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Social and Behavioral Sciences Commons

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Articles 1 - 11 of 11

Full-Text Articles in Social and Behavioral Sciences

Extracting Edges In Space And Time During Visual Fixations, Lynn Schmittwilken, Marianne Maertens May 2023

Extracting Edges In Space And Time During Visual Fixations, Lynn Schmittwilken, Marianne Maertens

MODVIS Workshop

No abstract provided.


An Observer Model Version Of General Recognition Theory, Fabian Soto Phd May 2019

An Observer Model Version Of General Recognition Theory, Fabian Soto Phd

MODVIS Workshop

No abstract provided.


The Challenge For Vision Of Fluctuating Real-World Illumination, David H. Foster May 2019

The Challenge For Vision Of Fluctuating Real-World Illumination, David H. Foster

MODVIS Workshop

No abstract provided.


A Feature-Based Model Of Visually Perceiving Deformable Objects, Vivian C. Paulun, Filipp Schmidt, Roland W. Fleming May 2018

A Feature-Based Model Of Visually Perceiving Deformable Objects, Vivian C. Paulun, Filipp Schmidt, Roland W. Fleming

MODVIS Workshop

No abstract provided.


Real Time Learning Level Assessment Using Eye Tracking, Saurin S. Parikh, Hari Kalva May 2017

Real Time Learning Level Assessment Using Eye Tracking, Saurin S. Parikh, Hari Kalva

MODVIS Workshop

E-Learning is emerging as a convenient and effective learning tool. However, the challenge with eLearning is the lack of effective tools to assess levels of learning. Ability to predict difficult content in real time enables eLearning systems to dynamically provide supplementary content to meet learners’ needs. Recent developments have made possible low-cost eye trackers, which enables a new class of applications based on eye response. In comparison to past attempts using bio-metrics in learning assessments, with eye tracking, we can have access to the exact stimulus that is causing the response. A key aspect of the proposed approach is the …


Color Algebras, Jeffrey B. Mulligan May 2017

Color Algebras, Jeffrey B. Mulligan

MODVIS Workshop

No abstract provided.


Heuristics From Statistics—Modeling The Behavior And Perception Of Non-Rigid Materials, Vivian C. Paulun, Roland W. Fleming May 2017

Heuristics From Statistics—Modeling The Behavior And Perception Of Non-Rigid Materials, Vivian C. Paulun, Roland W. Fleming

MODVIS Workshop

No abstract provided.


Figure-Ground Organization Using 3d Symmetry, Aaron Michaux, Vijai Jayadevan, Edward Delp, Zygmunt Pizlo May 2016

Figure-Ground Organization Using 3d Symmetry, Aaron Michaux, Vijai Jayadevan, Edward Delp, Zygmunt Pizlo

MODVIS Workshop

We present a novel approach to object localization using mirror symmetry as a general purpose and biologically motivated prior. 3D symmetry leads to good segmentation because (i) almost all objects exhibit symmetry, and (ii) configurations of objects are not likely to be symmetric unless they share some additional relationship. Furthermore, psychophysical evidence suggests that the human vision system makes use symmetry in constructing 3D percepts, indicating that symmetry may be important in object localization. No general purpose approach is known for solving 3D symmetry correspondence in 2D camera images, because few invariants exist. Therefore, to test symmetry as a clustering …


An Image-Based Model For Early Visual Processing, Heiko H. Schütt, Felix A. Wichmann May 2016

An Image-Based Model For Early Visual Processing, Heiko H. Schütt, Felix A. Wichmann

MODVIS Workshop

No abstract provided.


Image Segmentation Using Fuzzy-Spatial Taxon Cut, Lauren Barghout May 2015

Image Segmentation Using Fuzzy-Spatial Taxon Cut, Lauren Barghout

MODVIS Workshop

Images convey multiple meanings that depend on the context in which the viewer perceptually organizes the scene. This presents a problem for automated image segmentation, because it adds uncertainty to the process of selecting which objects to include or not include within a segment. I’ll discuss the implementation of a fuzzy-logic-natural-vision-processing engine that solves this problem by assuming the scene architecture prior to processing. The scene architecture, a standardized natural-scene-perception-taxonomy comprised of a hierarchy of nested spatial-taxons. Spatial-taxons are regions (pixel-sets) that are figure-like, in that they are perceived as having a contour, are either `thing-like', or a `group of …


Two Correspondence Problems Easier Than One, Aaron Michaux, Zygmunt Pizlo May 2015

Two Correspondence Problems Easier Than One, Aaron Michaux, Zygmunt Pizlo

MODVIS Workshop

Computer vision research rarely makes use of symmetry in stereo reconstruction despite its established importance in perceptual psychology. Such stereo reconstructions produce visually satisfying figures with precisely located points and lines, even when input images have low or moderate resolution. However, because few invariants exist, there are no known general approaches to solving symmetry correspondence on real images. The problem is significantly easier when combined with the binocular correspondence problem, because each correspondence problem provides strong non-overlapping constraints on the solution space. We demonstrate a system that leverages these constraints to produce accurate stereo models from pairs of binocular images …