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Full-Text Articles in Computer Engineering

Localization Using Convolutional Neural Networks, Shannon D. Fong Dec 2018

Localization Using Convolutional Neural Networks, Shannon D. Fong

Computer Engineering

With the increased accessibility to powerful GPUs, ability to develop machine learning algorithms has increased significantly. Coupled with open source deep learning frameworks, average users are now able to experiment with convolutional neural networks (CNNs) to solve novel problems. This project sought to train a CNN capable of classifying between various locations within a building. A single continuous video was taken while standing at each desired location so that every class in the neural network was represented by a single video. Each location was given a number to be used for classification and the video was subsequently titled locX. These …


Baseball Shagger, Anthony Velasquez, Nick Walker, Nathaniel Kai Paresa Jun 2018

Baseball Shagger, Anthony Velasquez, Nick Walker, Nathaniel Kai Paresa

Computer Engineering

The purpose of our project is to allow players to hit baseballs on a baseball field and not have to worry about picking them up. By combining our knowledge of software and hardware, we developed the first design of a robot that “shags” baseballs. Our endeavor was only partially successful. The device was tested on grass, turf, and concrete. The motors did not have enough torque to get moving on grass. The device faired better on turf where it could move, but was quite jerky as the motor drive needed to be high to start moving, but once it was …


Roborodentia Final Report, Trevor James Gesell, Zeph Colby Nord, Mitchell Tyler Myjak Jun 2018

Roborodentia Final Report, Trevor James Gesell, Zeph Colby Nord, Mitchell Tyler Myjak

Computer Engineering

The Senior Project consisted of competing in Roborodentia, a competition in which groups build robots to complete a particular task. This event took place at the Cal Poly Open House on Saturday, April 12th, 2018. For the competition, the robot was to collect Nerf balls from supply tubes raised approximately 7” from the board and shoot them into nets placed along the opposite side of the course. The design, manufacture, and testing of the robot began the first week of Cal Poly winter quarter and lasted until the day of the competition.


Senior Project - Roborodentia Robot, Nicholas Alexander Ilog Jun 2018

Senior Project - Roborodentia Robot, Nicholas Alexander Ilog

Computer Engineering

This project includes an autonomous robot capable of dispensing balls from a dispenser mounted on a wall and shooting the balls through targets five to eight feet away. The robot can hold up to five balls at a time and shoots balls one by one at targets.


Roborodentia, Bryan D. Hendricks Jun 2018

Roborodentia, Bryan D. Hendricks

Computer Engineering

This project is an autonomous robot, designed to perform a series of basic tasks without any human input. It’s based on the 2018 Roborodentia competition, in which teams of students design and build a small (roughly 1 square foot) robot that collects small foam spheres from vertical tubes on the edges of a table-sized arena, and shoot them into goals across the field. The more foam spheres the robot makes into the goals after a 3 minute time period, the more points they get. The challenge is doing so autonomously, without any human input after the initial timer for the …


Darling, Robot For Roborodentia 2018, Michael Le, Steven Liu Jun 2018

Darling, Robot For Roborodentia 2018, Michael Le, Steven Liu

Computer Engineering

For our senior project, our group decided to build a robot to participate in Roborodentia 2018, an annual robotics competition overlooked by Professor Seng that takes place during open house. When taking into consideration the classes that Computer Engineering students had to have taken and the skills that we have developed throughout our time here on campus, a robotics project seemed to be an appropriate culmination of both the technical and non-technical skills that we have acquired.


Autonomous Navigation And Mapping Using Lidar, Steven E. Alsalamy, Ben C. Foo, Garrett C. Frels Jun 2018

Autonomous Navigation And Mapping Using Lidar, Steven E. Alsalamy, Ben C. Foo, Garrett C. Frels

Computer Engineering

The goal of this project was to make a fully autonomous robot, capable of mapping its surroundings and navigating through obstacles. This was done through the use of a chassis fitted with tracks and two motors, a lidar, a compass, and a Raspberry Pi. The robot also contains two batteries and is self powered. Encoders are used on the motors in order to track the distance traveled for more precise mapping and movements.