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Psychology Commons

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Articles 1 - 3 of 3

Full-Text Articles in Psychology

Applying Human Factors Heuristic Evaluation Tools To Improve Aviation Weather Displays: A Mismatch, John Kleber, Paige Lawton, Beth Blickensderfer May 2021

Applying Human Factors Heuristic Evaluation Tools To Improve Aviation Weather Displays: A Mismatch, John Kleber, Paige Lawton, Beth Blickensderfer

General Aviation Weather Display Interpretation

The evaluation of current Heuristic Evaluation Tools for use in assessing Aviation Weather Displays.


Aviation Human-In-The-Loop Simulation: Best Practices For Subjective Performance Measurement, John Kleber, Beth Blickensderfer Jan 2021

Aviation Human-In-The-Loop Simulation: Best Practices For Subjective Performance Measurement, John Kleber, Beth Blickensderfer

Aviation Weather Training Research

Subjective performance measurements are a useful tool for researchers and instructors to evaluate tasks that are difficult to quantify with objective data pulled from a simulator or the physiological data of pilots. Subjective performance measurements are non-intrusive measures typically conducted by human raters. Some recommendations for utilizing subjective measures include reducing the workload of the human raters, concealing the aim of the experiment from participants, utilizing multiple raters to evaluate each participant, providing raters with proper training, developing error-resistant rater forms and, including both subjective and objective measures when possible.


Integrating The First Person View And The Third Person View Using A Connected Vr-Mr System For Pilot Training, Chang-Geun Oh, Kwanghee Lee, Myunghoon Oh Jan 2021

Integrating The First Person View And The Third Person View Using A Connected Vr-Mr System For Pilot Training, Chang-Geun Oh, Kwanghee Lee, Myunghoon Oh

Journal of Aviation/Aerospace Education & Research

Virtual reality (VR)-based flight simulator provides pilots the enhanced reality from the first-person view. Mixed reality (MR) technology generates effective 3D graphics. The users who wear the MR headset can walk around the 3D graphics to see all its 360 degrees of vertical and horizontal aspects maintaining the consciousness of real space. A VR flight simulator and an MR application were connected to create the capability of both first-person view and third-person view for a comprehensive pilot training system. This system provided users the capability to monitor the aircraft progress along the planned path from the third-person view as well …