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Full-Text Articles in Mechanical Engineering

Human-Automation Interaction Testbed For Evaluating User Control Methods And Training, Sarah M. O'Meara Oct 2020

Human-Automation Interaction Testbed For Evaluating User Control Methods And Training, Sarah M. O'Meara

Link Foundation Modeling, Simulation and Training Fellowship Reports

In a complex work environment, an operational challenge may be controlling the multitude of independent objects that are required for a manual task and/or object manipulation, such as experienced by astronauts, surgeons, underwater operations, manufacturing etc. One possible option is the enhancement of the person’s capabilities through a robotic supernumerary limb (Figure 1). The idea has already been implemented in a limited application, where the United States Army Research Laboratory developed a passive limb to aid soldiers in weapon carrying and stabilization[1]. Researchers are also creating supernumerary robots. Parietti, et al. [2] designed the Supernumerary Robotics Limbs to address aircraft …


Evaluating Augmented Reality For Space Telerobotics Training, John Karasinski Jan 2018

Evaluating Augmented Reality For Space Telerobotics Training, John Karasinski

Link Foundation Modeling, Simulation and Training Fellowship Reports

Despite the extensive previous research into manual tracking, to the author’s knowledge there exists no study in the literature addressing human performance or workload changes in manual tracking tasks between traditional computer monitors and mobile, augmented reality headsets. The aim of this study was to investigate the effect of several factors on human performance and workload in a three-axis manual tracking task. Recent advances in computing hardware have enabled a new generation of augmented reality stereoscopic devices, such as the Microsoft HoloLens, which have yet to be evaluated in the literature. The Microsoft HoloLens provides depth cues to the user …


The Rapidly Reconfigurable Research Cockpit, Richard Joyce Sep 2015

The Rapidly Reconfigurable Research Cockpit, Richard Joyce

Link Foundation Modeling, Simulation and Training Fellowship Reports

The goal of the Rapidly Reconfigurable Research Cockpit (R3C) project is to create and evaluate a novel approach for aviation simulators. Our concept combines a virtual reality visual environment with the tactile feedback typically found in early stage mockups. A low cost, easily modified, yet geometrically accurate cockpit panel (fabricated using 3D printing, for example) can be used while the pilot/operator wears a head-mounted display providing the visual overlay of the simulator.