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Full-Text Articles in Computer Engineering
How Gpu Rendering Affects Image Processing And Scientific Calculation Speed, Power And Energy On A Raspberry Pi, Qihao He
Electronic Theses and Dissertations
In this thesis, we explore the speed, power, and energy performance of the same data process on the central processing unit (CPU) with and without the acceleration of the Graphics Processing Unit (GPU) on the microcomputer Raspberry Pi (RPI). We tested on the RPI in two different fields. The first was comparing the speed, power, and energy usage with and without GPU acceleration in the image processing impacts on RPI model B+. The second was comparing speed, power, energy usage, and accuracy for scientific calculation with and without GPU acceleration on RPI model B+ and 3B.
We used a novel …
Accelerating Scientific Computing Models Using Gpu Processing, Raymond F. Flagg Iii
Accelerating Scientific Computing Models Using Gpu Processing, Raymond F. Flagg Iii
Electronic Theses and Dissertations
GPGPUs offer significant computational power for programmers to leverage. This computational power is especially useful when utilized for accelerating scientific models. This thesis analyzes the utilization of GPGPU programming to accelerate scientific computing models.
First the construction of hardware for visualization and computation of scientific models is discussed. Several factors in the construction of the machines focus on the performance impacts related to scientific modeling.
Image processing is an embarrassingly parallel problem well suited for GPGPU acceleration. An image processing library was developed to show the processes of recognizing embarrassingly parallel problems and serves as an excellent example of converting …
Towards A Filmic Look And Feel In Real Time Computer Graphics, Sherief Farouk
Towards A Filmic Look And Feel In Real Time Computer Graphics, Sherief Farouk
Electronic Theses and Dissertations
Film footage has a distinct look and feel that audience can instantly recognize, making its replication desirable for computer generated graphics. This thesis presents methods capable of replicating significant portions of the film look and feel while being able to fit within the constraints imposed by real-time computer generated graphics on consumer hardware.