Open Access. Powered by Scholars. Published by Universities.®

Computer Engineering Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 4 of 4

Full-Text Articles in Computer Engineering

A Mechanism Of Qos Differentiation Based On Offset Time And Adjusted Burstlength In Obs Networks, Viet Minh Nhat Vo, Trung Duc Pham, Thanh Chuong Dang, Van Hoa Le Jan 2020

A Mechanism Of Qos Differentiation Based On Offset Time And Adjusted Burstlength In Obs Networks, Viet Minh Nhat Vo, Trung Duc Pham, Thanh Chuong Dang, Van Hoa Le

Turkish Journal of Electrical Engineering and Computer Sciences

Quality of service (QoS) differentiation is an integral component of any networking system, particularly, with the current and future great diversity of users? applications and their manifold requirements. In optical burst switching (OBS) networks, there are two approaches for QoS differentiation: one is based on offset time and the other is based on burst length. This paper presents a mechanism of QoS differentiation based on both offset time and burst length, in which the offset times are calculated to achieve a complete isolation of data loss between priority classes and the burst length is adaptively adjusted according to the feedbacked …


A Sound Idea: An Investigation Into Accessible Video Game Design For The Deaf And Hard Of Hearing, Luke James Brook Jan 2017

A Sound Idea: An Investigation Into Accessible Video Game Design For The Deaf And Hard Of Hearing, Luke James Brook

Theses: Doctorates and Masters

A widely accepted, and incorrect, assumption towards hearing accessibility in video games is that deaf and hard of hearing (DHH) users are those who encounter the least barriers and are generally well catered for. Rapid advancement in video game technology has seen video game sound evolve from simple blips generated by internal circuitry to fully realised digital audio used to convey critical information. To accommodate the DHH, this information needs to be conveyed in an alternative manner. However, evidence suggests existing accessible design solutions for the DHH lack specificity and are insufficient. Thus, the inability to hear, or hear well, …


Robust Control Techniques Enabling Duty Cycle Experiments Utilizing A 6-Dof Crewstation Motion Base, A Full Scale Combat Hybrid Electric Power System, And Long Distance Internet Communications, Marc Compere, Jarrett Goodell, Miguel Simon, Wilford Smith, Mark Brudnak Nov 2006

Robust Control Techniques Enabling Duty Cycle Experiments Utilizing A 6-Dof Crewstation Motion Base, A Full Scale Combat Hybrid Electric Power System, And Long Distance Internet Communications, Marc Compere, Jarrett Goodell, Miguel Simon, Wilford Smith, Mark Brudnak

Publications

The RemoteLink effort supports the U.S. Army's objective for developing and fielding next generation hybrid-electric combat vehicles. It is a distributed soldierin- the-Ioop and hardware-in-the-Ioop environment with a 6-DOF motion base for operator realism, a full-scale combat hybrid electric power system, and an operational context provided by OneSAF. The driver/gunner crewstations rest on one of two 6-DOF motion bases at the U.S. Army TARDEC Simulation Laboratory (TSL). The hybrid power system is located 2,450 miles away at the TARDEC Power and Energy System Integration Laboratory (P&E SIL). The primary technical challenge in the RemoteLink is to operate both laboratories together …


Robust Control Techniques For State Tracking In The Presence Of Variable Time Delays, Jarrett Goodell, Marc Compere, Miguel Simon, Wilford Smith, Ronnie Wright, Mark Brudnak Jan 2005

Robust Control Techniques For State Tracking In The Presence Of Variable Time Delays, Jarrett Goodell, Marc Compere, Miguel Simon, Wilford Smith, Ronnie Wright, Mark Brudnak

Publications

In this paper, a distributed driver-in-the-Ioop and hardware-in-the-Ioop simulator is described with a driver on a motion simulator at the U.S. Army TARDEC Ground Vehicle Simulation Laboratory (GVSL). Realistic power system response is achieved by linking the driver in the GVSL with a full-sized hybrid electric power system located 2,450 miles away at the TARDEC Power and Energy Systems Integration Laboratory (P&E SIL), which is developed and maintained by Science Applications International Corporation (SAIC). The goal is to close the loop between the GVSL and P&E SIL over the Internet to provide a realistic driving experience in addition to realistic …