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Full-Text Articles in Electrical and Computer Engineering
Procedural City Generation With Combined Architectures For Real-Time Visualization, Griffin Poyck
Procedural City Generation With Combined Architectures For Real-Time Visualization, Griffin Poyck
All Theses
The work and research of this paper sought to build upon traditional city generation and simulation in creating a tool that both realistically simulates cities and their prominent features and also creates aesthetic and artistically rich cities using assets that combine several contemporary or near contemporary architectural styles. The major city features simulated are the surrounding terrain, road networks, individual buildings, and building placement. The tools used to both create and integrate these features were created in Houdini with Unreal Engine 5 as the intended final destination. This research was influenced by the city, town, and road networking of Ghost …
Computing Approximate Solutions To The Art Gallery Problem And Watchman Route Problem By Means Of Photon Mapping, Bruce Andrew Johnson
Computing Approximate Solutions To The Art Gallery Problem And Watchman Route Problem By Means Of Photon Mapping, Bruce Andrew Johnson
Doctoral Dissertations
Wireless sensor networks (WSNs) can be partitioned component sensor nodes (SNs) who are meant to operate and sense information arriving from multiple spectra in their environment. Determining where to place a single SN or multiple SNs such that the amount of information gained is maximized while the number of SNs used to gain that information is minimized is an instance of solving the art gallery problem (AGP). In order to solve the AGP, we present the Sensor Placement Optimization via Queries (SPOQ) algorithm that uses level sets populated by queries to a photon map in order to find observation points …
Digital Model Of A Generic Infrared Tracker, James Michael Brown
Digital Model Of A Generic Infrared Tracker, James Michael Brown
Graduate Theses - Electrical and Computer Engineering
Personal computer based simulations are popular because of the wide availability of personal computers. In this thesis, a simple simulation model of a generic infrared tracker is developed for the personal computer. This thesis first centers on the definition of a generic infrared tracker and the development of a tracker model. The remainder of this thesis is a description of the personal computer based computer simulation model, and a discussion of results of simulation runs to characterize the tracker model response. The conclusion of this thesis is that the simple simulation model serves both as a prototype for developing a …