: From Comprehension To Illustration, Mike Mcauley
Learning Strategies In Interpreting Text: From Comprehension To Illustration, Mike Mcauley
DRS Biennial Conference Series
Learning strategies can be described as behaviours and thoughts a learner engages in during learning that are aimed at gaining knowledge. Learners are, to use Mayer's (1996) constructivist definition, ‘sense makers'. We can therefore position this to mean that, if learners are sense makers, then learning strategies are essentially cognitive processes used when learners are striving to make sense out of newly presented material. This paper intends to demonstrate that such thoughts and behaviours can be made explicit and that students can co-ordinate the basic cognitive processes of selecting, organising and integrating. I will discuss two learning strategies which were …
The Ephemeral Aesthetic Of Spontaneous Design On The Streets Of Sao Paulo, Brazil, Robert Harland, Maria Cecilia Loschiavo Santos
The Ephemeral Aesthetic Of Spontaneous Design On The Streets Of Sao Paulo, Brazil, Robert Harland, Maria Cecilia Loschiavo Santos
DRS Biennial Conference Series
There are few opportunities when the poor and prosperous can be spoken about with respect to the same, shared cultural experience. And yet, visual culture, and the design process that contributes to its materialisation in specific contexts, offers an opportunity to recognise a socially inclusive activity that reveals similarity rather than difference. This paper celebrates an ephemeral aesthetic that is appreciated by people at different ends of the economic, political and social spectrum. A mutual appreciation for the medium of collage differs only in terms of the environment within which the recycled object is eventually revealed. This paper explores some …
Authorities/Knowledge/Beliefs/Outcomes: 'Governing' In The Profession Of Graphic Design In The Us, Kate Ann B Lamere
Authorities/Knowledge/Beliefs/Outcomes: 'Governing' In The Profession Of Graphic Design In The Us, Kate Ann B Lamere
DRS Biennial Conference Series
This exploratory research examines an under-evaluated aspect of graphic design in the United States: the nature of the profession. Discourse analysis that applies the theory of governmentality is used to assess previously collected, open-ended interviews with graphic designers, as well as other source material. Based on the late work of Michel Foucault, governmentality considers how authorities govern through the creation and dissemination of knowledge, which works through individuals' desires and beliefs and leads to unpredictable outcomes. In this research, two ‘authorities' within the graphic design profession are identified and considered – design competitions and graphic design higher education. Both authorities …