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Articles 1 - 5 of 5

Full-Text Articles in Computer Sciences

Insights And Lessons Learned From The Design, Development And Deployment Of Pervasive Location-Based Mobile Systems “In The Wild”, Konstantinos Papangelis, Alan Chamberlain, Nicolas Lalone, Ting Cao Jul 2021

Insights And Lessons Learned From The Design, Development And Deployment Of Pervasive Location-Based Mobile Systems “In The Wild”, Konstantinos Papangelis, Alan Chamberlain, Nicolas Lalone, Ting Cao

Presentations and other scholarship

This paper, based on a reflective approach, presents several insights and lessons learned from the design, development, and deployment of a location-based social network and a location-based game. These are analyzed and discussed against the life-cycle of our studies and range from engaging with the participants to dealing with technical issues while on the field. Overall, the insights and lessons learned illustrate that one should be prepared and flexible enough to accommodate any issues as they arise in a professional manner considering not only the results of the study but also the participants and the researchers involved.The aim of this …


Locating Identities In Time: An Examination Of The Impact Of Temporality On Presentations Of The Self Through Location-Based Social Networks, Konstantinos Papangelis, Ioanna Lykourentzou, Vassilis-Javed Khan, Alan Chamberlain, Ting Cao, Micahel Saker, Nicolas Lalone Jul 2021

Locating Identities In Time: An Examination Of The Impact Of Temporality On Presentations Of The Self Through Location-Based Social Networks, Konstantinos Papangelis, Ioanna Lykourentzou, Vassilis-Javed Khan, Alan Chamberlain, Ting Cao, Micahel Saker, Nicolas Lalone

Articles

Studies of identity and location-based social networks (LBSN) have tended to focus on the performative aspects associated with marking one’s location. Yet, these studies often present this practice as being an a priori aspect of locative media. What is missing from this research is a more granular understanding of how this process develops over time. Accordingly, we focus on the first six weeks of 42 users beginning to use an LBSN we designed and named GeoMoments. Through our analysis of our users' activities, we contribute to understanding identity and LBSN in two distinct ways. First, we show how LBSN users …


2vt: Visions, Technologies, And Visions Of Technologies For Understanding Human Scale Spaces, Ville Paanen, Piia Markkanen, Jonas Oppenlaender, Haider Akmal, Lik Hang Lee, Ava Fatah Gen Schieck, John Dunham, Konstantinos Papangelis, Nicolas Lalone, Niels Van Berkel, Jorge Goncalves, Simo Hosio May 2021

2vt: Visions, Technologies, And Visions Of Technologies For Understanding Human Scale Spaces, Ville Paanen, Piia Markkanen, Jonas Oppenlaender, Haider Akmal, Lik Hang Lee, Ava Fatah Gen Schieck, John Dunham, Konstantinos Papangelis, Nicolas Lalone, Niels Van Berkel, Jorge Goncalves, Simo Hosio

Presentations and other scholarship

Spatial experience is an important subject in various fields, and in HCI it has been mostly investigated in the urban scale. Research on human scale spaces has focused mostly on the personal meaning or aesthetic and embodied experiences in the space. Further, spatial experience is increasingly topical in envisioning how to build and interact with technologies in our everyday lived environments, particularly in so-called smart cities. This workshop brings researchers and practitioners from diverse fields to collaboratively discover new ways to understand and capture human scale spatial experience and envision its implications to future technological and creative developments in our …


Landlords Of The Digital World: How Territoriality And Social Identity Predict Playing Intensity In Location-Based Games, Samuli Laato, Bastian Kordyaka, A.K.M. Najmul Islam, Konstantinos Papangelis Jan 2021

Landlords Of The Digital World: How Territoriality And Social Identity Predict Playing Intensity In Location-Based Games, Samuli Laato, Bastian Kordyaka, A.K.M. Najmul Islam, Konstantinos Papangelis

Presentations and other scholarship

Popular location-based games (LBGs) such as Pokemon GO have been downloaded hundreds of millions of times and have been shown to have a positive impact on mild exercise and social well-being of their players. Several currently popular LBGs introduce a gamified implementation of territorial conflict, where players are divided into teams that battle for the ownership of geographically distributed points of interest. We investigate how social factors and territoriality influence playing intensity in the context of Pok´emon GO. Using reasoning from social identity theory, we propose a structural model connecting territoriality, sociality and playing intensity. To test the model, we …


Collaborative Behavior, Performance And Engagement With Visual Analytics Tasks Using Mobile Devices, Lei Chen, Hai-Ning Liang, Feiyu Lu, Konstantinos Papangelis, Ka Lok Man, Yong Yue Jan 2021

Collaborative Behavior, Performance And Engagement With Visual Analytics Tasks Using Mobile Devices, Lei Chen, Hai-Ning Liang, Feiyu Lu, Konstantinos Papangelis, Ka Lok Man, Yong Yue

Articles

Interactive visualizations are external tools that can support users’ exploratory activities. Collaboration can bring benefits to the exploration of visual representations or visu‐ alizations. This research investigates the use of co‐located collaborative visualizations in mobile devices, how users working with two different modes of interaction and view (Shared or Non‐Shared) and how being placed at various position arrangements (Corner‐to‐Corner, Face‐to‐Face, and Side‐by‐Side) affect their knowledge acquisition, engagement level, and learning efficiency. A user study is conducted with 60 partici‐ pants divided into 6 groups (2 modes×3 positions) using a tool that we developed to support the exploration of 3D visual …