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Full-Text Articles in Physical Sciences and Mathematics

Co-Rotational Finite Element Solid Simulation With Collisions, Patrick Riordan Dec 2015

Co-Rotational Finite Element Solid Simulation With Collisions, Patrick Riordan

Computer Science and Software Engineering

This paper is a tutorial on how to implement a deformable solid simulation with collisions based off of Matthias Mueller's Real Time Physics Course Notes. It covers the topics continuum mechanics, finite element analysis, implicit Euler integration, and handling collision.


'Fo Fighter: 2d Real-Time Game, Cary Dobeck Jun 2015

'Fo Fighter: 2d Real-Time Game, Cary Dobeck

Computer Engineering

‘FO Fighter is a 2D real-time game for Android and iOS mobile devices. The game utilizes the motion sensors and touch screens built within these devices to give the player a great amount of control over their character’s position and firing direction. This control allows for a reactive environment set in outer space, where gravity is determined by the device’s orientation, while the player must dodge, fight and destroy multiple enemy fighters on each planet in the solar system. ‘FO Fighter has been tested throughout its development cycle on numerous devices on both the Android and iOS platforms, with testers …