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Psychology Commons

Open Access. Powered by Scholars. Published by Universities.®

2011

Clinical Psychology

Journal

University students

Articles 1 - 4 of 4

Full-Text Articles in Psychology

Comparing Three Strategies Of Motivating Gambling Behavior In The Laboratory Environment, Jeffrey M. Peterson, Jeffrey N. Weatherly Jan 2011

Comparing Three Strategies Of Motivating Gambling Behavior In The Laboratory Environment, Jeffrey M. Peterson, Jeffrey N. Weatherly

Analysis of Gambling Behavior

The present study compared three methods of motivating participants’ gambling behavior in a laboratory environment. Thirteen university students played in three sessions of video poker, which differed in whether participants were 1) asked to play “as if” gambling real money, 2) staked with real money, and 3) in competition with other participants for a gift card. Also measured was whether participants’ reported annual income would influence their gambling behavior under these conditions. Results showed that the number of hands played and the accuracy of game play did not differ across the different sessions. The number of credits bet, which is …


Discounting By Problem And Non-Problem Gambers When The Hypothetical Context Is Manipulated, Jeffrey N. Weatherly Jan 2011

Discounting By Problem And Non-Problem Gambers When The Hypothetical Context Is Manipulated, Jeffrey N. Weatherly

Analysis of Gambling Behavior

The majority of the previous research on delay discounting in pathological gamblers has found that these individuals discount monetary consequences more steeply than do nongamblers. The present study attempted to replicate this effect, as well as determine whether changes in the context in which the discounting decision was made would differentially influence the discounting of non-gamblers and problem/pathological gamblers. Participants discounted $1,000 after being informed that their hypothetical annual salary was a certain amount. Participants then completed the discounting task a second time after being informed that their hypothetical annual salary remained the same, had been halved, or had been …


Do Scores On The Gambling Functional Assessment-Revised Predict Discounting Of Delayed Gains And/Or Losses In A University Sample, Jeffrey N. Weatherly Jan 2011

Do Scores On The Gambling Functional Assessment-Revised Predict Discounting Of Delayed Gains And/Or Losses In A University Sample, Jeffrey N. Weatherly

Analysis of Gambling Behavior

The present study investigated whether participants’ scores on the Gambling Functional Assessment – Revised (GFA-R) would be predictive of their level of discounting of delayed hypothetical monetary gains and losses. One hundred twenty eight university students completed the GFA-R and a discounting task involving two hypothetical monetary amounts that were framed either as gains or losses. Participants endorsed gambling for positive reinforcement significantly more than gambling for negative reinforcement. They discounted losses significantly more than gains and displayed a magnitude effect for losses (the effect was not statistically significant for gains). GFA-R scores were significant predictors of discounting for only …


Video-Poker Play In The Laboratory: The Effect Of Information And Monetary Value On Rates Of Play, Jeffrey N. Weatherly, Kevin S. Montes, Chase Rost, Daniel Larrabee Jan 2011

Video-Poker Play In The Laboratory: The Effect Of Information And Monetary Value On Rates Of Play, Jeffrey N. Weatherly, Kevin S. Montes, Chase Rost, Daniel Larrabee

Analysis of Gambling Behavior

Previous research has found that participants will risk more credits across a video-poker session when they are required to play the optimal cards than when they have complete control over the game, a finding that would seem at least partially inconsistent with the illusion of control (Langer, 1975). Forty-two participants were recruited to play video poker in two sessions, one in which the game informed them of the optimal cards to play and one in which it did not. The session length for some participants was limited by time and for other participants by the number of hands played. Some …