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Using Intel Realsense Depth Data For Hand Tracking In Unreal Engine 4, Granger Lang
Using Intel Realsense Depth Data For Hand Tracking In Unreal Engine 4, Granger Lang
Liberal Arts and Engineering Studies
This project describes how to build a hand tracking method for VR/AR using the raw data from a depth sensing camera.
Model Preparation And User Interface Aspects For Microsoft Hololens Medical Tutorial Applications, Andrew J. Mcnutt
Model Preparation And User Interface Aspects For Microsoft Hololens Medical Tutorial Applications, Andrew J. Mcnutt
Browse all Theses and Dissertations
Augmented Reality (AR) is the combination of computer vision and graphics to allow a device to derive context about the environment and to display relevant information to the user. The Microsoft Hololens is the latest wearable AR device that includes a series of infrared sensors to perform hand tracking and Simultaneous Localization and Mapping, a wave guide optics system to project holograms, and an independent untethered operating system. This thesis will explore the hardware and software capabilities of the device, prepare 3D graphical models, and understand the user interface. Specifically, in our research the target application is a tutorial on …