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Full-Text Articles in Psychology
Comparing Taiwanese And American Wow Player Cultures In Terms Of Achievement, C. T. Sun, Chien Hsun Chen, J. L. Hsieh, H. Lin
Comparing Taiwanese And American Wow Player Cultures In Terms Of Achievement, C. T. Sun, Chien Hsun Chen, J. L. Hsieh, H. Lin
Chien Hsun Chen
When analyzing Taiwanese and American market separation and online gaming cultures, sooner or later researchers hear the assertion that players in Taiwan emphasize achievement and players in the US emphasize recreation. This belief may explain why a significant number of Taiwanese World of Warcraft (WoW) players claim that they would rather connect to North American game servers to play. To determine the truth (if any) of this belief, we investigated behaviors, tendencies, and motivations between Taiwanese and American WoW players using data collected via WoW’s unique clientdesigned user interface feature. Data on level upgrade efficiency and participation in guild-organized raids …
Michael Wheeler: Reconstructing The Cognitive World: The Next Step, Leslie Marsh
Michael Wheeler: Reconstructing The Cognitive World: The Next Step, Leslie Marsh
Leslie Marsh
Michael Wheeler is the latest in a new wave of philosophical theorists that fall within a loose coalition of anti-representationalism (or anti-Cartesianism): Dynamical –, Embodied –, Extended –, Distributed –, and Situated –, theories of cognition (DEEDS an apt acronym). Against this background, cognition for Wheeler is, or should be, a more ecumenical concept. This ecumenical approach would still be amenable to making theoretical distinctions, the central one being the notion of offline and online styles of intelligence, a distinction that makes conceptual space for another closely related notion, that of propositional knowledge (knowing that) and tacit knowledge (knowing how).