Open Access. Powered by Scholars. Published by Universities.®

Computer Engineering Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 14 of 14

Full-Text Articles in Computer Engineering

Faster Multidimensional Data Queries On Infrastructure Monitoring Systems, Yinghua Qin, Gheorghi Guzun Feb 2022

Faster Multidimensional Data Queries On Infrastructure Monitoring Systems, Yinghua Qin, Gheorghi Guzun

Faculty Research, Scholarly, and Creative Activity

The analytics in online performance monitoring systems have often been limited due to the query performance of large scale multidimensional data. In this paper, we introduce a faster query approach using the bit-sliced index (BSI). Our study covers multidimensional grouping and preference top-k queries with the BSI, algorithms design, time complexity evaluation, and the query time comparison on a real-time production performance monitoring system. Our research work extended the BSI algorithms to cover attributes filtering and multidimensional grouping. We evaluated the query time with the single attribute, multiple attributes, feature filtering, and multidimensional grouping. To compare with the existing prior …


Object Recognition And Voice Assistant With Augmented Reality, Juan Estrella Dec 2020

Object Recognition And Voice Assistant With Augmented Reality, Juan Estrella

Publications and Research

Our research project aims to provide a visually impaired person with a superimposed map that will guide the individual to the desired destination through a voice controlled virtual assistant application that integrates Augmented Reality (AR) with Artificial Intelligence (AI) Computer Vision and Natural Language Processing (subfields of AI) will be combined to identify the spatial environment and then create a graphic enhancement that provides the most direct route to the specific destination These technologies will be incorporated into the Microsoft Hololens which will be controlled by the user.


Enginews, Fall 2020, School Of Computer Science & Engineering Oct 2020

Enginews, Fall 2020, School Of Computer Science & Engineering

News, Magazines and Reports

In this issue:

COVID Adjustments • Summer Internship + COVID study with Gabriel Bitencourt • IDEA Lab News with Chelsea Coelho • Recent Publications and Press Releases • Student Quotes.


Voice Controlled Augmented Reality: A Comparison Of Speech-Recognition Tools For Ar Applications, Juan Estrella Dec 2019

Voice Controlled Augmented Reality: A Comparison Of Speech-Recognition Tools For Ar Applications, Juan Estrella

Publications and Research

Augmented Reality (AR) refers to the technologies that enhance the version of the physical environment with computer-generated sensory input such as sound and graphics overlaid on top of the user’s view of the real world. Artificial Intelligence (AI) studies how to make computer programs and machines "smart" and take decisions. Our research project focuses on exploring the Integration of AI in AR applications. Specifically, on using Speech Recognition or Natural Language Processing for controlling virtual AR objects and enhancing the human-computer interaction. It is obvious that integration of AI and AR is of great value. However, for developers, it is …


Enginews, Fall 2019, School Of Computer Science & Engineering Oct 2019

Enginews, Fall 2019, School Of Computer Science & Engineering

News, Magazines and Reports

The IDEA Lab at SHU offers a variety of state of the art equipment available for students to use.


On Using Ai Bots For Voice Controlled Augmented Reality Applications, Juan Estrella Apr 2019

On Using Ai Bots For Voice Controlled Augmented Reality Applications, Juan Estrella

Publications and Research

Artificial Intelligence (AI) has the potential to benefit society in the realms of medicine, security, manufacturing, entertainment, marketing, and many others. One of the advances of AI is in the field of Natural Language Processing and Speech Recognition; making computers understand what humans say and mean. On the other hand, the term Augmented Reality (AR) refers to the technologies that superimpose digital content generated by computers over the user’s view of the real world. AR technologies enhance the version of the physical environment with computergenerated sensory input such as sound, video, or graphics overlaid on top of the real-world view. …


Using Augmented Reality To Enhance Learning Experiences About Electrical Circuits, Juan Estrella Oct 2018

Using Augmented Reality To Enhance Learning Experiences About Electrical Circuits, Juan Estrella

Publications and Research

The term Augmented Reality (AR) refers to the technologies that superimpose digital content generated by computers over the user’s view of the real world. AR technologies enhance the version of the physical environment with computer-generated sensory input such as sound, video, or graphics overlaid on top of the real-world view. In recent years, AR has moved beyond expensive military applications and has now entered a wide variety of domains. In engineering education, AR technologies can serve as a learning aid as well as a basis for innovation. The technology provides 3-D visualizations that allow to: (i) observe flaws in designs …


Enginews, September 2018, School Of Computer Science & Engineering Institution: Sacred Heart University Sep 2018

Enginews, September 2018, School Of Computer Science & Engineering Institution: Sacred Heart University

News, Magazines and Reports

No abstract provided.


Enginews, August 2018, School Of Computer Science & Engineering Aug 2018

Enginews, August 2018, School Of Computer Science & Engineering

News, Magazines and Reports

A Summer of Collaboration: MakerSpace students.


Enginews, July 2018, School Of Computer Science & Engineering Jul 2018

Enginews, July 2018, School Of Computer Science & Engineering

News, Magazines and Reports

The Rube Goldberg Machine: The 90 year old concept’s lessons for the engineering student --Solar Power!? Solar Powered Charging comes to Sacred Heart.


Using Augmented Reality In Engineering Education, Juan Estrella May 2018

Using Augmented Reality In Engineering Education, Juan Estrella

Publications and Research

Augmented Reality is an interactive mixture between the real world and computerized images that capture the audience’s attention. Devices that support augmented reality improve the image of the real-world surroundings with simulated physical input such as sound, video, or graphics overlaid on top of the real-world view. In recent years, augmented reality has improved beyond expensive military applications and has now entered a wide variety of domains. In engineering education, AR technologies can serve as a learning aid as well as a basis for innovation. The technology provides 3-D visualizations that allow to: (i) observe flaws in designs before the …


Enginews, May 2018, School Of Computer Science & Engineering May 2018

Enginews, May 2018, School Of Computer Science & Engineering

News, Magazines and Reports

Trial and Error: Adjusting to the MakerSpace --Looking Forward: Rube Goldberg Machine.


A Survey Of Digital Systems Curriculum And Pedagogy In Electrical And Computer Engineering Programs, Hector A. Ochoa, Mukul V. Shirvaikar Jan 2018

A Survey Of Digital Systems Curriculum And Pedagogy In Electrical And Computer Engineering Programs, Hector A. Ochoa, Mukul V. Shirvaikar

Faculty Publications

Digital Systems is one of the basic foundational courses in Electrical and Computer Engineering. One of the challenges in designing and modifying the curriculum for the course is the fast pace of technology change in the area. TTL chips that were in vogue with students building physical circuits, have given way to new paradigms like FPGA based synthesis with hardware description languages such as VHDL. However, updating a course is not as simple as just changing the book, and changing the syllabus. A large amount of work needs to be done in terms of selecting the book that will accommodate …


Design, Programming, And User-Experience, Kaila G. Manca May 2015

Design, Programming, And User-Experience, Kaila G. Manca

Honors Scholar Theses

This thesis is a culmination of my individualized major in Human-Computer Interaction. As such, it showcases my knowledge of design, computer engineering, user-experience research, and puts into practice my background in psychology, com- munications, and neuroscience.

I provided full-service design and development for a web application to be used by the Digital Media and Design Department and their students.This process involved several iterations of user-experience research, testing, concepting, branding and strategy, ideation, and design. It lead to two products.

The first product is full-scale development and optimization of the web appli- cation.The web application adheres to best practices. It was …