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Articles 1 - 6 of 6
Full-Text Articles in Computer Sciences
A Review Of International Best Practice In E-Governmentsome Lessons For New Adopters, Deogratias Harorimana Sr
A Review Of International Best Practice In E-Governmentsome Lessons For New Adopters, Deogratias Harorimana Sr
Dr Deogratias Harorimana
Efficient bureaucratic processes as essential to attract and retain investment, as well as promote SME growth. The e_Gov is one of many ways emerging economies have used to streamline public service delivery and create a freindly and conducive atmosphere for business -both MNC and SMEs. This presentation provide an overview of some of the World's most recent case examples on the successful design-plan-implementation of eGov to build a strong basis to attract investment and deliver seamless essential services to Citizens.
Engaging Game Design Students Using Peer Evaluation, Amber Settle, Charles Wilcox, Chad Settle
Engaging Game Design Students Using Peer Evaluation, Amber Settle, Charles Wilcox, Chad Settle
Amber Settle
Computational Thinking In A Game Design Course, Amber Settle
Computational Thinking In A Game Design Course, Amber Settle
Amber Settle
Does Lecture Capture Make A Difference For Students In Traditional Classrooms, Amber Settle, Lucia Dettori, Mary Jo Davidson
Does Lecture Capture Make A Difference For Students In Traditional Classrooms, Amber Settle, Lucia Dettori, Mary Jo Davidson
Amber Settle
Graph Games: A Human Computing Game Framework, Ryan Alfuth, Matt Jara, Jeff Largent, Dan Simpson
Graph Games: A Human Computing Game Framework, Ryan Alfuth, Matt Jara, Jeff Largent, Dan Simpson
10th Annual Celebration of Undergraduate Research and Creative Performance (2011)
Graph Games is a suite of online casual games that make use of human computation to help solve several NP-complete graph problems. These problems are very difficult for computers to solve efficiently because they rapidly become computationally infeasible as their size increases. However, humans possess intelligent decision-making abilities that computers do not, so they can solve these problems more resourcefully than computers.
Graph Games seeks to harness these abilities to increase the body of knowledge about solving NP-complete problem by presenting problems in the form of puzzle-like games. Graph Games currently consists of three families of games, each being comprised …
Underfunded And Understaffed: A Ground-Level View Of Ir Creation In Difficult Times, John Davison
Underfunded And Understaffed: A Ground-Level View Of Ir Creation In Difficult Times, John Davison
Giving Undergraduate Research a Worldwide Voice: Institutional Repositories as Publishers
A discussion of the creation of OhioLINK, the institutional repository system for the Ohio University system.
More information at http://drc.ohiolink.edu/