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Full-Text Articles in Physics

Physically Based Rendering Techniques To Visualize Thin-Film Smoothed Particle Hydrodynamics Fluid Simulations, Aditya H. Prasad Jun 2021

Physically Based Rendering Techniques To Visualize Thin-Film Smoothed Particle Hydrodynamics Fluid Simulations, Aditya H. Prasad

Dartmouth College Undergraduate Theses

This thesis introduces a methodology and workflow I developed to visualize smoothed hydrodynamic particle based simulations for the research paper ’Thin-Film Smoothed Particle Hydrodynamics Fluid’ (2021), that I co-authored. I introduce a physically based rendering model which allows point cloud simulation data representing thin film fluids and bubbles to be rendered in a photorealistic manner. This includes simulating the optic phenomenon of thin-film interference and rendering the resulting iridescent patterns. The key to the model lies in the implementation of a physically based surface shader that accounts for the interference of infinitely many internally reflected rays in its bidirectional surface …


Objectivity, Information, And Maxwell's Demon, Steven Weinstein Dec 2003

Objectivity, Information, And Maxwell's Demon, Steven Weinstein

Dartmouth Scholarship

This paper examines some common measures of complexity, structure, and information, with an eye toward understanding the extent to which complexity or information‐content may be regarded as objective properties of individual objects. A form of contextual objectivity is proposed which renders the measures objective, and which largely resolves the puzzle of Maxwell's Demon.