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Full-Text Articles in Mathematics

Band Unfoldings And Prismatoids: A Counterexample, Joseph O'Rourke Oct 2007

Band Unfoldings And Prismatoids: A Counterexample, Joseph O'Rourke

Computer Science: Faculty Publications

This note shows that the hope expressed in [ADL+07]--that the new algorithm for edge-unfolding any polyhedral band without overlap might lead to an algorithm for unfolding any prismatoid without overlap--cannot be realized. A prismatoid is constructed whose sides constitute a nested polyhedral band, with the property that every placement of the prismatoid top face overlaps with the band unfolding.


Unfolding Restricted Convex Caps, Joseph O'Rourke Sep 2007

Unfolding Restricted Convex Caps, Joseph O'Rourke

Computer Science: Faculty Publications

This paper details an algorithm for unfolding a class of convex polyhedra, where each polyhedron in the class consists of a convex cap over a rectangular base, with several restrictions: the cap’s faces are quadrilaterals, with vertices over an underlying integer lattice, and such that the cap convexity is "radially monotone," a type of smoothness constraint. Extensions of Cauchy’s arm lemma are used in the proof of non-overlap.


Epsilon-Unfolding Orthogonal Polyhedra, Mirela Damian, Robin Flatland, Joseph O'Rourke Jun 2007

Epsilon-Unfolding Orthogonal Polyhedra, Mirela Damian, Robin Flatland, Joseph O'Rourke

Computer Science: Faculty Publications

An unfolding of a polyhedron is produced by cutting the surface and flattening to a single, connected, planar piece without overlap (except possibly at boundary points). It is a long unsolved problem to determine whether every polyhedron may be unfolded. Here we prove, via an algorithm, that every orthogonal polyhedron (one whose faces meet at right angles) of genus zero may be unfolded. Our cuts are not necessarily along edges of the polyhedron, but they are always parallel to polyhedron edges. For a polyhedron of n vertices, portions of the unfolding will be rectangular strips which, in the worst case, …


A New Lower Bound On Guard Placement For Wireless Localization, Mirela Damian, Robin Flatland, Joseph O'Rourke, Suneeta Ramswami Jan 2007

A New Lower Bound On Guard Placement For Wireless Localization, Mirela Damian, Robin Flatland, Joseph O'Rourke, Suneeta Ramswami

Computer Science: Faculty Publications

The problem of wireless localization asks to place and orient stations in the plane, each of which broadcasts a unique key within a fixed angular range, so that each point in the plane can determine whether it is inside or outside a given polygonal region. The primary goal is to minimize the number of stations. In this paper we establish a lower bound of ⌊2n/3⌋−1 stations for polygons in general position, for the case in which the placement of stations is restricted to polygon vertices, improving upon the existing ⌈n/2⌉ lower bound.


Connecting Polygonizations Via Stretches And Twangs, Mirela Damian, Robin Flatland, Joseph O'Rourke, Suneeta Ramswami Jan 2007

Connecting Polygonizations Via Stretches And Twangs, Mirela Damian, Robin Flatland, Joseph O'Rourke, Suneeta Ramswami

Computer Science: Faculty Publications

We show that the space of polygonizations of a fixed planar point set S of n points is connected by O(n2 ) “moves” between simple polygons. Each move is composed of a sequence of atomic moves called “stretches” and "twangs". These atomic moves walk between weakly simple "polygonal wraps" of S. These moves show promise to serve as a basis for generating random polygons.


Graded Sparse Graphs And Matroids, Audrey Lee, Ileana Streinu, Louis Theran Jan 2007

Graded Sparse Graphs And Matroids, Audrey Lee, Ileana Streinu, Louis Theran

Computer Science: Faculty Publications

Sparse graphs and their associated matroids play an important role in rigidity theory, where they capture the combinatorics of some families of generic minimally rigid structures. We define a new family called graded sparse graphs, arising from generically pinned bar-and-joint frameworks, and prove that they also form matroids. We also address several algorithmic problems on graded sparse graphs: Decision, Spanning, Extraction, Components, Optimization, and Extension. We sketch variations on pebble game algorithms to solve them.