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Full-Text Articles in Psychology

Creative Confidence In Organizational Knowledge Creation: A Synthesis Of The Literature, Elnaz Dario, Rafael Landaeta, Resit Unal, E.H. Ng. (Ed.), B. Nepal (Ed.), E. Schott (Ed.) Jan 2017

Creative Confidence In Organizational Knowledge Creation: A Synthesis Of The Literature, Elnaz Dario, Rafael Landaeta, Resit Unal, E.H. Ng. (Ed.), B. Nepal (Ed.), E. Schott (Ed.)

Engineering Management & Systems Engineering Faculty Publications

Creative confidence is a newly rising topic in the innovation study area. In a world where creativity has become a vital source of knowledge creation, not believing in one's own creative capacity could be a barrier. At the organizational level, many good ideas are disappearing before ever being written down or shared. Organizations may lose talented people who have great creative potential by either not giving them the opportunity to express their creative ideas or due to a lack of confidence from the employee side, in sharing these ideas. This paper will contribute to the research stream on the role …


An Evaluation Of Game Fiction-Enhanced Training: Using Narrative To Improve Trainee Reactions And Learning, Michael Beaumont Armstrong Oct 2015

An Evaluation Of Game Fiction-Enhanced Training: Using Narrative To Improve Trainee Reactions And Learning, Michael Beaumont Armstrong

Psychology Theses & Dissertations

Gamification is growing in popularity in instructional contexts like education and workplace training, but it is unclear which game elements are specifically conducive to improve learning outcomes. Narratives, which represent one way the game element “game fiction” is commonly implemented, have been used to improve learning outcomes over expository texts in the context of psycholinguistics, whereas the Technology-Enhanced Training Effectiveness Model (TETEM) proposes that certain individual differences impact the relationships between technology-enhanced training and learning outcomes. From this theoretical basis, this study gamified a training session with game fiction in order to improve reactions to training and learning over the …


Training Evaluation In Virtual Worlds: Development Of A Model, Richard N. Landers, Rachel C. Callan Jan 2012

Training Evaluation In Virtual Worlds: Development Of A Model, Richard N. Landers, Rachel C. Callan

Psychology Faculty Publications

Many organizations have adopted virtual worlds (VWs) as a setting for training programs; however, research on appropriate evaluation of training in this new setting is incomplete. In this article, we address this gap by first exploring the unique issues relevant to evaluation faced by training designers working in VWs. At the macro-organizational level, the primary issue faced is an organizational culture unreceptive to or otherwise skeptical of VWs. At the micro-organizational level, two major issues are identified: individual trainees unreceptive to VWs and general lack of experience navigating VWs. All three of these challenges and their interrelationships may lead to …


Effects Of Encoding Variety And Concurrent-Task Practice On The Transfer And Retention Of Complex Skill, Peter S. Winne Apr 1984

Effects Of Encoding Variety And Concurrent-Task Practice On The Transfer And Retention Of Complex Skill, Peter S. Winne

Psychology Theses & Dissertations

The present study investigated the effects of dual-task practice and the variety of problems solved during practice on (a) the acquisition of procedural and declarative skills and the development of concurrent-task skills, and (b) the utilization and maintenance of two types of strategies. Strategies were defined as the use of different mixes of skills pertaining to procedures and specific declarative solutions. Two tasks--mental arithmetic and trigrams--were used to examine problem-solving skills and strategies both immediately following practice and again under delayed conditions. Eighty subjects were randomly assigned to one of four practice conditions by factorially combining practice mode (single- or …