Open Access. Powered by Scholars. Published by Universities.®

Mechanical Engineering Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 2 of 2

Full-Text Articles in Mechanical Engineering

On Stationary And Moving Interface Cracks With Frictionless Contact In Anisotropic Bimaterials, Xiaomin Deng Dec 1993

On Stationary And Moving Interface Cracks With Frictionless Contact In Anisotropic Bimaterials, Xiaomin Deng

Faculty Publications

The asymptotic structure of near-tip fields around stationary and steadily growing interface cracks, with frictionless crack surface contact, and in anisotropic bimaterials, is analysed with the method of analytic continuation, and a complete representation of the asymptotic fields is obtained in terms of arbitrary entire functions. It is shown that when the symmetry, if any, and orientation of the anisotropic bimaterial is such that the in-plane and out-of-plane deformations can be separated from each other, the in-plane crack-tip fields will have a non-oscillatory, inverse-squared-root type stress singularity, with angular variations clearly resembling those for a classical mode II problem when …


A Kinematically Intelligent Blackboard For Computer Aided Instruction, J. Keith Nisbett, D. Watkins, Clark R. Barker Nov 1993

A Kinematically Intelligent Blackboard For Computer Aided Instruction, J. Keith Nisbett, D. Watkins, Clark R. Barker

Mechanical and Aerospace Engineering Faculty Research & Creative Works

A CAI (computer-aided instruction) package is being developed to be used as a classroom tool for the instruction of undergraduate mechanical engineering students in an introductory kinematics of mechanisms course. This graphical environment allows the instructor to emulate on the projected graphics screen everything that is currently done on the blackboard for planar mechansims. Unlike the blackboard, the software will have the intelligence to interpret the drawings in a kinematic sense so that the drawing of the linkage will behave as a linkage. The software environment involves three principal components: (1) a sketching method for defining the linkage, (2) the …