Open Access. Powered by Scholars. Published by Universities.®

Urban Studies and Planning Commons

Open Access. Powered by Scholars. Published by Universities.®

Anthropology

Archaeology

Department of Anthropology: Faculty Publications

Publication Year

Articles 1 - 3 of 3

Full-Text Articles in Urban Studies and Planning

Ancient Lowland Maya Neighborhoods: Average Nearest Neighbor Analysis And Kernel Density Models, Environments, And Urban Scale, Amy E. Thompson, John P. Walden, Adrian Z. Chase, Scott R. Hutson, Damien Marken, Bernadette Cap, Eric Fries, M. Rodrigo Guzman Piedrasanta, Timothy S. Hare, Sherman W. Horn Iii, George J. Micheletti, Shane M. Montgomery, Jessica Munson, Heather Richards-Rissetto, Kyle Shaw-Müller, Traci Ardren, Jaime J. Awe, M. Kathryn Brown, Michael Callaghan, Claire E. Ebert, Anabel Ford, Rafael A. Guerra, Julie A. Hoggarth, Brigitte Kovacevich, John M. Morris, Holley Moyes, Terry G. Powis, Jason Yaeger, Brett A. Houk, Keith M. Prufer, Arlen F. Chase, Diane Z. Chase Nov 2022

Ancient Lowland Maya Neighborhoods: Average Nearest Neighbor Analysis And Kernel Density Models, Environments, And Urban Scale, Amy E. Thompson, John P. Walden, Adrian Z. Chase, Scott R. Hutson, Damien Marken, Bernadette Cap, Eric Fries, M. Rodrigo Guzman Piedrasanta, Timothy S. Hare, Sherman W. Horn Iii, George J. Micheletti, Shane M. Montgomery, Jessica Munson, Heather Richards-Rissetto, Kyle Shaw-Müller, Traci Ardren, Jaime J. Awe, M. Kathryn Brown, Michael Callaghan, Claire E. Ebert, Anabel Ford, Rafael A. Guerra, Julie A. Hoggarth, Brigitte Kovacevich, John M. Morris, Holley Moyes, Terry G. Powis, Jason Yaeger, Brett A. Houk, Keith M. Prufer, Arlen F. Chase, Diane Z. Chase

Department of Anthropology: Faculty Publications

Many humans live in large, complex political centers, composed of multi-scalar communities including neighborhoods and districts. Both today and in the past, neighborhoods form a fundamental part of cities and are defined by their spatial, architectural, and material elements. Neighborhoods existed in ancient centers of various scales, and multiple methods have been employed to identify ancient neighborhoods in archaeological contexts. However, the use of different methods for neighborhood identification within the same spatiotemporal setting results in challenges for comparisons within and between ancient societies. Here, we focus on using a single method—combining Average Nearest Neighbor (ANN) and Kernel Density (KD) …


An Iterative 3d Gis Analysis Of The Role Of Visibility In Ancient Maya Landscapes: A Case Study From Copan, Honduras, Heather Richards-Rissetto Mar 2017

An Iterative 3d Gis Analysis Of The Role Of Visibility In Ancient Maya Landscapes: A Case Study From Copan, Honduras, Heather Richards-Rissetto

Department of Anthropology: Faculty Publications

For several decades, Geographic Information Systems (GISs) have held center stage in archaeological studies of ancient landscapes. Recently, three-dimensional (3D) technologies such as airborne LiDAR and aerial photogrammetry are allowing us to acquire inordinate amounts of georeferenced 3D data to locate, map, and visualize archaeological sites within their surrounding landscapes. GIS offers locational precision, data overlay, and complex spatial analysis. Three-dimensionality adds a ground-based perspective lacking in two-dimensional GIS maps to provide archaeologists a sense of mass and space more closely attuned with human perception. This article uses comparative and iterative approaches ‘tacking back and forth’ between GIS and 3D …


The Mayaarch3d Project: A 3d Webgis For Analyzing Ancient Architecture And Landscapes, Jennifer Von Schwerin, Heather Richards-Rissetto, Fabio Remondino, Giorgio Agugario, Gabrio Girardi Sep 2013

The Mayaarch3d Project: A 3d Webgis For Analyzing Ancient Architecture And Landscapes, Jennifer Von Schwerin, Heather Richards-Rissetto, Fabio Remondino, Giorgio Agugario, Gabrio Girardi

Department of Anthropology: Faculty Publications

There is a need in the humanities for a 3D WebGIS with analytical tools that allow researchers to analyze 3D models linked to spatially referenced data. Geographic Information Systems (GIS) allow for complex spatial analysis of 2.5D data. For example, they offer bird’s eye views of landscapes with extruded building footprints, but one cannot ‘get on the ground’ and interact with true 3D models from a pedestrian perspective. Meanwhile, 3D models and virtual environments visualize data in 3D space, but analytical tools are simple rotation or lighting effects. The MayaArch3D Project is developing a 3D WebGIS—called QueryArch3D—to allow these two …