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Full-Text Articles in Computer Engineering

The Evolution Of The Internet And Social Media: A Literature Review, Charles Alves De Castro, Isobel O'Reilly Dr, Aiden Carthy Dec 2021

The Evolution Of The Internet And Social Media: A Literature Review, Charles Alves De Castro, Isobel O'Reilly Dr, Aiden Carthy

Articles

This article reviews and analyses factors impacting the evolution of the internet, the web, and social media channels, charting historic trends and highlight recent technological developments. The review comprised a deep search using electronic journal databases. Articles were chosen according to specific criteria with a group of 34 papers and books selected for complete reading and deep analysis. The 34 elements were analysed and processed using NVIVO 12 Pro, enabling the creation of dimensions and categories, codes and nodes, identifying the most frequent words, cluster analysis of the terms, and creating a word cloud based on each word's frequency. The …


Modernization Of Scienttific Mathematics Formula In Technology, Iwasan D. Kejawa Ed.D, Prof. Iwasan D. Kejawa Ed.D Jul 2021

Modernization Of Scienttific Mathematics Formula In Technology, Iwasan D. Kejawa Ed.D, Prof. Iwasan D. Kejawa Ed.D

Department of Mathematics: Faculty Publications

Abstract
Is it true that we solve problem using techniques in form of formula? Mathematical formulas can be derived through thinking of a problem or situation. Research has shown that we can create formulas by applying theoretical, technical, and applied knowledge. The knowledge derives from brainstorming and actual experience can be represented by formulas. It is intended that this research article is geared by an audience of average knowledge level of solving mathematics and scientific intricacies. This work details an introductory level of simple, at times complex problems in a mathematical epidermis and computability and solvability in a Computer Science. …


Effective Gamification Within Educational Virtual Reality Environments, Adrian Pilkington Apr 2021

Effective Gamification Within Educational Virtual Reality Environments, Adrian Pilkington

Honors Theses

With the advent and now widespread use of mobile phones and computers in educational settings, exploring effective and new ways of using technology in the classroom is important for educating the next generation of students. Innovative technology, like Virtual Reality, has started being discussed and researched for its potential benefits in educational settings. This paper presents a brief history of VR, game theory, and examines two VR educational games from the University of Nebraska-Lincoln College of Nursing’s (UNMC) Senior Design teams. The two games will be used to replace lecture-style classes and to go out and educate the community. We …