Open Access. Powered by Scholars. Published by Universities.®

Physical Sciences and Mathematics Commons

Open Access. Powered by Scholars. Published by Universities.®

California Polytechnic State University, San Luis Obispo

Theses/Dissertations

Application

Computer Engineering

Articles 1 - 3 of 3

Full-Text Articles in Physical Sciences and Mathematics

Procedural Plant Generation With Floragen, Christopher Wesley Wright Dec 2021

Procedural Plant Generation With Floragen, Christopher Wesley Wright

Computer Engineering

A particularly challenging aspect of game design revolves around asset creation. Often new developers become lost in nuances and time investment required to learn 3d asset creation software. While many game development platforms provide an internal asset store, these assets are often expensive or limited. These assets restrict the flexibility for a creator to fully control the product they create. A critical asset type in many games is flora. Good looking trees and plants add environmental variation when added properly. In this project, I designed and implemented an add-on dubbed FloraGen to the 3D modeling software Blender in which users …


Keylime, Eli William Partker Jun 2019

Keylime, Eli William Partker

Computer Engineering

Josh, Matt and I knew we wanted to develop a mobile app for our senior project because that is what we found ourselves to be most passionate about during our time here at Cal Poly. We started to think of problems we wanted to solve using an application and we came up with a couple ideas but chose to expand on one. Students come to Cal Poly every year new to the area and the food options San Luis Obispo provides. Many of the restaurants in SLO offer a variety of deals to the community and most of them to …


Spirit: A Home Automation System, Andrew Choi Jun 2014

Spirit: A Home Automation System, Andrew Choi

Computer Engineering

Spirit is a multi device home automation system. Designed and implemented for California Polytechnic State University’s Senior Project program, this project was worked on during the duration of two school quarters from January 7, 2014 to June 13, 2014. The system consists of monitor/controllers designed to carry out everyday tasks in the average American household and an accompanying mobile application designed to receive information and control the devices. The monitor/controllers, or “Spirits”, are primarily developed using Arduino development tools and Arduino microcontroller boards. The spirits include a thermostat, named Tempus, an electrical outlet, Electrus, and a wall light switch, Luxos.