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Project Emerald: Designing A Language To Be Fun, Addison Bostian
Project Emerald: Designing A Language To Be Fun, Addison Bostian
Honors Theses
I designed the language described here to be, first and foremost, fun. I wanted it to be a programmer's go-to language, the language that you pick up for personal projects or utilities. I felt the way to make this happen was to make it fun to write in. In order to accomplish this, the language derives from several existing languages, taking what I believed were the best parts of each of them. Combining principles from multiple languages sounds like a good idea, I quickly ran into problems that would make developing a compiler extremely difficult, if not impossible. Because of …