Open Access. Powered by Scholars. Published by Universities.®

Computer Sciences Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 4 of 4

Full-Text Articles in Computer Sciences

Smart Decision-Making Via Edge Intelligence For Smart Cities, Nathaniel Hudson Jan 2022

Smart Decision-Making Via Edge Intelligence For Smart Cities, Nathaniel Hudson

Theses and Dissertations--Computer Science

Smart cities are an ambitious vision for future urban environments. The ultimate aim of smart cities is to use modern technology to optimize city resources and operations while improving overall quality-of-life of its citizens. Realizing this ambitious vision will require embracing advancements in information communication technology, data analysis, and other technologies. Because smart cities naturally produce vast amounts of data, recent artificial intelligence (AI) techniques are of interest due to their ability to transform raw data into insightful knowledge to inform decisions (e.g., using live road traffic data to control traffic lights based on current traffic conditions). However, training and …


Computational Utilities For The Game Of Simplicial Nim, Nelson Penn Jan 2021

Computational Utilities For The Game Of Simplicial Nim, Nelson Penn

Theses and Dissertations--Computer Science

Simplicial nim games, a class of impartial games, have very interesting mathematical properties. Winning strategies on a simplicial nim game can be determined by the set of positions in the game whose Sprague-Grundy values are zero (also zero positions). In this work, I provide two major contributions to the study of simplicial nim games. First, I provide a modern and efficient implementation of the Sprague-Grundy function for an arbitrary simplicial complex, and discuss its performance and scope of viability. Secondly, I provide a method to find a simple mathematical expression to model that function if it exists. I show the …


An Optical Character Recognition Engine For Graphical Processing Units, Jeremy Reed Jan 2016

An Optical Character Recognition Engine For Graphical Processing Units, Jeremy Reed

Theses and Dissertations--Computer Science

This dissertation investigates how to build an optical character recognition engine (OCR) for a graphical processing unit (GPU). I introduce basic concepts for both building an OCR engine and for programming on the GPU. I then describe the SegRec algorithm in detail and discuss my findings.


Richardson Extrapolation-Based High Accuracy High Efficiency Computation For Partial Differential Equations, Ruxin Dai Jan 2014

Richardson Extrapolation-Based High Accuracy High Efficiency Computation For Partial Differential Equations, Ruxin Dai

Theses and Dissertations--Computer Science

In this dissertation, Richardson extrapolation and other computational techniques are used to develop a series of high accuracy high efficiency solution techniques for solving partial differential equations (PDEs).

A Richardson extrapolation-based sixth-order method with multiple coarse grid (MCG) updating strategy is developed for 2D and 3D steady-state equations on uniform grids. Richardson extrapolation is applied to explicitly obtain a sixth-order solution on the coarse grid from two fourth-order solutions with different related scale grids. The MCG updating strategy directly computes a sixth-order solution on the fine grid by using various combinations of multiple coarse grids. A multiscale multigrid (MSMG) method …