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Full-Text Articles in Computer Engineering

An Object-Oriented Discrete-Event Simulation System For Hierarchical Parallel Simulations, Kenneth W. Stauffer Dec 1996

An Object-Oriented Discrete-Event Simulation System For Hierarchical Parallel Simulations, Kenneth W. Stauffer

Theses and Dissertations

The purpose of this research is to design and implement an object-oriented discrete-event simulation system which supports hierarchically constructed players in a parallel or distributed environment. This system design considers modularity and portability so additional modules may be implemented to experiment with new algorithms for both partitioning and synchronization. A simulation system which meets these requirements was partially implemented on an eight-node Intel Hypercube in C. A desired goal was to maintain the functionality of the existing BattleSim application. Test cases used measure the performance and correct operation of the new simulation architecture using a BattleSim subclass. Test results prove …


An Optimistic Concurrency Control Mechanism Based On Clock Synchronization, Myoung Jin Park Jan 1996

An Optimistic Concurrency Control Mechanism Based On Clock Synchronization, Myoung Jin Park

Theses Digitization Project

No abstract provided.