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Virtual Reality Record Metadata, Michele Gibney
Virtual Reality Record Metadata, Michele Gibney
Michele Gibney
In 2018, the University of the Pacific Libraries worked with a faculty member in the School of Engineering and Computer Science to upload a class project involving multi-file records to the institutional repository. One of the file types was an .EXE executable Virtual Reality (VR) application. This was a first at the institution and in my experience with institutional repositories; I was stymied on how to describe and provide metadata for the VR piece – to both human and machine audiences. Attempting to read up on best practices and query the community didn’t result in much concrete assistance and we …