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Articles 1 - 5 of 5
Full-Text Articles in Computer Sciences
Spring 2020
In The Loop
Letter from the Dean: Advancing Past Adversity; Look Who's Talking: Expert Talk Series; Seen and Heard; Keeping It Real: Client Web Projects for Students; OMG, It's DIBS, LOL!; X-ray Vision: Brian Andrews bones up on anthropomorphic entities and virtual realty in an audacious Project Bluelight film; Nothing But Net: Shannon Linares scores a win for female and first-generation college students in network engineering and cybersecurity careers; Mix Master: Claire Rosas blends disciplines and social synergy in her designs, from egg-ceptional typography to adaptive ergs
Fallen Objects: Collaborating With Artificial Intelligence In The Field Of Graphic Design, Harrison S. Gerard
Fallen Objects: Collaborating With Artificial Intelligence In The Field Of Graphic Design, Harrison S. Gerard
University Honors Theses
In this paper, I discuss the creation, execution and reception of my digital art series Fallen Objects, in which I collaborate with a neural net to create pseudo-found objects. I explore how artists might collaborate with Artificial Intelligence obliquely, not by having the AI generate the images themselves, but instead generate input for the artists to make the images. While many artists are focused on training neural nets to replicate their own art inputs, I instead focus on working with an AI trained on external, easily-accessible data and creating images from the prompts it delivers. In this way, the AI …
Designing A Future: Silicon Valley-Born Brit Biddle '19 Melds Tech And Art Of Mayflower Hill, Mareisa Weil
Designing A Future: Silicon Valley-Born Brit Biddle '19 Melds Tech And Art Of Mayflower Hill, Mareisa Weil
Colby Magazine
"This education has taught me how to look at a problem and really think about it. And i've been able to balance that out with art." -Brit Biddle '19
Volume 12, Haleigh James, Hannah Meyls, Hope Irvin, Megan E. Hlavaty, Samara L. Gall, Austin J. Funk, Karyn Keane, Sarah Ghali, Antonio Harvey, Andrew Jones, Rachel Hazelwood, Madison Schmitz, Marija Venta, Haley Tebo, Jeremiah Gilmer, Bridget Dunn, Benjamin Sullivan, Mckenzie Johnson
Volume 12, Haleigh James, Hannah Meyls, Hope Irvin, Megan E. Hlavaty, Samara L. Gall, Austin J. Funk, Karyn Keane, Sarah Ghali, Antonio Harvey, Andrew Jones, Rachel Hazelwood, Madison Schmitz, Marija Venta, Haley Tebo, Jeremiah Gilmer, Bridget Dunn, Benjamin Sullivan, Mckenzie Johnson
Incite: The Journal of Undergraduate Scholarship
Introduction, Dr. Roger A. Byrne, Dean
From the Editor, Dr. Larissa "Kat" Tracy
From the Designers, Rachel English, Rachel Hanson
Immortality in the Mortal World: Otherworldly Intervention in "Lanval" and "The Wife of Bath's Tale" by Haleigh James
Analysis of Phenolic Compounds in Moroccan Olive Oils by HPLC by Hannah Meyls
Art by Hope Irvin
The Effects of Cell Phone Use on Gameplay Enjoyment and Frustration by Megan E. Hlavaty, Samara L. Gall, and Austin J. Funk
Care, No Matter What: Planned Parenthood's Use of Organizational Rhetoric to Expand its Reputation by Karyn Keane
Analysis of Petroleum Products for …
The Oceans Above Us: An Augmented Reality Experience, Chris Nalani Dimeo
The Oceans Above Us: An Augmented Reality Experience, Chris Nalani Dimeo
Mahurin Honors College Capstone Experience/Thesis Projects
Augmented reality holds the potential to be the new fabric of our everyday lives.
Also known as AR, augmented reality is any technology that superimposes graphical information over a real-world environment, whether it be through a smartphone screen or visually projected onto the environment. Though it has existed in various forms for decades, augmented reality development is still widely considered the work of experts in technology-related fields.
In November 2019, however, Adobe unveiled a new augmented reality development platform, Project Aero, along with boasts that the app’s intuitive design and integration with other Adobe programs would place AR creation into …