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Computer Engineering Commons

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Full-Text Articles in Computer Engineering

Dynamic Video Streaming For Nano Quadcopters, Shane Daniel Kent, Ryan Weideman, Nicholas Kimball Jun 2018

Dynamic Video Streaming For Nano Quadcopters, Shane Daniel Kent, Ryan Weideman, Nicholas Kimball

Computer Engineering

The objective of this project was to develop a system that streams real-time video from a Crazyflie 2.0 nano quadcopter. We discuss the motivation behind the project including applications to swarm robotics and computer vision research. We highlight the initial research and design goals that guided the development of the system such as hardware selection and system specifications. We detail the software and hardware subsystems that we implemented including the video-streaming board, firmware, and video-streaming user application. We examine the performance of the final system and discuss the limitations imposed by the hardware. We conclude by describing future work ...


Real Time And High Fidelity Quadcopter Tracking System, Tyler Mckay Hall Dec 2017

Real Time And High Fidelity Quadcopter Tracking System, Tyler Mckay Hall

Computer Engineering

This project was conceived as a desired to have an affordable, flexible and physically compact tracking system for high accuracy spatial and orientation tracking. Specifically, this implementation is focused on providing a low cost motion capture system for future research. It is a tool to enable the further creation of systems that would require the use of accurate placement of landing pads, payload acquires and delivery. This system will provide the quadcopter platform a coordinate system that can be used in addition to GPS.

Field research with quadcopter manufacturers, photographers, agriculture and research organizations were contact and interviewed for information ...


Universal Uav Payload Interface, Nolan Reker, David Troy Jr, Drew Troxell Jun 2015

Universal Uav Payload Interface, Nolan Reker, David Troy Jr, Drew Troxell

Computer Engineering

Unmanned Aerial Vehicle (UAV) technology is becoming increasingly accessible for civilian use. Both open-source and commercial-purpose UAVs can be obtained affordably or even built. However, the platforms available are very segmented in their customization to a specific application (i.e. land surveying, payload delivery). This project aims to create a Universal Payload Interface (UPI) mounted to the underside of multi-rotors or other UAVs to enable the attachment of customizable sensor payloads. These payloads allow a single UAV to be rapidly reconfigured to perform a multitude of tasks.

The Universal Payload Interface facilitates communication between the payload, onboard flight controller, and ...


Hil Simulation For Smartphone-Guided Autonomous Systems, Matthew Gerdt Aug 2014

Hil Simulation For Smartphone-Guided Autonomous Systems, Matthew Gerdt

Computer Engineering

My bachelor thesis focuses on implementing a Hardware in the Loop (HIL) simulation for a quadcopter controlled by an Android smartphone. The HIL simulation will be able to test the software running on an Android smartphone by simulating a virtual quadcopter on the computer without the need to use an actual quadcopter. To accomplish this I will have to modify my team’s existing simulation to allow for the communication between the smartphone and simulation. At the completion of my work the HIL simulation will allow the testing of different aspects of the Android application, such as the tracking of ...