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Operations Research, Systems Engineering and Industrial Engineering Commons

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Other Operations Research, Systems Engineering and Industrial Engineering

Theses and Dissertations

1998

Communications networks

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A Game-Theoretic Improvement Model For Stochastic Networks: Reliability Vs. Throughput, Jeffrey A. Schavland Mar 1998

A Game-Theoretic Improvement Model For Stochastic Networks: Reliability Vs. Throughput, Jeffrey A. Schavland

Theses and Dissertations

Prescriptive models used to allocate resources for network improvement traditionally have used reliability or flow as Measures of Effectiveness (MOEs). Such metrics do not give value to efforts which make a component more difficult to exploit. This study developed an entirely new MOE for stochastic network improvement, flow damage utility, which uses a two person, zero-sum, non-cooperative game to optimize a probabilistic network for an estimate of expected flow minus performance degradation after a worst case component loss. A multiple criteria optimization problem that uses flow damage utility and an analogous, previously developed metric for the reliability problem is used …