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Full-Text Articles in Sociology

Soft(A)Ware In The English Classroom: (Re)Framing Education For Equity: Acknowledging Outputs And Inputs In Literacies Education, Noah Asher Golden Jan 2017

Soft(A)Ware In The English Classroom: (Re)Framing Education For Equity: Acknowledging Outputs And Inputs In Literacies Education, Noah Asher Golden

Education Faculty Articles and Research

"The way that our field of English education frames what and, at times, who are problems requiring solutions is at the heart of meaningful teaching and learning. Software and digital technologies play a role in the framing that grounds current educational reform policies in and beyond our field; a framing that works both to obscure and perpetuate inequitable systems. Software and digital technologies contribute to seemingly neutral educational policies and practices that obscure issues of structural racism, opportunity and access, and the privileging of a limited understanding of what it means to be literate and educated."


Programmable Toys And Free Play In Early Childhood Classrooms, Christopher P. Newhouse, Martin Cooper, Zina Cordery Jan 2017

Programmable Toys And Free Play In Early Childhood Classrooms, Christopher P. Newhouse, Martin Cooper, Zina Cordery

Research outputs 2014 to 2021

This paper reports on a study that investigated the ways that young children interact with discrete programmable digital toys in a free play setting. One intention was to see whether this interaction would address some of the requirements of the Digital Technologies subject in the Australian Curriculum. The study was implemented in two phases in consecutive years involving teachers and students from two early childhood classes. Researchers worked with the teachers to provide the children with opportunities to use two types of digital toys - the Sphero and the Beebot. The children were observed as they interacted with these toys …