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Full-Text Articles in Computer Engineering

The Message Design Of Raiders Of The Lost Ark On The Atari 2600 & A Fan’S Map, Quick Start, And Strategy Guide, Miguel Ramlatchan, William I. Ramlatchan Jul 2022

The Message Design Of Raiders Of The Lost Ark On The Atari 2600 & A Fan’S Map, Quick Start, And Strategy Guide, Miguel Ramlatchan, William I. Ramlatchan

Distance Learning Faculty & Staff Books

The message design and human performance technology in video games, especially early video games have always been fascinating to me. From an instructional design perspective, the capabilities of the technology of the classic game consoles required a careful balance of achievable objectives, cognitive task analysis, guided problem solving, and message design. Raiders on the Atari is an excellent example of this balance. It is an epic adventure game, spanning 13+ distinct areas, with an inventory of items, where those hard to find items had to be used by the player to solve problems during their quest (and who would have …


Annual Report 2020-2021, Depaul University College Of Computing And Digital Media Jan 2021

Annual Report 2020-2021, Depaul University College Of Computing And Digital Media

CDM Annual Reports

LETTER FROM THE DEAN

As I write this letter during the beginning of the 2021–22 academic year, we have started to welcome the majority of our students to campus— many for the very first time, and some for the first time in a year and a half. It has been wonderful to be together, in-person, again. Four quarters of learning and working remotely was challenging, to be sure, but I have been consistently amazed by the resilience, innovation, and hard work of our students, faculty, and staff, even in the most difficult of circumstances. This annual report, covering the 2020–21 …


Annual Report 2019-2020, Depaul University College Of Computing And Digital Media Jan 2020

Annual Report 2019-2020, Depaul University College Of Computing And Digital Media

CDM Annual Reports

LETTER FROM THE DEAN

As I write this letter wrapping up the 2019-20 academic year, we remain in a global pandemic that has profoundly altered our lives. While many things have changed, some stayed the same: our CDM community worked hard, showed up for one another, and continued to advance their respective fields. A year that began like many others changed swiftly on March 11th when the University announced that spring classes would run remotely. By March 28th, the first day of spring quarter, we had moved 500 CDM courses online thanks to the diligent work of our faculty, staff, …


Annual Report 2018-2019, Depaul University College Of Computing And Digital Media Jan 2019

Annual Report 2018-2019, Depaul University College Of Computing And Digital Media

CDM Annual Reports

LETTER FROM THE DEAN

I am pleased to share with you the 2018-19 College of Computing and Digital Media (CDM) annual report, highlighting the important work done by our faculty, students, and staff. We’ve said this before, and we’ll say it again: it was a big year. In 2018-19, programs across all three of our schools (Computing, Cinematic Arts, and Design) were ranked nationally. Our faculty were published in dozens of scholarly journals, screened their films over 100 times, and had their work exhibited globally. Student and alumni accomplishments included an Emmy nomination, a first place win in a Department …


Blown To Bits Project, David Schmidt Jan 2017

Blown To Bits Project, David Schmidt

Informatics Open Educational Resources

The book, Blown to Bits, uncovers the many ways that the new digital world has changed and is changing our whole environment. Some changes are incremental but others are more revolutionary. Some of the changes that we welcome are slowly eroding our privacy and are changing the rules of ownership. This book illuminates the complexities of these changes. I have attempted to capture the central points in selected chapters, and in some cases I have added new material or new examples to replace dated material. I picked chapters to summarize that address the following topics (and more). There are many …


Evolving Machine Morality Strategies Through Multiagent Simulations, David Burke Jun 2011

Evolving Machine Morality Strategies Through Multiagent Simulations, David Burke

Systems Science Friday Noon Seminar Series

There is a general consensus among robotics researchers that the world of the future will be filled with autonomous and semi-autonomous machines. There is less of a consensus, though, on the best approach to instilling a sense of 'machine morality' in these systems so that they will be able to have effective interactions with humans in an increasingly complex world. In my talk, we take a brief look at some existing approaches to computational ethics, and then describe work we've undertaken creating multiagent simulations involving moral decision-making during strategic interactions. In these simulations, agents make choices about whether to cooperate …