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Development Of Enhanced User Interaction And User Experience For Supporting Serious Role-Playing Games In A Healthcare Setting, Mark Lee Alow
Development Of Enhanced User Interaction And User Experience For Supporting Serious Role-Playing Games In A Healthcare Setting, Mark Lee Alow
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Education about implicit bias in clinical settings is essential for improving the quality of healthcare for underrepresented groups. Such a learning experience can be delivered in the form of a serious game simulation. WrightLIFE (Lifelike Immersion for Equity) is a project that combines two serious game simulations, with each addressing the group that faces implicit bias. These groups are individuals that identify as LGBTQIA+ and people with autism spectrum disorder (ASD). The project presents healthcare providers with a training tool that puts them in the roles of the patient and a medical specialist and immerses them in social and clinical …