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Full-Text Articles in Library and Information Science

Comics, Questions, Action! Engaging Students And Instruction Librarians With The Comics-Questions Curriculum, Stephanie Margolin, Mason Brown, Sarah Laleman Ward Dec 2018

Comics, Questions, Action! Engaging Students And Instruction Librarians With The Comics-Questions Curriculum, Stephanie Margolin, Mason Brown, Sarah Laleman Ward

Publications and Research

In a four-session Summer Bridge programme, we experimented with new curricular and pedagogical ideas with a group of incoming freshmen. We developed the Comics-Questions Curriculum (CQC), which melds students’ question asking with a focus on comics. The purpose of this paper is to describe the rationale for and ongoing development of the CQC as well as the ways the CQC fosters engagement of students and librarians, builds upon students’ existing skills but propels them forward toward college-level work, and positions librarians as partners in students’ college work. Although it was designed for a specific purpose initially, the CQC in its …


Proceedings Of The Cuny Games Conference 4.0: The Interactive Course, Robert O. Duncan, Joe Bisz, Julie Cassidy, Kathleen Offenholley, Maura A. Smale, Carolyn Stallard, Deborah Sturm, Anders A. Wallace, Cuny Games Network Jan 2018

Proceedings Of The Cuny Games Conference 4.0: The Interactive Course, Robert O. Duncan, Joe Bisz, Julie Cassidy, Kathleen Offenholley, Maura A. Smale, Carolyn Stallard, Deborah Sturm, Anders A. Wallace, Cuny Games Network

Publications and Research

Proceedings of the CUNY Games Conference, held from January 22-23, 2018, at the CUNY Graduate Center and Borough of Manhattan Community College.

Critical Play with History (Panel) - Composition & Storytelling - Health & Cognitive Sciences - Gaming Anthropology: Teaching Culture and Power Through Games and Design (Panel) - Twine & Writing Games - Easy Ideas II - STEM Games - Global Games for Change Catalog (Panel) - Comics & Active Learning - Fact Checking & Research - Computer Science & Game Design - SimGlobal: Building a Serious Roleplay Course for the Social Sciences (Panel) - Role Playing Games, Narrative, …


Learning Places At The Intersection Of Information Literacy And Place-Based Learning, Anne E. Leonard Jan 2018

Learning Places At The Intersection Of Information Literacy And Place-Based Learning, Anne E. Leonard

Publications and Research

This information literacy lesson enhances assignments in a range of social science disciplines, including geography, sociology, anthropology, and political science. It was designed with undergraduate social sciences and interdisciplinary courses in mind. Interdisciplinary courses that engage with one or more social science disciplines should be included. Graduate students in urban planning, architecture, social work, and public affairs will benefit from this module as well.