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Full-Text Articles in Science and Technology Studies

Minecraft As Web 2.0: Amateur Creativity In Digital Games, Greg Lastowka Jan 2012

Minecraft As Web 2.0: Amateur Creativity In Digital Games, Greg Lastowka

Greg Lastowka

This book chapter considers how the digital game Minecraft has both enabled and benefited from various Web 2.0 practices. I begin with an explanation of the concept of Web 2.0 and then consider how that concept applies to the space of digital games.


Towards Formalizing A Reputation System For Cheating Detection In Peer-To-Peer-Based Massively Multiplayer Online Games, Willy Susilo, Yang-Wai Chow, Rungrat Wiangsripanawan Jan 2012

Towards Formalizing A Reputation System For Cheating Detection In Peer-To-Peer-Based Massively Multiplayer Online Games, Willy Susilo, Yang-Wai Chow, Rungrat Wiangsripanawan

Faculty of Engineering and Information Sciences - Papers: Part A

The rapidly growing popularity of Massively Multiplayer Online Games (MMOGs) has given rise to an increase in the number of players world wide. MMOGs enable many players interact together through a shared sense of presence created by the game. The Peer-to-Peer (P2P) network topology overcomes communication bottleneck problems associated with centralized client/server sys- tems. Thus, P2P-based MMOGs are seen as the way of the future, and many dierent P2P-based MMOG architectures have been proposed to date. However, many architectures are proposed in an ad hoc manner and enhancing the security of such systems is an elusive research problem. In this …